Possibly improve shuffler behaviour (use one for all content if any 3D is present).
[dcpomatic.git] / src / lib / player.cc
index 981078636bf87764fe172783a371668b7fcbe380..53b1733330764aa5b76b988f58b096da6a331f62 100644 (file)
@@ -166,8 +166,19 @@ Player::setup_pieces_unlocked ()
        auto old_pieces = _pieces;
        _pieces.clear ();
 
-       _shuffler.reset (new Shuffler());
-       _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
+       auto playlist_content = playlist()->content();
+       bool const have_threed = std::any_of(
+               playlist_content.begin(),
+               playlist_content.end(),
+               [](shared_ptr<const Content> c) {
+                       return c->video && (c->video->frame_type() == VideoFrameType::THREE_D_LEFT || c->video->frame_type() == VideoFrameType::THREE_D_RIGHT);
+               });
+
+
+       if (have_threed) {
+               _shuffler.reset(new Shuffler());
+               _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
+       }
 
        for (auto i: playlist()->content()) {
 
@@ -219,7 +230,7 @@ Player::setup_pieces_unlocked ()
                _pieces.push_back (piece);
 
                if (decoder->video) {
-                       if (i->video->frame_type() == VideoFrameType::THREE_D_LEFT || i->video->frame_type() == VideoFrameType::THREE_D_RIGHT) {
+                       if (have_threed) {
                                /* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
                                decoder->video->Data.connect (bind(&Shuffler::video, _shuffler.get(), weak_ptr<Piece>(piece), _1));
                        } else {
@@ -810,7 +821,9 @@ Player::pass ()
        }
 
        if (done) {
-               _shuffler->flush ();
+               if (_shuffler) {
+                       _shuffler->flush ();
+               }
                for (auto const& i: _delay) {
                        do_emit_video(i.first, i.second);
                }
@@ -1104,32 +1117,35 @@ Player::bitmap_text_start (weak_ptr<Piece> weak_piece, weak_ptr<const TextConten
                return;
        }
 
-       /* Apply content's subtitle offsets */
-       subtitle.sub.rectangle.x += content->x_offset ();
-       subtitle.sub.rectangle.y += content->y_offset ();
+       PlayerText ps;
+       for (auto& sub: subtitle.subs)
+       {
+               /* Apply content's subtitle offsets */
+               sub.rectangle.x += content->x_offset ();
+               sub.rectangle.y += content->y_offset ();
 
-       /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
-       subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * ((content->x_scale() - 1) / 2);
-       subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * ((content->y_scale() - 1) / 2);
+               /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
+               sub.rectangle.x -= sub.rectangle.width * ((content->x_scale() - 1) / 2);
+               sub.rectangle.y -= sub.rectangle.height * ((content->y_scale() - 1) / 2);
 
-       /* Apply content's subtitle scale */
-       subtitle.sub.rectangle.width *= content->x_scale ();
-       subtitle.sub.rectangle.height *= content->y_scale ();
+               /* Apply content's subtitle scale */
+               sub.rectangle.width *= content->x_scale ();
+               sub.rectangle.height *= content->y_scale ();
 
-       PlayerText ps;
-       auto image = subtitle.sub.image;
+               auto image = sub.image;
 
-       /* We will scale the subtitle up to fit _video_container_size */
-       int const width = subtitle.sub.rectangle.width * _video_container_size.width;
-       int const height = subtitle.sub.rectangle.height * _video_container_size.height;
-       if (width == 0 || height == 0) {
-               return;
-       }
+               /* We will scale the subtitle up to fit _video_container_size */
+               int const width = sub.rectangle.width * _video_container_size.width;
+               int const height = sub.rectangle.height * _video_container_size.height;
+               if (width == 0 || height == 0) {
+                       return;
+               }
 
-       dcp::Size scaled_size (width, height);
-       ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUVToRGB::REC601, image->pixel_format(), Image::Alignment::PADDED, _fast), subtitle.sub.rectangle));
-       DCPTime from (content_time_to_dcp (piece, subtitle.from()));
+               dcp::Size scaled_size (width, height);
+               ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUVToRGB::REC601, image->pixel_format(), Image::Alignment::PADDED, _fast), sub.rectangle));
+       }
 
+       DCPTime from(content_time_to_dcp(piece, subtitle.from()));
        _active_texts[static_cast<int>(content->type())].add_from(weak_content, ps, from);
 }
 
@@ -1429,6 +1445,22 @@ Player::content_time_to_dcp (shared_ptr<const Content> content, ContentTime t)
 }
 
 
+optional<ContentTime>
+Player::dcp_to_content_time (shared_ptr<const Content> content, DCPTime t)
+{
+       boost::mutex::scoped_lock lm (_mutex);
+
+       for (auto i: _pieces) {
+               if (i->content == content) {
+                       return dcp_to_content_time (i, t);
+               }
+       }
+
+       /* We couldn't find this content; perhaps things are being changed over */
+       return {};
+}
+
+
 shared_ptr<const Playlist>
 Player::playlist () const
 {