Move get_reel_assets() out of Player, as it doesn't need to be there.
[dcpomatic.git] / src / lib / player.cc
index 2793bd62a9e70583b5961f08506fa05f08e2d017..13cd8f11badcb35102f33af52249d3abdbcdc79c 100644 (file)
@@ -47,7 +47,6 @@
 #include "playlist.h"
 #include "ratio.h"
 #include "raw_image_proxy.h"
-#include "referenced_reel_asset.h"
 #include "render_text.h"
 #include "shuffler.h"
 #include "text_content.h"
@@ -548,98 +547,6 @@ Player::set_play_referenced ()
 }
 
 
-static void
-maybe_add_asset (list<ReferencedReelAsset>& a, shared_ptr<dcp::ReelAsset> r, Frame reel_trim_start, Frame reel_trim_end, DCPTime from, int const ffr)
-{
-       DCPOMATIC_ASSERT (r);
-       r->set_entry_point (r->entry_point().get_value_or(0) + reel_trim_start);
-       r->set_duration (r->actual_duration() - reel_trim_start - reel_trim_end);
-       if (r->actual_duration() > 0) {
-               a.push_back (
-                       ReferencedReelAsset(r, DCPTimePeriod(from, from + DCPTime::from_frames(r->actual_duration(), ffr)))
-                       );
-       }
-}
-
-
-list<ReferencedReelAsset>
-Player::get_reel_assets ()
-{
-       /* Does not require a lock on _mutex as it's only called from DCPEncoder */
-
-       list<ReferencedReelAsset> reel_assets;
-
-       for (auto content: playlist()->content()) {
-               auto dcp = dynamic_pointer_cast<DCPContent>(content);
-               if (!dcp) {
-                       continue;
-               }
-
-               if (!dcp->reference_video() && !dcp->reference_audio() && !dcp->reference_text(TextType::OPEN_SUBTITLE) && !dcp->reference_text(TextType::CLOSED_CAPTION)) {
-                       continue;
-               }
-
-               scoped_ptr<DCPDecoder> decoder;
-               try {
-                       decoder.reset (new DCPDecoder(_film, dcp, false, false, shared_ptr<DCPDecoder>()));
-               } catch (...) {
-                       return reel_assets;
-               }
-
-               auto const frame_rate = _film->video_frame_rate();
-               DCPOMATIC_ASSERT (dcp->video_frame_rate());
-               /* We should only be referencing if the DCP rate is the same as the film rate */
-               DCPOMATIC_ASSERT (std::round(dcp->video_frame_rate().get()) == frame_rate);
-
-               Frame const trim_start = dcp->trim_start().frames_round(frame_rate);
-               Frame const trim_end = dcp->trim_end().frames_round(frame_rate);
-
-               /* position in the asset from the start */
-               int64_t offset_from_start = 0;
-               /* position i the asset from the end */
-               int64_t offset_from_end = 0;
-               for (auto reel: decoder->reels()) {
-                       /* Assume that main picture duration is the length of the reel */
-                       offset_from_end += reel->main_picture()->actual_duration();
-               }
-
-               for (auto reel: decoder->reels()) {
-
-                       /* Assume that main picture duration is the length of the reel */
-                       int64_t const reel_duration = reel->main_picture()->actual_duration();
-
-                       /* See doc/design/trim_reels.svg */
-                       Frame const reel_trim_start = min(reel_duration, max(int64_t(0), trim_start - offset_from_start));
-                       Frame const reel_trim_end =   min(reel_duration, max(int64_t(0), reel_duration - (offset_from_end - trim_end)));
-
-                       auto const from = content->position() + std::max(DCPTime(), DCPTime::from_frames(offset_from_start - trim_start, frame_rate));
-                       if (dcp->reference_video()) {
-                               maybe_add_asset (reel_assets, reel->main_picture(), reel_trim_start, reel_trim_end, from, frame_rate);
-                       }
-
-                       if (dcp->reference_audio()) {
-                               maybe_add_asset (reel_assets, reel->main_sound(), reel_trim_start, reel_trim_end, from, frame_rate);
-                       }
-
-                       if (dcp->reference_text(TextType::OPEN_SUBTITLE)) {
-                               maybe_add_asset (reel_assets, reel->main_subtitle(), reel_trim_start, reel_trim_end, from, frame_rate);
-                       }
-
-                       if (dcp->reference_text(TextType::CLOSED_CAPTION)) {
-                               for (auto caption: reel->closed_captions()) {
-                                       maybe_add_asset (reel_assets, caption, reel_trim_start, reel_trim_end, from, frame_rate);
-                               }
-                       }
-
-                       offset_from_start += reel_duration;
-                       offset_from_end -= reel_duration;
-               }
-       }
-
-       return reel_assets;
-}
-
-
 bool
 Player::pass ()
 {