auto old_pieces = _pieces;
_pieces.clear ();
- _shuffler.reset (new Shuffler());
- _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
+ auto playlist_content = playlist()->content();
+ bool const have_threed = std::any_of(
+ playlist_content.begin(),
+ playlist_content.end(),
+ [](shared_ptr<const Content> c) {
+ return c->video && (c->video->frame_type() == VideoFrameType::THREE_D_LEFT || c->video->frame_type() == VideoFrameType::THREE_D_RIGHT);
+ });
+
+
+ if (have_threed) {
+ _shuffler.reset(new Shuffler());
+ _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
+ }
for (auto i: playlist()->content()) {
_pieces.push_back (piece);
if (decoder->video) {
- if (i->video->frame_type() == VideoFrameType::THREE_D_LEFT || i->video->frame_type() == VideoFrameType::THREE_D_RIGHT) {
+ if (have_threed) {
/* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
decoder->video->Data.connect (bind(&Shuffler::video, _shuffler.get(), weak_ptr<Piece>(piece), _1));
} else {
}
if (done) {
- _shuffler->flush ();
+ if (_shuffler) {
+ _shuffler->flush ();
+ }
for (auto const& i: _delay) {
do_emit_video(i.first, i.second);
}
}
+optional<ContentTime>
+Player::dcp_to_content_time (shared_ptr<const Content> content, DCPTime t)
+{
+ boost::mutex::scoped_lock lm (_mutex);
+
+ for (auto i: _pieces) {
+ if (i->content == content) {
+ return dcp_to_content_time (i, t);
+ }
+ }
+
+ /* We couldn't find this content; perhaps things are being changed over */
+ return {};
+}
+
+
shared_ptr<const Playlist>
Player::playlist () const
{