Various fixes to push audio vaguely in the right direction.
[dcpomatic.git] / src / lib / image_decoder.cc
index 5a637f4df98d4be1bbe4da7c2753adfcc7a4bfb6..fd51c1ba3963888ec891fc44e19349407a29c507 100644 (file)
@@ -78,7 +78,8 @@ ImageDecoder::pass ()
 }
 
 void
-ImageDecoder::seek (ContentTime time, bool)
+ImageDecoder::seek (ContentTime time, bool accurate)
 {
+       Decoder::seek (time, accurate);
        _frame_video_position = time.frames_round (_image_content->active_video_frame_rate ());
 }