#endif
if (!Config::instance()->only_servers_encode ()) {
- for (int i = 0; i < Config::instance()->num_local_encoding_threads (); ++i) {
+ for (int i = 0; i < Config::instance()->master_encoding_threads (); ++i) {
boost::thread* t = new boost::thread (boost::bind (&Encoder::encoder_thread, this, optional<EncodeServerDescription> ()));
_threads.push_back (t);
#ifdef BOOST_THREAD_PLATFORM_WIN32