Clean up of 3D->2D conversion.
[dcpomatic.git] / src / lib / encoder.cc
index 38bf4e290eafabf781d32d62e1b2f8544e7f96f8..8f2aa58f70ebbe53db9fb1ef3bd3418d23af1a68 100644 (file)
@@ -58,7 +58,6 @@ int const Encoder::_history_size = 25;
 /** @param f Film that we are encoding */
 Encoder::Encoder (shared_ptr<const Film> film, shared_ptr<Writer> writer)
        : _film (film)
-       , _position (0)
        , _writer (writer)
 {
        servers_list_changed ();
@@ -140,12 +139,11 @@ Encoder::current_encoding_rate () const
        return _history_size / (seconds (now) - seconds (_time_history.back ()));
 }
 
-/** @return Number of video frames that have been sent out */
+/** @return Number of video frames that have been queued for encoding */
 int
-Encoder::video_frames_out () const
+Encoder::video_frames_enqueued () const
 {
-       boost::mutex::scoped_lock (_state_mutex);
-       return _position;
+       return _last_player_video->time().frames_floor (_film->video_frame_rate ());
 }
 
 /** Should be called when a frame has been encoded successfully.
@@ -170,27 +168,7 @@ Encoder::frame_done ()
  *  for this DCP frame.
  */
 void
-Encoder::encode (list<shared_ptr<PlayerVideo> > pv)
-{
-       BOOST_FOREACH (shared_ptr<PlayerVideo> i, pv) {
-               if (!_film->three_d()) {
-                       /* 2D DCP */
-                       if (i->eyes() == EYES_RIGHT) {
-                               /* Discard right-eye images */
-                               continue;
-                       } else if (i->eyes() == EYES_LEFT) {
-                               /* Use left-eye images for both eyes */
-                               i->set_eyes (EYES_BOTH);
-                       }
-               }
-
-               enqueue (i);
-       }
-       ++_position;
-}
-
-void
-Encoder::enqueue (shared_ptr<PlayerVideo> pv)
+Encoder::encode (shared_ptr<PlayerVideo> pv)
 {
        _waker.nudge ();
 
@@ -216,22 +194,24 @@ Encoder::enqueue (shared_ptr<PlayerVideo> pv)
        */
        rethrow ();
 
-       if (_writer->can_fake_write (_position)) {
+       Frame const position = pv->time().frames_floor(_film->video_frame_rate());
+
+       if (_writer->can_fake_write (position)) {
                /* We can fake-write this frame */
-               _writer->fake_write (_position, pv->eyes ());
+               _writer->fake_write (position, pv->eyes ());
                frame_done ();
        } else if (pv->has_j2k ()) {
                /* This frame already has JPEG2000 data, so just write it */
-               _writer->write (pv->j2k(), _position, pv->eyes ());
-       } else if (_last_player_video && _writer->can_repeat(_position) && pv->same (_last_player_video)) {
-               _writer->repeat (_position, pv->eyes ());
+               _writer->write (pv->j2k(), position, pv->eyes ());
+       } else if (_last_player_video && _writer->can_repeat(position) && pv->same (_last_player_video)) {
+               _writer->repeat (position, pv->eyes ());
        } else {
                /* Queue this new frame for encoding */
                LOG_TIMING ("add-frame-to-queue queue=%1", _queue.size ());
                _queue.push_back (shared_ptr<DCPVideo> (
                                          new DCPVideo (
                                                  pv,
-                                                 _position,
+                                                 position,
                                                  _film->video_frame_rate(),
                                                  _film->j2k_bandwidth(),
                                                  _film->resolution(),