int audio_channels () const;
- ContentAudioFrame audio_length () const {
+ AudioContent::Frame audio_length () const {
return _audio_length;
}
AudioMapping audio_mapping () const {
return AudioMapping ();
}
+
+ void set_audio_mapping (AudioMapping) {}
Time length () const {
return _length;
}
private:
- ContentAudioFrame _audio_length;
+ AudioContent::Frame _audio_length;
Time _length;
};