#include "decoder.h"
#include "video_decoder.h"
#include "audio_decoder.h"
-#include "text_content.h"
-#include "text_decoder.h"
+#include "caption_content.h"
+#include "caption_decoder.h"
#include "ffmpeg_content.h"
#include "audio_content.h"
#include "dcp_decoder.h"
decoder->video->set_ignore (true);
}
- if (decoder->subtitle && _ignore_subtitle) {
- decoder->subtitle->set_ignore (true);
+ if (decoder->caption && _ignore_subtitle) {
+ decoder->caption->set_ignore (true);
}
shared_ptr<DCPDecoder> dcp = dynamic_pointer_cast<DCPDecoder> (decoder);
decoder->audio->Data.connect (bind (&Player::audio, this, weak_ptr<Piece> (piece), _1, _2));
}
- if (decoder->subtitle) {
- decoder->subtitle->BitmapStart.connect (bind (&Player::bitmap_text_start, this, weak_ptr<Piece> (piece), _1));
- decoder->subtitle->PlainStart.connect (bind (&Player::plain_text_start, this, weak_ptr<Piece> (piece), _1));
- decoder->subtitle->Stop.connect (bind (&Player::subtitle_stop, this, weak_ptr<Piece> (piece), _1, _2));
+ if (decoder->caption) {
+ decoder->caption->BitmapStart.connect (bind (&Player::bitmap_text_start, this, weak_ptr<Piece> (piece), _1));
+ decoder->caption->PlainStart.connect (bind (&Player::plain_text_start, this, weak_ptr<Piece> (piece), _1));
+ decoder->caption->Stop.connect (bind (&Player::subtitle_stop, this, weak_ptr<Piece> (piece), _1, _2));
}
}
property == AudioContentProperty::STREAMS ||
property == DCPContentProperty::NEEDS_ASSETS ||
property == DCPContentProperty::NEEDS_KDM ||
- property == TextContentProperty::COLOUR ||
- property == TextContentProperty::EFFECT ||
- property == TextContentProperty::EFFECT_COLOUR ||
+ property == CaptionContentProperty::COLOUR ||
+ property == CaptionContentProperty::EFFECT ||
+ property == CaptionContentProperty::EFFECT_COLOUR ||
property == FFmpegContentProperty::SUBTITLE_STREAM ||
property == FFmpegContentProperty::FILTERS
) {
Changed (property, frequent);
} else if (
- property == TextContentProperty::LINE_SPACING ||
- property == TextContentProperty::OUTLINE_WIDTH ||
- property == TextContentProperty::Y_SCALE ||
- property == TextContentProperty::FADE_IN ||
- property == TextContentProperty::FADE_OUT ||
+ property == CaptionContentProperty::LINE_SPACING ||
+ property == CaptionContentProperty::OUTLINE_WIDTH ||
+ property == CaptionContentProperty::Y_SCALE ||
+ property == CaptionContentProperty::FADE_IN ||
+ property == CaptionContentProperty::FADE_OUT ||
property == ContentProperty::VIDEO_FRAME_RATE ||
- property == TextContentProperty::USE ||
- property == TextContentProperty::X_OFFSET ||
- property == TextContentProperty::Y_OFFSET ||
- property == TextContentProperty::X_SCALE ||
- property == TextContentProperty::FONTS ||
+ property == CaptionContentProperty::USE ||
+ property == CaptionContentProperty::X_OFFSET ||
+ property == CaptionContentProperty::Y_OFFSET ||
+ property == CaptionContentProperty::X_SCALE ||
+ property == CaptionContentProperty::FONTS ||
property == VideoContentProperty::CROP ||
property == VideoContentProperty::SCALE ||
property == VideoContentProperty::FADE_IN ||
}
list<PositionImage>
-Player::transform_bitmap_texts (list<BitmapText> subs) const
+Player::transform_bitmap_captions (list<BitmapCaption> subs) const
{
list<PositionImage> all;
- for (list<BitmapText>::const_iterator i = subs.begin(); i != subs.end(); ++i) {
+ for (list<BitmapCaption>::const_iterator i = subs.begin(); i != subs.end(); ++i) {
if (!i->image) {
continue;
}
list<shared_ptr<Font> > fonts;
BOOST_FOREACH (shared_ptr<Piece>& p, _pieces) {
- if (p->content->subtitle) {
+ if (p->content->caption) {
/* XXX: things may go wrong if there are duplicate font IDs
with different font files.
*/
- list<shared_ptr<Font> > f = p->content->subtitle->fonts ();
+ list<shared_ptr<Font> > f = p->content->caption->fonts ();
copy (f.begin(), f.end(), back_inserter (fonts));
}
}
/* Given two choices at the same time, pick the one with a subtitle so we see it before
the video.
*/
- if (!earliest_time || t < *earliest_time || (t == *earliest_time && i->decoder->subtitle)) {
+ if (!earliest_time || t < *earliest_time || (t == *earliest_time && i->decoder->caption)) {
earliest_time = t;
earliest_content = i;
}
int const vfr = _film->video_frame_rate();
- BOOST_FOREACH (PlayerCaption i, _active_text[TEXT_SUBTITLE].get_burnt (DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_subtitles)) {
+ BOOST_FOREACH (PlayerCaption i, _active_captions[CAPTION_OPEN].get_burnt (DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_subtitles)) {
/* Image subtitles */
- list<PositionImage> c = transform_bitmap_texts (i.image);
+ list<PositionImage> c = transform_bitmap_captions (i.image);
copy (c.begin(), c.end(), back_inserter (subtitles));
/* Text subtitles (rendered to an image) */
}
/* Apply content's subtitle offsets */
- subtitle.sub.rectangle.x += piece->content->subtitle->x_offset ();
- subtitle.sub.rectangle.y += piece->content->subtitle->y_offset ();
+ subtitle.sub.rectangle.x += piece->content->caption->x_offset ();
+ subtitle.sub.rectangle.y += piece->content->caption->y_offset ();
/* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
- subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * ((piece->content->subtitle->x_scale() - 1) / 2);
- subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * ((piece->content->subtitle->y_scale() - 1) / 2);
+ subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * ((piece->content->caption->x_scale() - 1) / 2);
+ subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * ((piece->content->caption->y_scale() - 1) / 2);
/* Apply content's subtitle scale */
- subtitle.sub.rectangle.width *= piece->content->subtitle->x_scale ();
- subtitle.sub.rectangle.height *= piece->content->subtitle->y_scale ();
+ subtitle.sub.rectangle.width *= piece->content->caption->x_scale ();
+ subtitle.sub.rectangle.height *= piece->content->caption->y_scale ();
PlayerCaption ps;
ps.image.push_back (subtitle.sub);
DCPTime from (content_time_to_dcp (piece, subtitle.from()));
- _active_text[subtitle.type()].add_from (wp, ps, from);
+ _active_captions[subtitle.type()].add_from (wp, ps, from);
}
void
}
BOOST_FOREACH (dcp::SubtitleString s, subtitle.subs) {
- s.set_h_position (s.h_position() + piece->content->subtitle->x_offset ());
- s.set_v_position (s.v_position() + piece->content->subtitle->y_offset ());
- float const xs = piece->content->subtitle->x_scale();
- float const ys = piece->content->subtitle->y_scale();
+ s.set_h_position (s.h_position() + piece->content->caption->x_offset ());
+ s.set_v_position (s.v_position() + piece->content->caption->y_offset ());
+ float const xs = piece->content->caption->x_scale();
+ float const ys = piece->content->caption->y_scale();
float size = s.size();
/* Adjust size to express the common part of the scaling;
}
s.set_in (dcp::Time(from.seconds(), 1000));
- ps.text.push_back (TextCaption (s, piece->content->subtitle->outline_width()));
- ps.add_fonts (piece->content->subtitle->fonts ());
+ ps.text.push_back (TextCaption (s, piece->content->caption->outline_width()));
+ ps.add_fonts (piece->content->caption->fonts ());
}
- _active_text[subtitle.type()].add_from (wp, ps, from);
+ _active_captions[subtitle.type()].add_from (wp, ps, from);
}
void
-Player::subtitle_stop (weak_ptr<Piece> wp, ContentTime to, TextType type)
+Player::subtitle_stop (weak_ptr<Piece> wp, ContentTime to, CaptionType type)
{
- if (!_active_text[type].have (wp)) {
+ if (!_active_captions[type].have (wp)) {
return;
}
return;
}
- pair<PlayerCaption, DCPTime> from = _active_text[type].add_to (wp, dcp_to);
+ pair<PlayerCaption, DCPTime> from = _active_captions[type].add_to (wp, dcp_to);
- if (piece->content->subtitle->use() && !_always_burn_subtitles && !piece->content->subtitle->burn()) {
- Text (from.first, type, DCPTimePeriod (from.second, dcp_to));
+ if (piece->content->caption->use() && !_always_burn_subtitles && !piece->content->caption->burn()) {
+ Caption (from.first, type, DCPTimePeriod (from.second, dcp_to));
}
}
}
_audio_merger.clear ();
- for (int i = 0; i < TEXT_COUNT; ++i) {
- _active_text[i].clear ();
+ for (int i = 0; i < CAPTION_COUNT; ++i) {
+ _active_captions[i].clear ();
}
BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
Player::do_emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
{
if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
- for (int i = 0; i < TEXT_COUNT; ++i) {
- _active_text[i].clear_before (time);
+ for (int i = 0; i < CAPTION_COUNT; ++i) {
+ _active_captions[i].clear_before (time);
}
}