Cleanup variable name: i -> content
[dcpomatic.git] / src / lib / player.cc
index dcc89bab95e927b184d28b0a1e9e0b4db91efe89..49724f73b3623949c420d72c5a1565831a07b609 100644 (file)
@@ -557,10 +557,10 @@ Player::get_reel_assets ()
 {
        /* Does not require a lock on _mutex as it's only called from DCPEncoder */
 
-       list<ReferencedReelAsset> a;
+       list<ReferencedReelAsset> reel_assets;
 
-       for (auto i: playlist()->content()) {
-               auto j = dynamic_pointer_cast<DCPContent> (i);
+       for (auto content: playlist()->content()) {
+               auto j = dynamic_pointer_cast<DCPContent>(content);
                if (!j) {
                        continue;
                }
@@ -569,7 +569,7 @@ Player::get_reel_assets ()
                try {
                        decoder.reset (new DCPDecoder(_film, j, false, false, shared_ptr<DCPDecoder>()));
                } catch (...) {
-                       return a;
+                       return reel_assets;
                }
 
                DCPOMATIC_ASSERT (j->video_frame_rate ());
@@ -596,22 +596,22 @@ Player::get_reel_assets ()
                        Frame const reel_trim_start = min(reel_duration, max(int64_t(0), trim_start - offset_from_start));
                        Frame const reel_trim_end =   min(reel_duration, max(int64_t(0), reel_duration - (offset_from_end - trim_end)));
 
-                       auto const from = i->position() + DCPTime::from_frames (offset_from_start, _film->video_frame_rate());
+                       auto const from = content->position() + DCPTime::from_frames (offset_from_start, _film->video_frame_rate());
                        if (j->reference_video ()) {
-                               maybe_add_asset (a, k->main_picture(), reel_trim_start, reel_trim_end, from, ffr);
+                               maybe_add_asset (reel_assets, k->main_picture(), reel_trim_start, reel_trim_end, from, ffr);
                        }
 
                        if (j->reference_audio ()) {
-                               maybe_add_asset (a, k->main_sound(), reel_trim_start, reel_trim_end, from, ffr);
+                               maybe_add_asset (reel_assets, k->main_sound(), reel_trim_start, reel_trim_end, from, ffr);
                        }
 
                        if (j->reference_text (TextType::OPEN_SUBTITLE)) {
-                               maybe_add_asset (a, k->main_subtitle(), reel_trim_start, reel_trim_end, from, ffr);
+                               maybe_add_asset (reel_assets, k->main_subtitle(), reel_trim_start, reel_trim_end, from, ffr);
                        }
 
                        if (j->reference_text (TextType::CLOSED_CAPTION)) {
                                for (auto l: k->closed_captions()) {
-                                       maybe_add_asset (a, l, reel_trim_start, reel_trim_end, from, ffr);
+                                       maybe_add_asset (reel_assets, l, reel_trim_start, reel_trim_end, from, ffr);
                                }
                        }
 
@@ -620,7 +620,7 @@ Player::get_reel_assets ()
                }
        }
 
-       return a;
+       return reel_assets;
 }