auto old_pieces = _pieces;
_pieces.clear ();
- _shuffler.reset (new Shuffler());
- _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
+ auto playlist_content = playlist()->content();
+ bool const have_threed = std::any_of(
+ playlist_content.begin(),
+ playlist_content.end(),
+ [](shared_ptr<const Content> c) {
+ return c->video && (c->video->frame_type() == VideoFrameType::THREE_D_LEFT || c->video->frame_type() == VideoFrameType::THREE_D_RIGHT);
+ });
+
+
+ if (have_threed) {
+ _shuffler.reset(new Shuffler());
+ _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
+ }
for (auto i: playlist()->content()) {
_pieces.push_back (piece);
if (decoder->video) {
- if (i->video->frame_type() == VideoFrameType::THREE_D_LEFT || i->video->frame_type() == VideoFrameType::THREE_D_RIGHT) {
+ if (have_threed) {
/* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
decoder->video->Data.connect (bind(&Shuffler::video, _shuffler.get(), weak_ptr<Piece>(piece), _1));
} else {
}
if (done) {
- _shuffler->flush ();
+ if (_shuffler) {
+ _shuffler->flush ();
+ }
for (auto const& i: _delay) {
do_emit_video(i.first, i.second);
}
void
-Player::video (weak_ptr<Piece> wp, ContentVideo video)
+Player::video (weak_ptr<Piece> weak_piece, ContentVideo video)
{
if (_suspended) {
return;
}
- auto piece = wp.lock ();
+ auto piece = weak_piece.lock ();
if (!piece) {
return;
}
/* Fill if we have more than half a frame to do */
if ((fill_to - fill_from) > one_video_frame() / 2) {
- auto last = _last_video.find (wp);
+ auto last = _last_video.find (weak_piece);
if (_film->three_d()) {
auto fill_to_eyes = video.eyes;
if (fill_to_eyes == Eyes::BOTH) {
auto const content_video = piece->content->video;
- _last_video[wp] = std::make_shared<PlayerVideo>(
+ _last_video[weak_piece] = std::make_shared<PlayerVideo>(
video.image,
content_video->actual_crop(),
content_video->fade (_film, video.frame),
DCPTime t = time;
for (int i = 0; i < frc.repeat; ++i) {
if (t < piece->content->end(_film)) {
- emit_video (_last_video[wp], t);
+ emit_video (_last_video[weak_piece], t);
}
t += one_video_frame ();
}
void
-Player::audio (weak_ptr<Piece> wp, AudioStreamPtr stream, ContentAudio content_audio)
+Player::audio (weak_ptr<Piece> weak_piece, AudioStreamPtr stream, ContentAudio content_audio)
{
if (_suspended) {
return;
DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
- auto piece = wp.lock ();
+ auto piece = weak_piece.lock ();
if (!piece) {
return;
}
void
-Player::bitmap_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentBitmapText subtitle)
+Player::bitmap_text_start (weak_ptr<Piece> weak_piece, weak_ptr<const TextContent> weak_content, ContentBitmapText subtitle)
{
if (_suspended) {
return;
}
- auto piece = wp.lock ();
- auto text = wc.lock ();
- if (!piece || !text) {
+ auto piece = weak_piece.lock ();
+ auto content = weak_content.lock ();
+ if (!piece || !content) {
return;
}
- /* Apply content's subtitle offsets */
- subtitle.sub.rectangle.x += text->x_offset ();
- subtitle.sub.rectangle.y += text->y_offset ();
+ PlayerText ps;
+ for (auto& sub: subtitle.subs)
+ {
+ /* Apply content's subtitle offsets */
+ sub.rectangle.x += content->x_offset ();
+ sub.rectangle.y += content->y_offset ();
- /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
- subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * ((text->x_scale() - 1) / 2);
- subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * ((text->y_scale() - 1) / 2);
+ /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
+ sub.rectangle.x -= sub.rectangle.width * ((content->x_scale() - 1) / 2);
+ sub.rectangle.y -= sub.rectangle.height * ((content->y_scale() - 1) / 2);
- /* Apply content's subtitle scale */
- subtitle.sub.rectangle.width *= text->x_scale ();
- subtitle.sub.rectangle.height *= text->y_scale ();
+ /* Apply content's subtitle scale */
+ sub.rectangle.width *= content->x_scale ();
+ sub.rectangle.height *= content->y_scale ();
- PlayerText ps;
- auto image = subtitle.sub.image;
+ auto image = sub.image;
- /* We will scale the subtitle up to fit _video_container_size */
- int const width = subtitle.sub.rectangle.width * _video_container_size.width;
- int const height = subtitle.sub.rectangle.height * _video_container_size.height;
- if (width == 0 || height == 0) {
- return;
- }
+ /* We will scale the subtitle up to fit _video_container_size */
+ int const width = sub.rectangle.width * _video_container_size.width;
+ int const height = sub.rectangle.height * _video_container_size.height;
+ if (width == 0 || height == 0) {
+ return;
+ }
- dcp::Size scaled_size (width, height);
- ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUVToRGB::REC601, image->pixel_format(), Image::Alignment::PADDED, _fast), subtitle.sub.rectangle));
- DCPTime from (content_time_to_dcp (piece, subtitle.from()));
+ dcp::Size scaled_size (width, height);
+ ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUVToRGB::REC601, image->pixel_format(), Image::Alignment::PADDED, _fast), sub.rectangle));
+ }
- _active_texts[static_cast<int>(text->type())].add_from (wc, ps, from);
+ DCPTime from(content_time_to_dcp(piece, subtitle.from()));
+ _active_texts[static_cast<int>(content->type())].add_from(weak_content, ps, from);
}
void
-Player::plain_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentStringText subtitle)
+Player::plain_text_start (weak_ptr<Piece> weak_piece, weak_ptr<const TextContent> weak_content, ContentStringText subtitle)
{
if (_suspended) {
return;
}
- auto piece = wp.lock ();
- auto text = wc.lock ();
- if (!piece || !text) {
+ auto piece = weak_piece.lock ();
+ auto content = weak_content.lock ();
+ if (!piece || !content) {
return;
}
}
for (auto s: subtitle.subs) {
- s.set_h_position (s.h_position() + text->x_offset ());
- s.set_v_position (s.v_position() + text->y_offset ());
- float const xs = text->x_scale();
- float const ys = text->y_scale();
+ s.set_h_position (s.h_position() + content->x_offset());
+ s.set_v_position (s.v_position() + content->y_offset());
+ float const xs = content->x_scale();
+ float const ys = content->y_scale();
float size = s.size();
/* Adjust size to express the common part of the scaling;
}
s.set_in (dcp::Time(from.seconds(), 1000));
- ps.string.push_back (StringText (s, text->outline_width()));
- ps.add_fonts (text->fonts ());
+ ps.string.push_back (StringText (s, content->outline_width()));
+ ps.add_fonts (content->fonts ());
}
- _active_texts[static_cast<int>(text->type())].add_from (wc, ps, from);
+ _active_texts[static_cast<int>(content->type())].add_from(weak_content, ps, from);
}
void
-Player::subtitle_stop (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentTime to)
+Player::subtitle_stop (weak_ptr<Piece> weak_piece, weak_ptr<const TextContent> weak_content, ContentTime to)
{
if (_suspended) {
return;
}
- auto text = wc.lock ();
- if (!text) {
+ auto content = weak_content.lock ();
+ if (!content) {
return;
}
- if (!_active_texts[static_cast<int>(text->type())].have(wc)) {
+ if (!_active_texts[static_cast<int>(content->type())].have(weak_content)) {
return;
}
- shared_ptr<Piece> piece = wp.lock ();
+ auto piece = weak_piece.lock ();
if (!piece) {
return;
}
return;
}
- auto from = _active_texts[static_cast<int>(text->type())].add_to (wc, dcp_to);
+ auto from = _active_texts[static_cast<int>(content->type())].add_to(weak_content, dcp_to);
- bool const always = (text->type() == TextType::OPEN_SUBTITLE && _always_burn_open_subtitles);
- if (text->use() && !always && !text->burn()) {
- Text (from.first, text->type(), text->dcp_track().get_value_or(DCPTextTrack()), DCPTimePeriod (from.second, dcp_to));
+ bool const always = (content->type() == TextType::OPEN_SUBTITLE && _always_burn_open_subtitles);
+ if (content->use() && !always && !content->burn()) {
+ Text (from.first, content->type(), content->dcp_track().get_value_or(DCPTextTrack()), DCPTimePeriod(from.second, dcp_to));
}
}
}
+optional<ContentTime>
+Player::dcp_to_content_time (shared_ptr<const Content> content, DCPTime t)
+{
+ boost::mutex::scoped_lock lm (_mutex);
+
+ for (auto i: _pieces) {
+ if (i->content == content) {
+ return dcp_to_content_time (i, t);
+ }
+ }
+
+ /* We couldn't find this content; perhaps things are being changed over */
+ return {};
+}
+
+
shared_ptr<const Playlist>
Player::playlist () const
{