_stride = (int *) wrapped_av_malloc (4 * sizeof (int));
_stride[0] = _stride[1] = _stride[2] = _stride[3] = 0;
+ auto stride_round_up = [](int stride, int t) {
+ int const a = stride + (t - 1);
+ return a - (a % t);
+ };
+
for (int i = 0; i < planes(); ++i) {
_line_size[i] = ceil (_size.width * bytes_per_pixel(i));
- _stride[i] = stride_round_up (i, _line_size, _alignment == Alignment::PADDED ? ALIGNMENT : 1);
+ _stride[i] = stride_round_up (_line_size[i], _alignment == Alignment::PADDED ? ALIGNMENT : 1);
/* The assembler function ff_rgb24ToY_avx (in libswscale/x86/input.asm)
uses a 16-byte fetch to read three bytes (R/G/B) of image data.