Allow export with one audio stream per channel.
[dcpomatic.git] / src / lib / ffmpeg_file_encoder.h
index 5308947e6e2900b5f6d97a5f936518a67a5f3436..1c23d59027c0359f5bb670ad52db2a407e574305 100644 (file)
 #include "event_history.h"
 #include "audio_mapping.h"
 #include "log.h"
+#include <dcp/key.h>
 extern "C" {
 #include <libavcodec/avcodec.h>
 #include <libavformat/avformat.h>
 }
 
+
+class ExportAudioStream;
+
+
 class FFmpegFileEncoder
 {
 public:
@@ -39,8 +44,13 @@ public:
                int audio_frame_rate,
                int channels,
                ExportFormat,
+               bool audio_stream_per_channel,
                int x264_crf,
                boost::filesystem::path output
+#ifdef DCPOMATIC_VARIANT_SWAROOP
+               , boost::optional<dcp::Key> key
+               , boost::optional<std::string> id
+#endif
                );
 
        void video (boost::shared_ptr<PlayerVideo>, dcpomatic::DCPTime);
@@ -62,11 +72,10 @@ private:
 
        AVCodec* _video_codec;
        AVCodecContext* _video_codec_context;
-       AVCodec* _audio_codec;
-       AVCodecContext* _audio_codec_context;
+       std::vector<boost::shared_ptr<ExportAudioStream> > _audio_streams;
+       bool _audio_stream_per_channel;
        AVFormatContext* _format_context;
        AVStream* _video_stream;
-       AVStream* _audio_stream;
        AVPixelFormat _pixel_format;
        AVSampleFormat _sample_format;
        AVDictionary* _video_options;
@@ -79,15 +88,18 @@ private:
        int _video_frame_rate;
        int _audio_frame_rate;
 
+       int64_t _audio_frames;
+
        boost::shared_ptr<AudioBuffers> _pending_audio;
 
        /** Store of shared_ptr<Image> to keep them alive whilst raw pointers into
            their data have been passed to FFmpeg.
        */
        std::map<uint8_t*, boost::shared_ptr<const Image> > _pending_images;
+       boost::mutex _pending_images_mutex;
 
        static int _video_stream_index;
-       static int _audio_stream_index;
+       static int _audio_stream_index_base;
 };
 
 #endif