Possibly improve shuffler behaviour (use one for all content if any 3D is present).
[dcpomatic.git] / src / lib / player.cc
index e41cecf13f353b417ceeca4b63649e084cea39bc..53b1733330764aa5b76b988f58b096da6a331f62 100644 (file)
@@ -1,5 +1,5 @@
 /*
-    Copyright (C) 2013-2020 Carl Hetherington <cth@carlh.net>
+    Copyright (C) 2013-2021 Carl Hetherington <cth@carlh.net>
 
     This file is part of DCP-o-matic.
 
 
 */
 
-#include "player.h"
-#include "film.h"
+
+#include "atmos_decoder.h"
 #include "audio_buffers.h"
+#include "audio_content.h"
+#include "audio_decoder.h"
+#include "audio_processor.h"
+#include "compose.hpp"
+#include "config.h"
 #include "content_audio.h"
+#include "content_video.h"
 #include "dcp_content.h"
-#include "job.h"
+#include "dcp_decoder.h"
+#include "dcpomatic_log.h"
+#include "decoder.h"
+#include "decoder_factory.h"
+#include "ffmpeg_content.h"
+#include "film.h"
+#include "frame_rate_change.h"
 #include "image.h"
-#include "raw_image_proxy.h"
-#include "ratio.h"
+#include "image_decoder.h"
+#include "job.h"
 #include "log.h"
-#include "render_text.h"
-#include "config.h"
-#include "content_video.h"
+#include "maths_util.h"
+#include "piece.h"
+#include "player.h"
 #include "player_video.h"
-#include "frame_rate_change.h"
-#include "audio_processor.h"
 #include "playlist.h"
+#include "ratio.h"
+#include "raw_image_proxy.h"
 #include "referenced_reel_asset.h"
-#include "decoder_factory.h"
-#include "decoder.h"
-#include "video_decoder.h"
-#include "audio_decoder.h"
+#include "render_text.h"
+#include "shuffler.h"
 #include "text_content.h"
 #include "text_decoder.h"
-#include "ffmpeg_content.h"
-#include "audio_content.h"
-#include "dcp_decoder.h"
-#include "image_decoder.h"
-#include "compose.hpp"
-#include "shuffler.h"
 #include "timer.h"
+#include "video_decoder.h"
 #include <dcp/reel.h>
+#include <dcp/reel_closed_caption_asset.h>
+#include <dcp/reel_picture_asset.h>
 #include <dcp/reel_sound_asset.h>
 #include <dcp/reel_subtitle_asset.h>
-#include <dcp/reel_picture_asset.h>
-#include <dcp/reel_closed_caption_asset.h>
-#include <boost/foreach.hpp>
-#include <stdint.h>
 #include <algorithm>
 #include <iostream>
+#include <stdint.h>
 
 #include "i18n.h"
 
-using std::list;
+
+using std::copy;
 using std::cout;
-using std::min;
+using std::dynamic_pointer_cast;
+using std::list;
+using std::make_pair;
+using std::make_shared;
+using std::make_shared;
 using std::max;
 using std::min;
-using std::vector;
+using std::min;
 using std::pair;
-using std::map;
-using std::make_pair;
-using std::copy;
-using boost::shared_ptr;
-using boost::weak_ptr;
-using boost::dynamic_pointer_cast;
+using std::shared_ptr;
+using std::vector;
+using std::weak_ptr;
 using boost::optional;
 using boost::scoped_ptr;
+#if BOOST_VERSION >= 106100
+using namespace boost::placeholders;
+#endif
 using namespace dcpomatic;
 
+
 int const PlayerProperty::VIDEO_CONTAINER_SIZE = 700;
 int const PlayerProperty::PLAYLIST = 701;
 int const PlayerProperty::FILM_CONTAINER = 702;
@@ -85,39 +95,29 @@ int const PlayerProperty::FILM_VIDEO_FRAME_RATE = 703;
 int const PlayerProperty::DCP_DECODE_REDUCTION = 704;
 int const PlayerProperty::PLAYBACK_LENGTH = 705;
 
-Player::Player (shared_ptr<const Film> film)
+
+Player::Player (shared_ptr<const Film> film, Image::Alignment subtitle_alignment)
        : _film (film)
        , _suspended (0)
-       , _ignore_video (false)
-       , _ignore_audio (false)
-       , _ignore_text (false)
-       , _always_burn_open_subtitles (false)
-       , _fast (false)
        , _tolerant (film->tolerant())
-       , _play_referenced (false)
        , _audio_merger (_film->audio_frame_rate())
-       , _shuffler (0)
+       , _subtitle_alignment (subtitle_alignment)
 {
        construct ();
 }
 
+
 Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist_)
        : _film (film)
        , _playlist (playlist_)
        , _suspended (0)
-       , _ignore_video (false)
-       , _ignore_audio (false)
-       , _ignore_text (false)
-       , _always_burn_open_subtitles (false)
-       , _fast (false)
        , _tolerant (film->tolerant())
-       , _play_referenced (false)
        , _audio_merger (_film->audio_frame_rate())
-       , _shuffler (0)
 {
        construct ();
 }
 
+
 void
 Player::construct ()
 {
@@ -129,16 +129,12 @@ Player::construct ()
        _playlist_content_change_connection = playlist()->ContentChange.connect (bind(&Player::playlist_content_change, this, _1, _3, _4));
        set_video_container_size (_film->frame_size ());
 
-       film_change (CHANGE_TYPE_DONE, Film::AUDIO_PROCESSOR);
+       film_change (ChangeType::DONE, Film::Property::AUDIO_PROCESSOR);
 
        setup_pieces ();
        seek (DCPTime (), true);
 }
 
-Player::~Player ()
-{
-       delete _shuffler;
-}
 
 void
 Player::setup_pieces ()
@@ -151,28 +147,40 @@ Player::setup_pieces ()
 bool
 have_video (shared_ptr<const Content> content)
 {
-       return static_cast<bool>(content->video);
+       return static_cast<bool>(content->video) && content->video->use() && content->can_be_played();
 }
 
+
 bool
 have_audio (shared_ptr<const Content> content)
 {
        return static_cast<bool>(content->audio);
 }
 
+
 void
 Player::setup_pieces_unlocked ()
 {
        _playback_length = _playlist ? _playlist->length(_film) : _film->length();
 
-       list<shared_ptr<Piece> > old_pieces = _pieces;
+       auto old_pieces = _pieces;
        _pieces.clear ();
 
-       delete _shuffler;
-       _shuffler = new Shuffler();
-       _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
+       auto playlist_content = playlist()->content();
+       bool const have_threed = std::any_of(
+               playlist_content.begin(),
+               playlist_content.end(),
+               [](shared_ptr<const Content> c) {
+                       return c->video && (c->video->frame_type() == VideoFrameType::THREE_D_LEFT || c->video->frame_type() == VideoFrameType::THREE_D_RIGHT);
+               });
+
+
+       if (have_threed) {
+               _shuffler.reset(new Shuffler());
+               _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
+       }
 
-       BOOST_FOREACH (shared_ptr<Content> i, playlist()->content()) {
+       for (auto i: playlist()->content()) {
 
                if (!i->paths_valid ()) {
                        continue;
@@ -184,20 +192,17 @@ Player::setup_pieces_unlocked ()
                }
 
                shared_ptr<Decoder> old_decoder;
-               BOOST_FOREACH (shared_ptr<Piece> j, old_pieces) {
+               for (auto j: old_pieces) {
                        if (j->content == i) {
                                old_decoder = j->decoder;
                                break;
                        }
                }
 
-               shared_ptr<Decoder> decoder = decoder_factory (_film, i, _fast, _tolerant, old_decoder);
-               FrameRateChange frc (_film, i);
+               auto decoder = decoder_factory (_film, i, _fast, _tolerant, old_decoder);
+               DCPOMATIC_ASSERT (decoder);
 
-               if (!decoder) {
-                       /* Not something that we can decode; e.g. Atmos content */
-                       continue;
-               }
+               FrameRateChange frc (_film, i);
 
                if (decoder->video && _ignore_video) {
                        decoder->video->set_ignore (true);
@@ -208,12 +213,12 @@ Player::setup_pieces_unlocked ()
                }
 
                if (_ignore_text) {
-                       BOOST_FOREACH (shared_ptr<TextDecoder> i, decoder->text) {
+                       for (auto i: decoder->text) {
                                i->set_ignore (true);
                        }
                }
 
-               shared_ptr<DCPDecoder> dcp = dynamic_pointer_cast<DCPDecoder> (decoder);
+               auto dcp = dynamic_pointer_cast<DCPDecoder> (decoder);
                if (dcp) {
                        dcp->set_decode_referenced (_play_referenced);
                        if (_play_referenced) {
@@ -221,15 +226,15 @@ Player::setup_pieces_unlocked ()
                        }
                }
 
-               shared_ptr<Piece> piece (new Piece (i, decoder, frc));
+               auto piece = make_shared<Piece>(i, decoder, frc);
                _pieces.push_back (piece);
 
                if (decoder->video) {
-                       if (i->video->frame_type() == VIDEO_FRAME_TYPE_3D_LEFT || i->video->frame_type() == VIDEO_FRAME_TYPE_3D_RIGHT) {
+                       if (have_threed) {
                                /* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
-                               decoder->video->Data.connect (bind (&Shuffler::video, _shuffler, weak_ptr<Piece>(piece), _1));
+                               decoder->video->Data.connect (bind(&Shuffler::video, _shuffler.get(), weak_ptr<Piece>(piece), _1));
                        } else {
-                               decoder->video->Data.connect (bind (&Player::video, this, weak_ptr<Piece>(piece), _1));
+                               decoder->video->Data.connect (bind(&Player::video, this, weak_ptr<Piece>(piece), _1));
                        }
                }
 
@@ -237,7 +242,7 @@ Player::setup_pieces_unlocked ()
                        decoder->audio->Data.connect (bind (&Player::audio, this, weak_ptr<Piece> (piece), _1, _2));
                }
 
-               list<shared_ptr<TextDecoder> >::const_iterator j = decoder->text.begin();
+               auto j = decoder->text.begin();
 
                while (j != decoder->text.end()) {
                        (*j)->BitmapStart.connect (
@@ -252,77 +257,111 @@ Player::setup_pieces_unlocked ()
 
                        ++j;
                }
+
+               if (decoder->atmos) {
+                       decoder->atmos->Data.connect (bind(&Player::atmos, this, weak_ptr<Piece>(piece), _1));
+               }
        }
 
        _stream_states.clear ();
-       BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
+       for (auto i: _pieces) {
                if (i->content->audio) {
-                       BOOST_FOREACH (AudioStreamPtr j, i->content->audio->streams()) {
+                       for (auto j: i->content->audio->streams()) {
                                _stream_states[j] = StreamState (i, i->content->position ());
                        }
                }
        }
 
+       for (auto i = _pieces.begin(); i != _pieces.end(); ++i) {
+               if (auto video = (*i)->content->video) {
+                       if (video->use() && video->frame_type() != VideoFrameType::THREE_D_LEFT && video->frame_type() != VideoFrameType::THREE_D_RIGHT) {
+                               /* Look for content later in the content list with in-use video that overlaps this */
+                               auto period = DCPTimePeriod((*i)->content->position(), (*i)->content->end(_film));
+                               auto j = i;
+                               ++j;
+                               for (; j != _pieces.end(); ++j) {
+                                       if ((*j)->content->video && (*j)->content->video->use()) {
+                                               (*i)->ignore_video = DCPTimePeriod((*j)->content->position(), (*j)->content->end(_film)).overlap(period);
+                                       }
+                               }
+                       }
+               }
+       }
+
        _black = Empty (_film, playlist(), bind(&have_video, _1), _playback_length);
        _silent = Empty (_film, playlist(), bind(&have_audio, _1), _playback_length);
 
-       _last_video_time = DCPTime ();
-       _last_video_eyes = EYES_BOTH;
-       _last_audio_time = DCPTime ();
+       _next_video_time = boost::none;
+       _next_video_eyes = Eyes::BOTH;
+       _next_audio_time = boost::none;
 }
 
+
 void
 Player::playlist_content_change (ChangeType type, int property, bool frequent)
 {
-       if (type == CHANGE_TYPE_PENDING) {
-               /* The player content is probably about to change, so we can't carry on
-                  until that has happened and we've rebuilt our pieces.  Stop pass()
-                  and seek() from working until then.
-               */
-               ++_suspended;
-       } else if (type == CHANGE_TYPE_DONE) {
-               /* A change in our content has gone through.  Re-build our pieces. */
-               setup_pieces ();
-               --_suspended;
-       } else if (type == CHANGE_TYPE_CANCELLED) {
-               --_suspended;
+       if (property == VideoContentProperty::CROP) {
+               if (type == ChangeType::DONE) {
+                       auto const vcs = video_container_size();
+                       boost::mutex::scoped_lock lm (_mutex);
+                       for (auto const& i: _delay) {
+                               i.first->reset_metadata (_film, vcs);
+                       }
+               }
+       } else {
+               if (type == ChangeType::PENDING) {
+                       /* The player content is probably about to change, so we can't carry on
+                          until that has happened and we've rebuilt our pieces.  Stop pass()
+                          and seek() from working until then.
+                       */
+                       ++_suspended;
+               } else if (type == ChangeType::DONE) {
+                       /* A change in our content has gone through.  Re-build our pieces. */
+                       setup_pieces ();
+                       --_suspended;
+               } else if (type == ChangeType::CANCELLED) {
+                       --_suspended;
+               }
        }
 
        Change (type, property, frequent);
 }
 
+
 void
 Player::set_video_container_size (dcp::Size s)
 {
-       Change (CHANGE_TYPE_PENDING, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
+       Change (ChangeType::PENDING, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
 
        {
                boost::mutex::scoped_lock lm (_mutex);
 
                if (s == _video_container_size) {
                        lm.unlock ();
-                       Change (CHANGE_TYPE_CANCELLED, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
+                       Change (ChangeType::CANCELLED, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
                        return;
                }
 
                _video_container_size = s;
 
-               _black_image.reset (new Image (AV_PIX_FMT_RGB24, _video_container_size, true));
+               _black_image = make_shared<Image>(AV_PIX_FMT_RGB24, _video_container_size, Image::Alignment::PADDED);
                _black_image->make_black ();
        }
 
-       Change (CHANGE_TYPE_DONE, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
+       Change (ChangeType::DONE, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
 }
 
+
 void
 Player::playlist_change (ChangeType type)
 {
-       if (type == CHANGE_TYPE_DONE) {
+       if (type == ChangeType::DONE) {
                setup_pieces ();
        }
        Change (type, PlayerProperty::PLAYLIST, false);
 }
 
+
 void
 Player::film_change (ChangeType type, Film::Property p)
 {
@@ -331,54 +370,54 @@ Player::film_change (ChangeType type, Film::Property p)
           last time we were run.
        */
 
-       if (p == Film::CONTAINER) {
+       if (p == Film::Property::CONTAINER) {
                Change (type, PlayerProperty::FILM_CONTAINER, false);
-       } else if (p == Film::VIDEO_FRAME_RATE) {
+       } else if (p == Film::Property::VIDEO_FRAME_RATE) {
                /* Pieces contain a FrameRateChange which contains the DCP frame rate,
                   so we need new pieces here.
                */
-               if (type == CHANGE_TYPE_DONE) {
+               if (type == ChangeType::DONE) {
                        setup_pieces ();
                }
                Change (type, PlayerProperty::FILM_VIDEO_FRAME_RATE, false);
-       } else if (p == Film::AUDIO_PROCESSOR) {
-               if (type == CHANGE_TYPE_DONE && _film->audio_processor ()) {
+       } else if (p == Film::Property::AUDIO_PROCESSOR) {
+               if (type == ChangeType::DONE && _film->audio_processor ()) {
                        boost::mutex::scoped_lock lm (_mutex);
                        _audio_processor = _film->audio_processor()->clone (_film->audio_frame_rate ());
                }
-       } else if (p == Film::AUDIO_CHANNELS) {
-               if (type == CHANGE_TYPE_DONE) {
+       } else if (p == Film::Property::AUDIO_CHANNELS) {
+               if (type == ChangeType::DONE) {
                        boost::mutex::scoped_lock lm (_mutex);
                        _audio_merger.clear ();
                }
        }
 }
 
+
 shared_ptr<PlayerVideo>
 Player::black_player_video_frame (Eyes eyes) const
 {
-       return shared_ptr<PlayerVideo> (
-               new PlayerVideo (
-                       shared_ptr<const ImageProxy> (new RawImageProxy (_black_image)),
-                       Crop (),
-                       optional<double> (),
-                       _video_container_size,
-                       _video_container_size,
-                       eyes,
-                       PART_WHOLE,
-                       PresetColourConversion::all().front().conversion,
-                       VIDEO_RANGE_FULL,
-                       boost::weak_ptr<Content>(),
-                       boost::optional<Frame>(),
-                       false
-               )
+       return std::make_shared<PlayerVideo> (
+               std::make_shared<const RawImageProxy>(_black_image),
+               Crop(),
+               optional<double>(),
+               _video_container_size,
+               _video_container_size,
+               eyes,
+               Part::WHOLE,
+               PresetColourConversion::all().front().conversion,
+               VideoRange::FULL,
+               std::weak_ptr<Content>(),
+               boost::optional<Frame>(),
+               false
        );
 }
 
+
 Frame
 Player::dcp_to_content_video (shared_ptr<const Piece> piece, DCPTime t) const
 {
-       DCPTime s = t - piece->content->position ();
+       auto s = t - piece->content->position ();
        s = min (piece->content->length_after_trim(_film), s);
        s = max (DCPTime(), s + DCPTime (piece->content->trim_start(), piece->frc));
 
@@ -392,23 +431,26 @@ Player::dcp_to_content_video (shared_ptr<const Piece> piece, DCPTime t) const
        return s.frames_floor (piece->frc.dcp) / piece->frc.factor ();
 }
 
+
 DCPTime
 Player::content_video_to_dcp (shared_ptr<const Piece> piece, Frame f) const
 {
        /* See comment in dcp_to_content_video */
-       DCPTime const d = DCPTime::from_frames (f * piece->frc.factor(), piece->frc.dcp) - DCPTime(piece->content->trim_start(), piece->frc);
+       auto const d = DCPTime::from_frames (f * piece->frc.factor(), piece->frc.dcp) - DCPTime(piece->content->trim_start(), piece->frc);
        return d + piece->content->position();
 }
 
+
 Frame
 Player::dcp_to_resampled_audio (shared_ptr<const Piece> piece, DCPTime t) const
 {
-       DCPTime s = t - piece->content->position ();
+       auto s = t - piece->content->position ();
        s = min (piece->content->length_after_trim(_film), s);
        /* See notes in dcp_to_content_video */
-       return max (DCPTime (), DCPTime (piece->content->trim_start (), piece->frc) + s).frames_floor (_film->audio_frame_rate ());
+       return max (DCPTime(), DCPTime(piece->content->trim_start(), piece->frc) + s).frames_floor(_film->audio_frame_rate());
 }
 
+
 DCPTime
 Player::resampled_audio_to_dcp (shared_ptr<const Piece> piece, Frame f) const
 {
@@ -418,39 +460,41 @@ Player::resampled_audio_to_dcp (shared_ptr<const Piece> piece, Frame f) const
                + piece->content->position();
 }
 
+
 ContentTime
 Player::dcp_to_content_time (shared_ptr<const Piece> piece, DCPTime t) const
 {
-       DCPTime s = t - piece->content->position ();
+       auto s = t - piece->content->position ();
        s = min (piece->content->length_after_trim(_film), s);
        return max (ContentTime (), ContentTime (s, piece->frc) + piece->content->trim_start());
 }
 
+
 DCPTime
 Player::content_time_to_dcp (shared_ptr<const Piece> piece, ContentTime t) const
 {
-       return max (DCPTime (), DCPTime (t - piece->content->trim_start(), piece->frc) + piece->content->position());
+       return max (DCPTime(), DCPTime(t - piece->content->trim_start(), piece->frc) + piece->content->position());
 }
 
-list<shared_ptr<Font> >
+
+vector<FontData>
 Player::get_subtitle_fonts ()
 {
        boost::mutex::scoped_lock lm (_mutex);
 
-       list<shared_ptr<Font> > fonts;
-       BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
-               BOOST_FOREACH (shared_ptr<TextContent> j, i->content->text) {
-                       /* XXX: things may go wrong if there are duplicate font IDs
-                          with different font files.
-                       */
-                       list<shared_ptr<Font> > f = j->fonts ();
-                       copy (f.begin(), f.end(), back_inserter (fonts));
-               }
+       vector<FontData> fonts;
+       for (auto i: _pieces) {
+               /* XXX: things may go wrong if there are duplicate font IDs
+                  with different font files.
+               */
+               auto f = i->decoder->fonts ();
+               copy (f.begin(), f.end(), back_inserter(fonts));
        }
 
        return fonts;
 }
 
+
 /** Set this player never to produce any video data */
 void
 Player::set_ignore_video ()
@@ -460,6 +504,7 @@ Player::set_ignore_video ()
        setup_pieces_unlocked ();
 }
 
+
 void
 Player::set_ignore_audio ()
 {
@@ -468,6 +513,7 @@ Player::set_ignore_audio ()
        setup_pieces_unlocked ();
 }
 
+
 void
 Player::set_ignore_text ()
 {
@@ -476,6 +522,7 @@ Player::set_ignore_text ()
        setup_pieces_unlocked ();
 }
 
+
 /** Set the player to always burn open texts into the image regardless of the content settings */
 void
 Player::set_always_burn_open_subtitles ()
@@ -484,6 +531,7 @@ Player::set_always_burn_open_subtitles ()
        _always_burn_open_subtitles = true;
 }
 
+
 /** Sets up the player to be faster, possibly at the expense of quality */
 void
 Player::set_fast ()
@@ -493,6 +541,7 @@ Player::set_fast ()
        setup_pieces_unlocked ();
 }
 
+
 void
 Player::set_play_referenced ()
 {
@@ -501,6 +550,7 @@ Player::set_play_referenced ()
        setup_pieces_unlocked ();
 }
 
+
 static void
 maybe_add_asset (list<ReferencedReelAsset>& a, shared_ptr<dcp::ReelAsset> r, Frame reel_trim_start, Frame reel_trim_end, DCPTime from, int const ffr)
 {
@@ -514,66 +564,73 @@ maybe_add_asset (list<ReferencedReelAsset>& a, shared_ptr<dcp::ReelAsset> r, Fra
        }
 }
 
+
 list<ReferencedReelAsset>
 Player::get_reel_assets ()
 {
        /* Does not require a lock on _mutex as it's only called from DCPEncoder */
 
-       list<ReferencedReelAsset> a;
+       list<ReferencedReelAsset> reel_assets;
+
+       for (auto content: playlist()->content()) {
+               auto dcp = dynamic_pointer_cast<DCPContent>(content);
+               if (!dcp) {
+                       continue;
+               }
 
-       BOOST_FOREACH (shared_ptr<Content> i, playlist()->content()) {
-               shared_ptr<DCPContent> j = dynamic_pointer_cast<DCPContent> (i);
-               if (!j) {
+               if (!dcp->reference_video() && !dcp->reference_audio() && !dcp->reference_text(TextType::OPEN_SUBTITLE) && !dcp->reference_text(TextType::CLOSED_CAPTION)) {
                        continue;
                }
 
                scoped_ptr<DCPDecoder> decoder;
                try {
-                       decoder.reset (new DCPDecoder (_film, j, false, false, shared_ptr<DCPDecoder>()));
+                       decoder.reset (new DCPDecoder(_film, dcp, false, false, shared_ptr<DCPDecoder>()));
                } catch (...) {
-                       return a;
+                       return reel_assets;
                }
 
-               DCPOMATIC_ASSERT (j->video_frame_rate ());
-               double const cfr = j->video_frame_rate().get();
-               Frame const trim_start = j->trim_start().frames_round (cfr);
-               Frame const trim_end = j->trim_end().frames_round (cfr);
-               int const ffr = _film->video_frame_rate ();
+               auto const frame_rate = _film->video_frame_rate();
+               DCPOMATIC_ASSERT (dcp->video_frame_rate());
+               /* We should only be referencing if the DCP rate is the same as the film rate */
+               DCPOMATIC_ASSERT (std::round(dcp->video_frame_rate().get()) == frame_rate);
+
+               Frame const trim_start = dcp->trim_start().frames_round(frame_rate);
+               Frame const trim_end = dcp->trim_end().frames_round(frame_rate);
 
                /* position in the asset from the start */
                int64_t offset_from_start = 0;
-               /* position in the asset from the end */
+               /* position i the asset from the end */
                int64_t offset_from_end = 0;
-               BOOST_FOREACH (shared_ptr<dcp::Reel> k, decoder->reels()) {
+               for (auto reel: decoder->reels()) {
                        /* Assume that main picture duration is the length of the reel */
-                       offset_from_end += k->main_picture()->actual_duration();
+                       offset_from_end += reel->main_picture()->actual_duration();
                }
 
-               BOOST_FOREACH (shared_ptr<dcp::Reel> k, decoder->reels()) {
+               for (auto reel: decoder->reels()) {
 
                        /* Assume that main picture duration is the length of the reel */
-                       int64_t const reel_duration = k->main_picture()->actual_duration();
+                       int64_t const reel_duration = reel->main_picture()->actual_duration();
 
                        /* See doc/design/trim_reels.svg */
                        Frame const reel_trim_start = min(reel_duration, max(int64_t(0), trim_start - offset_from_start));
                        Frame const reel_trim_end =   min(reel_duration, max(int64_t(0), reel_duration - (offset_from_end - trim_end)));
 
-                       DCPTime const from = i->position() + DCPTime::from_frames (offset_from_start, _film->video_frame_rate());
-                       if (j->reference_video ()) {
-                               maybe_add_asset (a, k->main_picture(), reel_trim_start, reel_trim_end, from, ffr);
+                       auto const from = max(DCPTime(), content->position() + DCPTime::from_frames(offset_from_start, frame_rate) - DCPTime::from_frames(trim_start, frame_rate));
+                       if (dcp->reference_video()) {
+                               maybe_add_asset (reel_assets, reel->main_picture(), reel_trim_start, reel_trim_end, from, frame_rate);
                        }
 
-                       if (j->reference_audio ()) {
-                               maybe_add_asset (a, k->main_sound(), reel_trim_start, reel_trim_end, from, ffr);
+                       if (dcp->reference_audio()) {
+                               maybe_add_asset (reel_assets, reel->main_sound(), reel_trim_start, reel_trim_end, from, frame_rate);
                        }
 
-                       if (j->reference_text (TEXT_OPEN_SUBTITLE)) {
-                               maybe_add_asset (a, k->main_subtitle(), reel_trim_start, reel_trim_end, from, ffr);
+                       if (dcp->reference_text(TextType::OPEN_SUBTITLE)) {
+                               maybe_add_asset (reel_assets, reel->main_subtitle(), reel_trim_start, reel_trim_end, from, frame_rate);
                        }
 
-                       if (j->reference_text (TEXT_CLOSED_CAPTION)) {
-                               BOOST_FOREACH (shared_ptr<dcp::ReelClosedCaptionAsset> l, k->closed_captions()) {
-                                       maybe_add_asset (a, l, reel_trim_start, reel_trim_end, from, ffr);
+                       if (dcp->reference_text(TextType::CLOSED_CAPTION)) {
+                               for (auto caption: reel->closed_captions()) {
+                                       maybe_add_asset (reel_assets, caption, reel_trim_start, reel_trim_end, from, frame_rate);
                                }
                        }
 
@@ -582,9 +639,10 @@ Player::get_reel_assets ()
                }
        }
 
-       return a;
+       return reel_assets;
 }
 
+
 bool
 Player::pass ()
 {
@@ -592,12 +650,13 @@ Player::pass ()
 
        if (_suspended) {
                /* We can't pass in this state */
+               LOG_DEBUG_PLAYER_NC ("Player is suspended");
                return false;
        }
 
        if (_playback_length == DCPTime()) {
                /* Special; just give one black frame */
-               emit_video (black_player_video_frame(EYES_BOTH), DCPTime());
+               emit_video (black_player_video_frame(Eyes::BOTH), DCPTime());
                return true;
        }
 
@@ -606,12 +665,12 @@ Player::pass ()
        shared_ptr<Piece> earliest_content;
        optional<DCPTime> earliest_time;
 
-       BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
+       for (auto i: _pieces) {
                if (i->done) {
                        continue;
                }
 
-               DCPTime const t = content_time_to_dcp (i, max(i->decoder->position(), i->content->trim_start()));
+               auto const t = content_time_to_dcp (i, max(i->decoder->position(), i->content->trim_start()));
                if (t > i->content->end(_film)) {
                        i->done = true;
                } else {
@@ -652,38 +711,41 @@ Player::pass ()
        switch (which) {
        case CONTENT:
        {
+               LOG_DEBUG_PLAYER ("Calling pass() on %1", earliest_content->content->path(0));
                earliest_content->done = earliest_content->decoder->pass ();
-               shared_ptr<DCPContent> dcp = dynamic_pointer_cast<DCPContent>(earliest_content->content);
+               auto dcp = dynamic_pointer_cast<DCPContent>(earliest_content->content);
                if (dcp && !_play_referenced && dcp->reference_audio()) {
-                       /* We are skipping some referenced DCP audio content, so we need to update _last_audio_time
+                       /* We are skipping some referenced DCP audio content, so we need to update _next_audio_time
                           to `hide' the fact that no audio was emitted during the referenced DCP (though
                           we need to behave as though it was).
                        */
-                       _last_audio_time = dcp->end (_film);
+                       _next_audio_time = dcp->end (_film);
                }
                break;
        }
        case BLACK:
-               emit_video (black_player_video_frame(EYES_BOTH), _black.position());
+               LOG_DEBUG_PLAYER ("Emit black for gap at %1", to_string(_black.position()));
+               emit_video (black_player_video_frame(Eyes::BOTH), _black.position());
                _black.set_position (_black.position() + one_video_frame());
                break;
        case SILENT:
        {
+               LOG_DEBUG_PLAYER ("Emit silence for gap at %1", to_string(_silent.position()));
                DCPTimePeriod period (_silent.period_at_position());
-               if (_last_audio_time) {
+               if (_next_audio_time) {
                        /* Sometimes the thing that happened last finishes fractionally before
                           or after this silence.  Bodge the start time of the silence to fix it.
                           I think this is nothing to worry about since we will just add or
                           remove a little silence at the end of some content.
                        */
-                       int64_t const error = labs(period.from.get() - _last_audio_time->get());
+                       int64_t const error = labs(period.from.get() - _next_audio_time->get());
                        /* Let's not worry about less than a frame at 24fps */
                        int64_t const too_much_error = DCPTime::from_frames(1, 24).get();
                        if (error >= too_much_error) {
                                _film->log()->log(String::compose("Silence starting before or after last audio by %1", error), LogEntry::TYPE_ERROR);
                        }
                        DCPOMATIC_ASSERT (error < too_much_error);
-                       period.from = *_last_audio_time;
+                       period.from = *_next_audio_time;
                }
                if (period.duration() > one_video_frame()) {
                        period.to = period.from + one_video_frame();
@@ -700,45 +762,90 @@ Player::pass ()
        /* Emit any audio that is ready */
 
        /* Work out the time before which the audio is definitely all here.  This is the earliest last_push_end of one
-          of our streams, or the position of the _silent.
+          of our streams, or the position of the _silent.  First, though we choose only streams that are less than
+          ignore_streams_behind seconds behind the furthest ahead (we assume that if a stream has fallen that far
+          behind it has finished).  This is so that we don't withhold audio indefinitely awaiting data from a stream
+          that will never come, causing bugs like #2101.
        */
-       DCPTime pull_to = _playback_length;
-       for (map<AudioStreamPtr, StreamState>::const_iterator i = _stream_states.begin(); i != _stream_states.end(); ++i) {
-               if (!i->second.piece->done && i->second.last_push_end < pull_to) {
-                       pull_to = i->second.last_push_end;
+       constexpr int ignore_streams_behind = 5;
+
+       using state_pair = std::pair<AudioStreamPtr, StreamState>;
+
+       /* Find the 'leading' stream (i.e. the one that pushed data most recently) */
+       auto latest_last_push_end = std::max_element(
+               _stream_states.begin(),
+               _stream_states.end(),
+               [](state_pair const& a, state_pair const& b) { return a.second.last_push_end < b.second.last_push_end; }
+               );
+
+       if (latest_last_push_end != _stream_states.end()) {
+               LOG_DEBUG_PLAYER("Leading stream is in %1 at %2", latest_last_push_end->second.piece->content->path(0), to_string(latest_last_push_end->second.last_push_end));
+       }
+
+       /* Now make a list of those streams that are less than ignore_streams_behind behind the leader */
+       std::map<AudioStreamPtr, StreamState> alive_stream_states;
+       for (auto const& i: _stream_states) {
+               if ((latest_last_push_end->second.last_push_end - i.second.last_push_end) < dcpomatic::DCPTime::from_seconds(ignore_streams_behind)) {
+                       alive_stream_states.insert(i);
+               } else {
+                       LOG_DEBUG_PLAYER("Ignoring stream %1 because it is too far behind", i.second.piece->content->path(0));
+               }
+       }
+
+       auto pull_to = _playback_length;
+       for (auto const& i: alive_stream_states) {
+               if (!i.second.piece->done && i.second.last_push_end < pull_to) {
+                       pull_to = i.second.last_push_end;
                }
        }
        if (!_silent.done() && _silent.position() < pull_to) {
                pull_to = _silent.position();
        }
 
-       list<pair<shared_ptr<AudioBuffers>, DCPTime> > audio = _audio_merger.pull (pull_to);
-       for (list<pair<shared_ptr<AudioBuffers>, DCPTime> >::iterator i = audio.begin(); i != audio.end(); ++i) {
-               if (_last_audio_time && i->second < *_last_audio_time) {
+       LOG_DEBUG_PLAYER("Emitting audio up to %1", to_string(pull_to));
+       auto audio = _audio_merger.pull (pull_to);
+       for (auto i = audio.begin(); i != audio.end(); ++i) {
+               if (_next_audio_time && i->second < *_next_audio_time) {
                        /* This new data comes before the last we emitted (or the last seek); discard it */
-                       pair<shared_ptr<AudioBuffers>, DCPTime> cut = discard_audio (i->first, i->second, *_last_audio_time);
+                       auto cut = discard_audio (i->first, i->second, *_next_audio_time);
                        if (!cut.first) {
                                continue;
                        }
                        *i = cut;
-               } else if (_last_audio_time && i->second > *_last_audio_time) {
+               } else if (_next_audio_time && i->second > *_next_audio_time) {
                        /* There's a gap between this data and the last we emitted; fill with silence */
-                       fill_audio (DCPTimePeriod (*_last_audio_time, i->second));
+                       fill_audio (DCPTimePeriod (*_next_audio_time, i->second));
                }
 
                emit_audio (i->first, i->second);
        }
 
        if (done) {
-               _shuffler->flush ();
-               for (list<pair<shared_ptr<PlayerVideo>, DCPTime> >::const_iterator i = _delay.begin(); i != _delay.end(); ++i) {
-                       do_emit_video(i->first, i->second);
+               if (_shuffler) {
+                       _shuffler->flush ();
+               }
+               for (auto const& i: _delay) {
+                       do_emit_video(i.first, i.second);
+               }
+
+               /* Perhaps we should have Empty entries for both eyes in the 3D case (somehow).
+                * However, if we have L and R video files, and one is shorter than the other,
+                * the fill code in ::video mostly takes care of filling in the gaps.
+                * However, since it fills at the point when it knows there is more video coming
+                * at time t (so it should fill any gap up to t) it can't do anything right at the
+                * end.  This is particularly bad news if the last frame emitted is a LEFT
+                * eye, as the MXF writer will complain about the 3D sequence being wrong.
+                * Here's a hack to workaround that particular case.
+                */
+               if (_next_video_eyes && _next_video_time && *_next_video_eyes == Eyes::RIGHT) {
+                       do_emit_video (black_player_video_frame(Eyes::RIGHT), *_next_video_time);
                }
        }
 
        return done;
 }
 
+
 /** @return Open subtitles for the frame at the given time, converted to images */
 optional<PositionImage>
 Player::open_subtitles_for_frame (DCPTime time) const
@@ -746,13 +853,13 @@ Player::open_subtitles_for_frame (DCPTime time) const
        list<PositionImage> captions;
        int const vfr = _film->video_frame_rate();
 
-       BOOST_FOREACH (
-               PlayerText j,
-               _active_texts[TEXT_OPEN_SUBTITLE].get_burnt(DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_open_subtitles)
+       for (
+               auto j:
+               _active_texts[static_cast<int>(TextType::OPEN_SUBTITLE)].get_burnt(DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_open_subtitles)
                ) {
 
                /* Bitmap subtitles */
-               BOOST_FOREACH (BitmapText i, j.bitmap) {
+               for (auto i: j.bitmap) {
                        if (!i.image) {
                                continue;
                        }
@@ -764,35 +871,44 @@ Player::open_subtitles_for_frame (DCPTime time) const
                                PositionImage (
                                        i.image,
                                        Position<int> (
-                                               lrint (_video_container_size.width * i.rectangle.x),
-                                               lrint (_video_container_size.height * i.rectangle.y)
+                                               lrint(_video_container_size.width * i.rectangle.x),
+                                               lrint(_video_container_size.height * i.rectangle.y)
                                                )
                                        )
                                );
                }
 
                /* String subtitles (rendered to an image) */
-               if (!j.string.empty ()) {
-                       list<PositionImage> s = render_text (j.string, j.fonts, _video_container_size, time, vfr);
+               if (!j.string.empty()) {
+                       auto s = render_text (j.string, j.fonts, _video_container_size, time, vfr);
                        copy (s.begin(), s.end(), back_inserter (captions));
                }
        }
 
-       if (captions.empty ()) {
-               return optional<PositionImage> ();
+       if (captions.empty()) {
+               return {};
        }
 
-       return merge (captions);
+       return merge (captions, _subtitle_alignment);
 }
 
+
 void
-Player::video (weak_ptr<Piece> wp, ContentVideo video)
+Player::video (weak_ptr<Piece> weak_piece, ContentVideo video)
 {
-       shared_ptr<Piece> piece = wp.lock ();
+       if (_suspended) {
+               return;
+       }
+
+       auto piece = weak_piece.lock ();
        if (!piece) {
                return;
        }
 
+       if (!piece->content->video->use()) {
+               return;
+       }
+
        FrameRateChange frc (_film, piece->content);
        if (frc.skip && (video.frame % 2) == 1) {
                return;
@@ -800,12 +916,17 @@ Player::video (weak_ptr<Piece> wp, ContentVideo video)
 
        /* Time of the first frame we will emit */
        DCPTime const time = content_video_to_dcp (piece, video.frame);
+       LOG_DEBUG_PLAYER("Received video frame %1 at %2", video.frame, to_string(time));
 
        /* Discard if it's before the content's period or the last accurate seek.  We can't discard
           if it's after the content's period here as in that case we still need to fill any gap between
           `now' and the end of the content's period.
        */
-       if (time < piece->content->position() || (_last_video_time && time < *_last_video_time)) {
+       if (time < piece->content->position() || (_next_video_time && time < *_next_video_time)) {
+               return;
+       }
+
+       if (piece->ignore_video && piece->ignore_video->contains(time)) {
                return;
        }
 
@@ -814,35 +935,37 @@ Player::video (weak_ptr<Piece> wp, ContentVideo video)
        */
        DCPTime fill_to = min (time, piece->content->end(_film));
 
-       if (_last_video_time) {
-               DCPTime fill_from = max (*_last_video_time, piece->content->position());
+       if (_next_video_time) {
+               DCPTime fill_from = max (*_next_video_time, piece->content->position());
 
                /* Fill if we have more than half a frame to do */
                if ((fill_to - fill_from) > one_video_frame() / 2) {
-                       LastVideoMap::const_iterator last = _last_video.find (wp);
+                       auto last = _last_video.find (weak_piece);
                        if (_film->three_d()) {
-                               Eyes fill_to_eyes = video.eyes;
-                               if (fill_to_eyes == EYES_BOTH) {
-                                       fill_to_eyes = EYES_LEFT;
+                               auto fill_to_eyes = video.eyes;
+                               if (fill_to_eyes == Eyes::BOTH) {
+                                       fill_to_eyes = Eyes::LEFT;
                                }
                                if (fill_to == piece->content->end(_film)) {
                                        /* Don't fill after the end of the content */
-                                       fill_to_eyes = EYES_LEFT;
+                                       fill_to_eyes = Eyes::LEFT;
                                }
-                               DCPTime j = fill_from;
-                               Eyes eyes = _last_video_eyes.get_value_or(EYES_LEFT);
-                               if (eyes == EYES_BOTH) {
-                                       eyes = EYES_LEFT;
+                               auto j = fill_from;
+                               auto eyes = _next_video_eyes.get_value_or(Eyes::LEFT);
+                               if (eyes == Eyes::BOTH) {
+                                       eyes = Eyes::LEFT;
                                }
                                while (j < fill_to || eyes != fill_to_eyes) {
                                        if (last != _last_video.end()) {
-                                               shared_ptr<PlayerVideo> copy = last->second->shallow_copy();
+                                               LOG_DEBUG_PLAYER("Fill using last video at %1 in 3D mode", to_string(j));
+                                               auto copy = last->second->shallow_copy();
                                                copy->set_eyes (eyes);
                                                emit_video (copy, j);
                                        } else {
+                                               LOG_DEBUG_PLAYER("Fill using black at %1 in 3D mode", to_string(j));
                                                emit_video (black_player_video_frame(eyes), j);
                                        }
-                                       if (eyes == EYES_RIGHT) {
+                                       if (eyes == Eyes::RIGHT) {
                                                j += one_video_frame();
                                        }
                                        eyes = increment_eyes (eyes);
@@ -852,64 +975,74 @@ Player::video (weak_ptr<Piece> wp, ContentVideo video)
                                        if (last != _last_video.end()) {
                                                emit_video (last->second, j);
                                        } else {
-                                               emit_video (black_player_video_frame(EYES_BOTH), j);
+                                               emit_video (black_player_video_frame(Eyes::BOTH), j);
                                        }
                                }
                        }
                }
        }
 
-       _last_video[wp].reset (
-               new PlayerVideo (
-                       video.image,
-                       piece->content->video->crop (),
-                       piece->content->video->fade (_film, video.frame),
-                       piece->content->video->scale().size (
-                               piece->content->video, _video_container_size, _film->frame_size ()
-                               ),
+       auto const content_video = piece->content->video;
+
+       _last_video[weak_piece] = std::make_shared<PlayerVideo>(
+               video.image,
+               content_video->actual_crop(),
+               content_video->fade (_film, video.frame),
+               scale_for_display(
+                       content_video->scaled_size(_film->frame_size()),
                        _video_container_size,
-                       video.eyes,
-                       video.part,
-                       piece->content->video->colour_conversion(),
-                       piece->content->video->range(),
-                       piece->content,
-                       video.frame,
-                       false
-                       )
+                       _film->frame_size(),
+                       content_video->pixel_quanta()
+                       ),
+               _video_container_size,
+               video.eyes,
+               video.part,
+               content_video->colour_conversion(),
+               content_video->range(),
+               piece->content,
+               video.frame,
+               false
                );
 
        DCPTime t = time;
        for (int i = 0; i < frc.repeat; ++i) {
                if (t < piece->content->end(_film)) {
-                       emit_video (_last_video[wp], t);
+                       emit_video (_last_video[weak_piece], t);
                }
                t += one_video_frame ();
        }
 }
 
+
 void
-Player::audio (weak_ptr<Piece> wp, AudioStreamPtr stream, ContentAudio content_audio)
+Player::audio (weak_ptr<Piece> weak_piece, AudioStreamPtr stream, ContentAudio content_audio)
 {
+       if (_suspended) {
+               return;
+       }
+
        DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
 
-       shared_ptr<Piece> piece = wp.lock ();
+       auto piece = weak_piece.lock ();
        if (!piece) {
                return;
        }
 
-       shared_ptr<AudioContent> content = piece->content->audio;
+       auto content = piece->content->audio;
        DCPOMATIC_ASSERT (content);
 
        int const rfr = content->resampled_frame_rate (_film);
 
        /* Compute time in the DCP */
-       DCPTime time = resampled_audio_to_dcp (piece, content_audio.frame);
+       auto time = resampled_audio_to_dcp (piece, content_audio.frame);
+       LOG_DEBUG_PLAYER("Received audio frame %1 at %2", content_audio.frame, to_string(time));
+
        /* And the end of this block in the DCP */
-       DCPTime end = time + DCPTime::from_frames(content_audio.audio->frames(), rfr);
+       auto end = time + DCPTime::from_frames(content_audio.audio->frames(), rfr);
 
        /* Remove anything that comes before the start or after the end of the content */
        if (time < piece->content->position()) {
-               pair<shared_ptr<AudioBuffers>, DCPTime> cut = discard_audio (content_audio.audio, time, piece->content->position());
+               auto cut = discard_audio (content_audio.audio, time, piece->content->position());
                if (!cut.first) {
                        /* This audio is entirely discarded */
                        return;
@@ -924,17 +1057,33 @@ Player::audio (weak_ptr<Piece> wp, AudioStreamPtr stream, ContentAudio content_a
                if (remaining_frames == 0) {
                        return;
                }
-               content_audio.audio.reset (new AudioBuffers(content_audio.audio, remaining_frames, 0));
+               content_audio.audio = make_shared<AudioBuffers>(content_audio.audio, remaining_frames, 0);
        }
 
        DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
 
-       /* Gain */
-
-       if (content->gain() != 0) {
-               shared_ptr<AudioBuffers> gain (new AudioBuffers (content_audio.audio));
-               gain->apply_gain (content->gain ());
-               content_audio.audio = gain;
+       /* Gain and fade */
+
+       auto const fade_coeffs = content->fade (stream, content_audio.frame, content_audio.audio->frames(), rfr);
+       if (content->gain() != 0 || !fade_coeffs.empty()) {
+               auto gain_buffers = make_shared<AudioBuffers>(content_audio.audio);
+               if (!fade_coeffs.empty()) {
+                       /* Apply both fade and gain */
+                       DCPOMATIC_ASSERT (fade_coeffs.size() == static_cast<size_t>(gain_buffers->frames()));
+                       auto const channels = gain_buffers->channels();
+                       auto const frames = fade_coeffs.size();
+                       auto data = gain_buffers->data();
+                       auto const gain = db_to_linear (content->gain());
+                       for (auto channel = 0; channel < channels; ++channel) {
+                               for (auto frame = 0U; frame < frames; ++frame) {
+                                       data[channel][frame] *= gain * fade_coeffs[frame];
+                               }
+                       }
+               } else {
+                       /* Just apply gain */
+                       gain_buffers->apply_gain (content->gain());
+               }
+               content_audio.audio = gain_buffers;
        }
 
        /* Remap */
@@ -954,50 +1103,63 @@ Player::audio (weak_ptr<Piece> wp, AudioStreamPtr stream, ContentAudio content_a
        _stream_states[stream].last_push_end = time + DCPTime::from_frames (content_audio.audio->frames(), _film->audio_frame_rate());
 }
 
+
 void
-Player::bitmap_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentBitmapText subtitle)
+Player::bitmap_text_start (weak_ptr<Piece> weak_piece, weak_ptr<const TextContent> weak_content, ContentBitmapText subtitle)
 {
-       shared_ptr<Piece> piece = wp.lock ();
-       shared_ptr<const TextContent> text = wc.lock ();
-       if (!piece || !text) {
+       if (_suspended) {
                return;
        }
 
-       /* Apply content's subtitle offsets */
-       subtitle.sub.rectangle.x += text->x_offset ();
-       subtitle.sub.rectangle.y += text->y_offset ();
+       auto piece = weak_piece.lock ();
+       auto content = weak_content.lock ();
+       if (!piece || !content) {
+               return;
+       }
 
-       /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
-       subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * ((text->x_scale() - 1) / 2);
-       subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * ((text->y_scale() - 1) / 2);
+       PlayerText ps;
+       for (auto& sub: subtitle.subs)
+       {
+               /* Apply content's subtitle offsets */
+               sub.rectangle.x += content->x_offset ();
+               sub.rectangle.y += content->y_offset ();
 
-       /* Apply content's subtitle scale */
-       subtitle.sub.rectangle.width *= text->x_scale ();
-       subtitle.sub.rectangle.height *= text->y_scale ();
+               /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
+               sub.rectangle.x -= sub.rectangle.width * ((content->x_scale() - 1) / 2);
+               sub.rectangle.y -= sub.rectangle.height * ((content->y_scale() - 1) / 2);
 
-       PlayerText ps;
-       shared_ptr<Image> image = subtitle.sub.image;
+               /* Apply content's subtitle scale */
+               sub.rectangle.width *= content->x_scale ();
+               sub.rectangle.height *= content->y_scale ();
 
-       /* We will scale the subtitle up to fit _video_container_size */
-       int const width = subtitle.sub.rectangle.width * _video_container_size.width;
-       int const height = subtitle.sub.rectangle.height * _video_container_size.height;
-       if (width == 0 || height == 0) {
-               return;
-       }
+               auto image = sub.image;
 
-       dcp::Size scaled_size (width, height);
-       ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUV_TO_RGB_REC601, image->pixel_format(), true, _fast), subtitle.sub.rectangle));
-       DCPTime from (content_time_to_dcp (piece, subtitle.from()));
+               /* We will scale the subtitle up to fit _video_container_size */
+               int const width = sub.rectangle.width * _video_container_size.width;
+               int const height = sub.rectangle.height * _video_container_size.height;
+               if (width == 0 || height == 0) {
+                       return;
+               }
 
-       _active_texts[text->type()].add_from (wc, ps, from);
+               dcp::Size scaled_size (width, height);
+               ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUVToRGB::REC601, image->pixel_format(), Image::Alignment::PADDED, _fast), sub.rectangle));
+       }
+
+       DCPTime from(content_time_to_dcp(piece, subtitle.from()));
+       _active_texts[static_cast<int>(content->type())].add_from(weak_content, ps, from);
 }
 
+
 void
-Player::plain_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentStringText subtitle)
+Player::plain_text_start (weak_ptr<Piece> weak_piece, weak_ptr<const TextContent> weak_content, ContentStringText subtitle)
 {
-       shared_ptr<Piece> piece = wp.lock ();
-       shared_ptr<const TextContent> text = wc.lock ();
-       if (!piece || !text) {
+       if (_suspended) {
+               return;
+       }
+
+       auto piece = weak_piece.lock ();
+       auto content = weak_content.lock ();
+       if (!piece || !content) {
                return;
        }
 
@@ -1008,11 +1170,11 @@ Player::plain_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, Co
                return;
        }
 
-       BOOST_FOREACH (dcp::SubtitleString s, subtitle.subs) {
-               s.set_h_position (s.h_position() + text->x_offset ());
-               s.set_v_position (s.v_position() + text->y_offset ());
-               float const xs = text->x_scale();
-               float const ys = text->y_scale();
+       for (auto s: subtitle.subs) {
+               s.set_h_position (s.h_position() + content->x_offset());
+               s.set_v_position (s.v_position() + content->y_offset());
+               float const xs = content->x_scale();
+               float const ys = content->y_scale();
                float size = s.size();
 
                /* Adjust size to express the common part of the scaling;
@@ -1029,26 +1191,31 @@ Player::plain_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, Co
                }
 
                s.set_in (dcp::Time(from.seconds(), 1000));
-               ps.string.push_back (StringText (s, text->outline_width()));
-               ps.add_fonts (text->fonts ());
+               ps.string.push_back (StringText (s, content->outline_width()));
+               ps.add_fonts (content->fonts ());
        }
 
-       _active_texts[text->type()].add_from (wc, ps, from);
+       _active_texts[static_cast<int>(content->type())].add_from(weak_content, ps, from);
 }
 
+
 void
-Player::subtitle_stop (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentTime to)
+Player::subtitle_stop (weak_ptr<Piece> weak_piece, weak_ptr<const TextContent> weak_content, ContentTime to)
 {
-       shared_ptr<const TextContent> text = wc.lock ();
-       if (!text) {
+       if (_suspended) {
                return;
        }
 
-       if (!_active_texts[text->type()].have(wc)) {
+       auto content = weak_content.lock ();
+       if (!content) {
                return;
        }
 
-       shared_ptr<Piece> piece = wp.lock ();
+       if (!_active_texts[static_cast<int>(content->type())].have(weak_content)) {
+               return;
+       }
+
+       auto piece = weak_piece.lock ();
        if (!piece) {
                return;
        }
@@ -1059,18 +1226,20 @@ Player::subtitle_stop (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, Conte
                return;
        }
 
-       pair<PlayerText, DCPTime> from = _active_texts[text->type()].add_to (wc, dcp_to);
+       auto from = _active_texts[static_cast<int>(content->type())].add_to(weak_content, dcp_to);
 
-       bool const always = (text->type() == TEXT_OPEN_SUBTITLE && _always_burn_open_subtitles);
-       if (text->use() && !always && !text->burn()) {
-               Text (from.first, text->type(), text->dcp_track().get_value_or(DCPTextTrack()), DCPTimePeriod (from.second, dcp_to));
+       bool const always = (content->type() == TextType::OPEN_SUBTITLE && _always_burn_open_subtitles);
+       if (content->use() && !always && !content->burn()) {
+               Text (from.first, content->type(), content->dcp_track().get_value_or(DCPTextTrack()), DCPTimePeriod(from.second, dcp_to));
        }
 }
 
+
 void
 Player::seek (DCPTime time, bool accurate)
 {
        boost::mutex::scoped_lock lm (_mutex);
+       LOG_DEBUG_PLAYER("Seek to %1 (%2accurate)", to_string(time), accurate ? "" : "in");
 
        if (_suspended) {
                /* We can't seek in this state */
@@ -1088,11 +1257,11 @@ Player::seek (DCPTime time, bool accurate)
        }
 
        _audio_merger.clear ();
-       for (int i = 0; i < TEXT_COUNT; ++i) {
+       for (int i = 0; i < static_cast<int>(TextType::COUNT); ++i) {
                _active_texts[i].clear ();
        }
 
-       BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
+       for (auto i: _pieces) {
                if (time < i->content->position()) {
                        /* Before; seek to the start of the content.  Even if this request is for an inaccurate seek
                           we must seek this (following) content accurately, otherwise when we come to the end of the current
@@ -1112,13 +1281,13 @@ Player::seek (DCPTime time, bool accurate)
        }
 
        if (accurate) {
-               _last_video_time = time;
-               _last_video_eyes = EYES_LEFT;
-               _last_audio_time = time;
+               _next_video_time = time;
+               _next_video_eyes = Eyes::LEFT;
+               _next_audio_time = time;
        } else {
-               _last_video_time = optional<DCPTime>();
-               _last_video_eyes = optional<Eyes>();
-               _last_audio_time = optional<DCPTime>();
+               _next_video_time = boost::none;
+               _next_video_eyes = boost::none;
+               _next_audio_time = boost::none;
        }
 
        _black.set_position (time);
@@ -1127,38 +1296,50 @@ Player::seek (DCPTime time, bool accurate)
        _last_video.clear ();
 }
 
+
 void
 Player::emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
 {
-       /* We need a delay to give a little wiggle room to ensure that relevent subtitles arrive at the
+       if (!_film->three_d()) {
+               if (pv->eyes() == Eyes::LEFT) {
+                       /* Use left-eye images for both eyes... */
+                       pv->set_eyes (Eyes::BOTH);
+               } else if (pv->eyes() == Eyes::RIGHT) {
+                       /* ...and discard the right */
+                       return;
+               }
+       }
+
+       /* We need a delay to give a little wiggle room to ensure that relevant subtitles arrive at the
           player before the video that requires them.
        */
        _delay.push_back (make_pair (pv, time));
 
-       if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
-               _last_video_time = time + one_video_frame();
+       if (pv->eyes() == Eyes::BOTH || pv->eyes() == Eyes::RIGHT) {
+               _next_video_time = time + one_video_frame();
        }
-       _last_video_eyes = increment_eyes (pv->eyes());
+       _next_video_eyes = increment_eyes (pv->eyes());
 
        if (_delay.size() < 3) {
                return;
        }
 
-       pair<shared_ptr<PlayerVideo>, DCPTime> to_do = _delay.front();
+       auto to_do = _delay.front();
        _delay.pop_front();
        do_emit_video (to_do.first, to_do.second);
 }
 
+
 void
 Player::do_emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
 {
-       if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
-               for (int i = 0; i < TEXT_COUNT; ++i) {
+       if (pv->eyes() == Eyes::BOTH || pv->eyes() == Eyes::RIGHT) {
+               for (int i = 0; i < static_cast<int>(TextType::COUNT); ++i) {
                        _active_texts[i].clear_before (time);
                }
        }
 
-       optional<PositionImage> subtitles = open_subtitles_for_frame (time);
+       auto subtitles = open_subtitles_for_frame (time);
        if (subtitles) {
                pv->set_text (subtitles.get ());
        }
@@ -1166,20 +1347,22 @@ Player::do_emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
        Video (pv, time);
 }
 
+
 void
 Player::emit_audio (shared_ptr<AudioBuffers> data, DCPTime time)
 {
        /* Log if the assert below is about to fail */
-       if (_last_audio_time && labs(time.get() - _last_audio_time->get()) > 1) {
-               _film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_last_audio_time)), LogEntry::TYPE_WARNING);
+       if (_next_audio_time && labs(time.get() - _next_audio_time->get()) > 1) {
+               _film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_next_audio_time)), LogEntry::TYPE_WARNING);
        }
 
        /* This audio must follow on from the previous, allowing for half a sample (at 48kHz) leeway */
-       DCPOMATIC_ASSERT (!_last_audio_time || labs(time.get() - _last_audio_time->get()) < 2);
+       DCPOMATIC_ASSERT (!_next_audio_time || labs(time.get() - _next_audio_time->get()) < 2);
        Audio (data, time, _film->audio_frame_rate());
-       _last_audio_time = time + DCPTime::from_frames (data->frames(), _film->audio_frame_rate());
+       _next_audio_time = time + DCPTime::from_frames (data->frames(), _film->audio_frame_rate());
 }
 
+
 void
 Player::fill_audio (DCPTimePeriod period)
 {
@@ -1194,7 +1377,7 @@ Player::fill_audio (DCPTimePeriod period)
                DCPTime block = min (DCPTime::from_seconds (0.5), period.to - t);
                Frame const samples = block.frames_round(_film->audio_frame_rate());
                if (samples) {
-                       shared_ptr<AudioBuffers> silence (new AudioBuffers (_film->audio_channels(), samples));
+                       auto silence = make_shared<AudioBuffers>(_film->audio_channels(), samples);
                        silence->make_silent ();
                        emit_audio (silence, t);
                }
@@ -1202,36 +1385,39 @@ Player::fill_audio (DCPTimePeriod period)
        }
 }
 
+
 DCPTime
 Player::one_video_frame () const
 {
        return DCPTime::from_frames (1, _film->video_frame_rate ());
 }
 
+
 pair<shared_ptr<AudioBuffers>, DCPTime>
 Player::discard_audio (shared_ptr<const AudioBuffers> audio, DCPTime time, DCPTime discard_to) const
 {
-       DCPTime const discard_time = discard_to - time;
-       Frame const discard_frames = discard_time.frames_round(_film->audio_frame_rate());
-       Frame remaining_frames = audio->frames() - discard_frames;
+       auto const discard_time = discard_to - time;
+       auto const discard_frames = discard_time.frames_round(_film->audio_frame_rate());
+       auto remaining_frames = audio->frames() - discard_frames;
        if (remaining_frames <= 0) {
                return make_pair(shared_ptr<AudioBuffers>(), DCPTime());
        }
-       shared_ptr<AudioBuffers> cut (new AudioBuffers(audio, remaining_frames, discard_frames));
+       auto cut = make_shared<AudioBuffers>(audio, remaining_frames, discard_frames);
        return make_pair(cut, time + discard_time);
 }
 
+
 void
 Player::set_dcp_decode_reduction (optional<int> reduction)
 {
-       Change (CHANGE_TYPE_PENDING, PlayerProperty::DCP_DECODE_REDUCTION, false);
+       Change (ChangeType::PENDING, PlayerProperty::DCP_DECODE_REDUCTION, false);
 
        {
                boost::mutex::scoped_lock lm (_mutex);
 
                if (reduction == _dcp_decode_reduction) {
                        lm.unlock ();
-                       Change (CHANGE_TYPE_CANCELLED, PlayerProperty::DCP_DECODE_REDUCTION, false);
+                       Change (ChangeType::CANCELLED, PlayerProperty::DCP_DECODE_REDUCTION, false);
                        return;
                }
 
@@ -1239,22 +1425,39 @@ Player::set_dcp_decode_reduction (optional<int> reduction)
                setup_pieces_unlocked ();
        }
 
-       Change (CHANGE_TYPE_DONE, PlayerProperty::DCP_DECODE_REDUCTION, false);
+       Change (ChangeType::DONE, PlayerProperty::DCP_DECODE_REDUCTION, false);
 }
 
+
 optional<DCPTime>
-Player::content_time_to_dcp (shared_ptr<Content> content, ContentTime t)
+Player::content_time_to_dcp (shared_ptr<const Content> content, ContentTime t)
 {
        boost::mutex::scoped_lock lm (_mutex);
 
-       BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
+       for (auto i: _pieces) {
                if (i->content == content) {
                        return content_time_to_dcp (i, t);
                }
        }
 
        /* We couldn't find this content; perhaps things are being changed over */
-       return optional<DCPTime>();
+       return {};
+}
+
+
+optional<ContentTime>
+Player::dcp_to_content_time (shared_ptr<const Content> content, DCPTime t)
+{
+       boost::mutex::scoped_lock lm (_mutex);
+
+       for (auto i: _pieces) {
+               if (i->content == content) {
+                       return dcp_to_content_time (i, t);
+               }
+       }
+
+       /* We couldn't find this content; perhaps things are being changed over */
+       return {};
 }
 
 
@@ -1264,3 +1467,24 @@ Player::playlist () const
        return _playlist ? _playlist : _film->playlist();
 }
 
+
+void
+Player::atmos (weak_ptr<Piece> weak_piece, ContentAtmos data)
+{
+       if (_suspended) {
+               return;
+       }
+
+       auto piece = weak_piece.lock ();
+       DCPOMATIC_ASSERT (piece);
+
+       auto const vfr = _film->video_frame_rate();
+
+       DCPTime const dcp_time = DCPTime::from_frames(data.frame, vfr) - DCPTime(piece->content->trim_start(), FrameRateChange(vfr, vfr));
+       if (dcp_time < piece->content->position() || dcp_time >= (piece->content->end(_film))) {
+               return;
+       }
+
+       Atmos (data.data, dcp_time, data.metadata);
+}
+