if (s->codec->codec_type == AVMEDIA_TYPE_VIDEO) {
_video_stream = i;
} else if (s->codec->codec_type == AVMEDIA_TYPE_AUDIO) {
+
+ /* This is a hack; sometimes it seems that _audio_codec_context->channel_layout isn't set up,
+ so bodge it here. No idea why we should have to do this.
+ */
+
+ if (s->codec->channel_layout == 0) {
+ s->codec->channel_layout = av_get_default_channel_layout (s->codec->channels);
+ }
+
_audio_streams.push_back (
shared_ptr<AudioStream> (
new FFmpegAudioStream (stream_name (s), i, s->codec->sample_rate, s->codec->channel_layout)
)
);
+
} else if (s->codec->codec_type == AVMEDIA_TYPE_SUBTITLE) {
_subtitle_streams.push_back (
shared_ptr<SubtitleStream> (
throw DecodeError ("could not find video decoder");
}
- if (avcodec_open2 (_video_codec_context, _video_codec, &opts) < 0) {
+ if (avcodec_open2 (_video_codec_context, _video_codec, 0) < 0) {
throw DecodeError ("could not open video decoder");
}
}
if (avcodec_open2 (_audio_codec_context, _audio_codec, 0) < 0) {
throw DecodeError ("could not open audio decoder");
}
-
- /* This is a hack; sometimes it seems that _audio_codec_context->channel_layout isn't set up,
- so bodge it here. No idea why we should have to do this.
- */
-
- if (_audio_codec_context->channel_layout == 0) {
- _audio_codec_context->channel_layout = av_get_default_channel_layout (ffa->channels());
- }
}
void
return String::compose ("ffmpeg %1 %2 %3 %4", _id, _sample_rate, _channel_layout, _name);
}
+/** @return Length (in video frames) according to our content's header */
+SourceFrame
+FFmpegDecoder::length () const
+{
+ return (double(_format_context->duration) / AV_TIME_BASE) * frames_per_second();
+}