#include "font_data.h"
#include "types.h"
#include "weak_film.h"
-#include <boost/utility.hpp>
+#include <boost/signals2.hpp>
class AtmosDecoder;
virtual std::vector<dcpomatic::FontData> fonts () const {
return {};
}
+
+ boost::signals2::signal<void ()> Flush;
};