/*
- Copyright (C) 2013-2018 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2013-2021 Carl Hetherington <cth@carlh.net>
This file is part of DCP-o-matic.
*/
-#include "player.h"
-#include "film.h"
+
+#include "atmos_decoder.h"
#include "audio_buffers.h"
+#include "audio_content.h"
+#include "audio_decoder.h"
+#include "audio_processor.h"
+#include "compose.hpp"
+#include "config.h"
#include "content_audio.h"
+#include "content_video.h"
#include "dcp_content.h"
-#include "job.h"
+#include "dcp_decoder.h"
+#include "dcpomatic_log.h"
+#include "decoder.h"
+#include "decoder_factory.h"
+#include "ffmpeg_content.h"
+#include "film.h"
+#include "frame_rate_change.h"
#include "image.h"
-#include "raw_image_proxy.h"
-#include "ratio.h"
+#include "image_decoder.h"
+#include "job.h"
#include "log.h"
-#include "render_text.h"
-#include "config.h"
-#include "content_video.h"
+#include "maths_util.h"
+#include "piece.h"
+#include "player.h"
#include "player_video.h"
-#include "frame_rate_change.h"
-#include "audio_processor.h"
#include "playlist.h"
-#include "referenced_reel_asset.h"
-#include "decoder_factory.h"
-#include "decoder.h"
-#include "video_decoder.h"
-#include "audio_decoder.h"
+#include "ratio.h"
+#include "raw_image_proxy.h"
+#include "render_text.h"
+#include "shuffler.h"
#include "text_content.h"
#include "text_decoder.h"
-#include "ffmpeg_content.h"
-#include "audio_content.h"
-#include "dcp_decoder.h"
-#include "image_decoder.h"
-#include "compose.hpp"
-#include "shuffler.h"
+#include "timer.h"
+#include "video_decoder.h"
#include <dcp/reel.h>
+#include <dcp/reel_closed_caption_asset.h>
+#include <dcp/reel_picture_asset.h>
#include <dcp/reel_sound_asset.h>
#include <dcp/reel_subtitle_asset.h>
-#include <dcp/reel_picture_asset.h>
-#include <dcp/reel_closed_caption_asset.h>
-#include <boost/foreach.hpp>
-#include <stdint.h>
#include <algorithm>
#include <iostream>
+#include <stdint.h>
#include "i18n.h"
-using std::list;
+
+using std::copy;
using std::cout;
-using std::min;
+using std::dynamic_pointer_cast;
+using std::list;
+using std::make_pair;
+using std::make_shared;
+using std::make_shared;
using std::max;
using std::min;
-using std::vector;
+using std::min;
using std::pair;
-using std::map;
-using std::make_pair;
-using std::copy;
-using boost::shared_ptr;
-using boost::weak_ptr;
-using boost::dynamic_pointer_cast;
+using std::shared_ptr;
+using std::vector;
+using std::weak_ptr;
using boost::optional;
using boost::scoped_ptr;
+#if BOOST_VERSION >= 106100
+using namespace boost::placeholders;
+#endif
+using namespace dcpomatic;
+
int const PlayerProperty::VIDEO_CONTAINER_SIZE = 700;
int const PlayerProperty::PLAYLIST = 701;
int const PlayerProperty::FILM_CONTAINER = 702;
int const PlayerProperty::FILM_VIDEO_FRAME_RATE = 703;
int const PlayerProperty::DCP_DECODE_REDUCTION = 704;
+int const PlayerProperty::PLAYBACK_LENGTH = 705;
+int const PlayerProperty::IGNORE_VIDEO = 706;
+int const PlayerProperty::IGNORE_AUDIO = 707;
+int const PlayerProperty::IGNORE_TEXT = 708;
+int const PlayerProperty::ALWAYS_BURN_OPEN_SUBTITLES = 709;
+int const PlayerProperty::PLAY_REFERENCED = 710;
-Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist)
+
+Player::Player (shared_ptr<const Film> film, Image::Alignment subtitle_alignment)
: _film (film)
- , _playlist (playlist)
- , _suspended (false)
- , _ignore_video (false)
- , _ignore_audio (false)
- , _ignore_text (false)
- , _always_burn_open_subtitles (false)
- , _fast (false)
- , _play_referenced (false)
- , _audio_merger (_film->audio_frame_rate())
- , _shuffler (0)
+ , _suspended (0)
+ , _ignore_video(false)
+ , _ignore_audio(false)
+ , _ignore_text(false)
+ , _always_burn_open_subtitles(false)
+ , _fast(false)
+ , _tolerant (film->tolerant())
+ , _play_referenced(false)
+ , _audio_merger(film->audio_frame_rate())
+ , _subtitle_alignment (subtitle_alignment)
{
- _film_changed_connection = _film->Change.connect (bind (&Player::film_change, this, _1, _2));
- /* The butler must hear about this first, so since we are proxying this through to the butler we must
- be first.
- */
- _playlist_change_connection = _playlist->Change.connect (bind (&Player::playlist_change, this, _1), boost::signals2::at_front);
- _playlist_content_change_connection = _playlist->ContentChange.connect (bind(&Player::playlist_content_change, this, _1, _3, _4));
- set_video_container_size (_film->frame_size ());
+ construct ();
+}
+
- film_change (CHANGE_TYPE_DONE, Film::AUDIO_PROCESSOR);
+Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist_)
+ : _film (film)
+ , _playlist (playlist_)
+ , _suspended (0)
+ , _ignore_video(false)
+ , _ignore_audio(false)
+ , _ignore_text(false)
+ , _always_burn_open_subtitles(false)
+ , _fast(false)
+ , _tolerant (film->tolerant())
+ , _play_referenced(false)
+ , _audio_merger(film->audio_frame_rate())
+{
+ construct ();
+}
+
+
+void
+Player::construct ()
+{
+ auto film = _film.lock();
+ DCPOMATIC_ASSERT(film);
+
+ connect();
+ set_video_container_size(film->frame_size());
+
+ film_change (ChangeType::DONE, Film::Property::AUDIO_PROCESSOR);
setup_pieces ();
seek (DCPTime (), true);
}
-Player::~Player ()
+
+void
+Player::connect()
{
- delete _shuffler;
+ auto film = _film.lock();
+ DCPOMATIC_ASSERT(film);
+
+ _film_changed_connection = film->Change.connect(bind(&Player::film_change, this, _1, _2));
+ /* The butler must hear about this first, so since we are proxying this through to the butler we must
+ be first.
+ */
+ _playlist_change_connection = playlist()->Change.connect (bind (&Player::playlist_change, this, _1), boost::signals2::at_front);
+ _playlist_content_change_connection = playlist()->ContentChange.connect (bind(&Player::playlist_content_change, this, _1, _3, _4));
}
-void
-Player::setup_pieces ()
+
+Player::Player(Player&& other)
+ : _film(other._film)
+ , _playlist(std::move(other._playlist))
+ , _suspended(other._suspended.load())
+ , _pieces(std::move(other._pieces))
+ , _video_container_size(other._video_container_size.load())
+ , _black_image(std::move(other._black_image))
+ , _ignore_video(other._ignore_video.load())
+ , _ignore_audio(other._ignore_audio.load())
+ , _ignore_text(other._ignore_text.load())
+ , _always_burn_open_subtitles(other._always_burn_open_subtitles.load())
+ , _fast(other._fast.load())
+ , _tolerant(other._tolerant)
+ , _play_referenced(other._play_referenced.load())
+ , _next_video_time(other._next_video_time)
+ , _next_audio_time(other._next_audio_time)
+ , _dcp_decode_reduction(other._dcp_decode_reduction.load())
+ , _last_video(std::move(other._last_video))
+ , _audio_merger(std::move(other._audio_merger))
+ , _shuffler(std::move(other._shuffler))
+ , _delay(std::move(other._delay))
+ , _stream_states(std::move(other._stream_states))
+ , _black(std::move(other._black))
+ , _silent(std::move(other._silent))
+ , _active_texts(std::move(other._active_texts))
+ , _audio_processor(std::move(other._audio_processor))
+ , _playback_length(other._playback_length.load())
+ , _subtitle_alignment(other._subtitle_alignment)
{
- boost::mutex::scoped_lock lm (_mutex);
- setup_pieces_unlocked ();
+ connect();
}
+
+Player&
+Player::operator=(Player&& other)
+{
+ if (this == &other) {
+ return *this;
+ }
+
+ _film = std::move(other._film);
+ _playlist = std::move(other._playlist);
+ _suspended = other._suspended.load();
+ _pieces = std::move(other._pieces);
+ _video_container_size = other._video_container_size.load();
+ _black_image = std::move(other._black_image);
+ _ignore_video = other._ignore_video.load();
+ _ignore_audio = other._ignore_audio.load();
+ _ignore_text = other._ignore_text.load();
+ _always_burn_open_subtitles = other._always_burn_open_subtitles.load();
+ _fast = other._fast.load();
+ _tolerant = other._tolerant;
+ _play_referenced = other._play_referenced.load();
+ _next_video_time = other._next_video_time;
+ _next_audio_time = other._next_audio_time;
+ _dcp_decode_reduction = other._dcp_decode_reduction.load();
+ _last_video = std::move(other._last_video);
+ _audio_merger = std::move(other._audio_merger);
+ _shuffler = std::move(other._shuffler);
+ _delay = std::move(other._delay);
+ _stream_states = std::move(other._stream_states);
+ _black = std::move(other._black);
+ _silent = std::move(other._silent);
+ _active_texts = std::move(other._active_texts);
+ _audio_processor = std::move(other._audio_processor);
+ _playback_length = other._playback_length.load();
+ _subtitle_alignment = other._subtitle_alignment;
+
+ connect();
+
+ return *this;
+}
+
+
bool
-have_video (shared_ptr<Piece> piece)
+have_video (shared_ptr<const Content> content)
{
- return piece->decoder && piece->decoder->video;
+ return static_cast<bool>(content->video) && content->video->use() && content->can_be_played();
}
+
bool
-have_audio (shared_ptr<Piece> piece)
+have_audio (shared_ptr<const Content> content)
{
- return piece->decoder && piece->decoder->audio;
+ return static_cast<bool>(content->audio) && content->can_be_played();
}
+
void
-Player::setup_pieces_unlocked ()
+Player::setup_pieces ()
{
+ boost::mutex::scoped_lock lm (_mutex);
+
+ auto old_pieces = _pieces;
_pieces.clear ();
- delete _shuffler;
- _shuffler = new Shuffler();
- _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
+ auto film = _film.lock();
+ if (!film) {
+ return;
+ }
+
+ _playback_length = _playlist ? _playlist->length(film) : film->length();
+
+ auto playlist_content = playlist()->content();
+ bool const have_threed = std::any_of(
+ playlist_content.begin(),
+ playlist_content.end(),
+ [](shared_ptr<const Content> c) {
+ return c->video && (c->video->frame_type() == VideoFrameType::THREE_D_LEFT || c->video->frame_type() == VideoFrameType::THREE_D_RIGHT);
+ });
- BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
- if (!i->paths_valid ()) {
+ if (have_threed) {
+ _shuffler.reset(new Shuffler());
+ _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
+ }
+
+ for (auto content: playlist()->content()) {
+
+ if (!content->paths_valid()) {
continue;
}
- if (_ignore_video && _ignore_audio && i->text.empty()) {
+ if (_ignore_video && _ignore_audio && content->text.empty()) {
/* We're only interested in text and this content has none */
continue;
}
- shared_ptr<Decoder> decoder = decoder_factory (_film, i, _fast);
- FrameRateChange frc (_film, i);
-
- if (!decoder) {
- /* Not something that we can decode; e.g. Atmos content */
- continue;
+ shared_ptr<Decoder> old_decoder;
+ for (auto j: old_pieces) {
+ if (j->content == content) {
+ old_decoder = j->decoder;
+ break;
+ }
}
+ auto decoder = decoder_factory(film, content, _fast, _tolerant, old_decoder);
+ DCPOMATIC_ASSERT (decoder);
+
+ FrameRateChange frc(film, content);
+
if (decoder->video && _ignore_video) {
decoder->video->set_ignore (true);
}
}
if (_ignore_text) {
- BOOST_FOREACH (shared_ptr<TextDecoder> i, decoder->text) {
+ for (auto i: decoder->text) {
i->set_ignore (true);
}
}
- shared_ptr<DCPDecoder> dcp = dynamic_pointer_cast<DCPDecoder> (decoder);
+ auto dcp = dynamic_pointer_cast<DCPDecoder> (decoder);
if (dcp) {
dcp->set_decode_referenced (_play_referenced);
if (_play_referenced) {
}
}
- shared_ptr<Piece> piece (new Piece (i, decoder, frc));
+ auto piece = make_shared<Piece>(content, decoder, frc);
_pieces.push_back (piece);
if (decoder->video) {
- if (i->video->frame_type() == VIDEO_FRAME_TYPE_3D_LEFT || i->video->frame_type() == VIDEO_FRAME_TYPE_3D_RIGHT) {
+ if (have_threed) {
/* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
- decoder->video->Data.connect (bind (&Shuffler::video, _shuffler, weak_ptr<Piece>(piece), _1));
+ decoder->video->Data.connect (bind(&Shuffler::video, _shuffler.get(), weak_ptr<Piece>(piece), _1));
} else {
- decoder->video->Data.connect (bind (&Player::video, this, weak_ptr<Piece>(piece), _1));
+ decoder->video->Data.connect (bind(&Player::video, this, weak_ptr<Piece>(piece), _1));
}
}
decoder->audio->Data.connect (bind (&Player::audio, this, weak_ptr<Piece> (piece), _1, _2));
}
- list<shared_ptr<TextDecoder> >::const_iterator j = decoder->text.begin();
+ auto j = decoder->text.begin();
while (j != decoder->text.end()) {
(*j)->BitmapStart.connect (
++j;
}
+
+ if (decoder->atmos) {
+ decoder->atmos->Data.connect (bind(&Player::atmos, this, weak_ptr<Piece>(piece), _1));
+ }
}
_stream_states.clear ();
- BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
+ for (auto i: _pieces) {
if (i->content->audio) {
- BOOST_FOREACH (AudioStreamPtr j, i->content->audio->streams()) {
- _stream_states[j] = StreamState (i, i->content->position ());
+ for (auto j: i->content->audio->streams()) {
+ _stream_states[j] = StreamState(i);
}
}
}
- _black = Empty (_film, _pieces, bind(&have_video, _1));
- _silent = Empty (_film, _pieces, bind(&have_audio, _1));
+ auto ignore_overlap = [](shared_ptr<VideoContent> v) {
+ return v && v->use() && v->frame_type() != VideoFrameType::THREE_D_LEFT && v->frame_type() != VideoFrameType::THREE_D_RIGHT;
+ };
+
+ for (auto piece = _pieces.begin(); piece != _pieces.end(); ++piece) {
+ if (ignore_overlap((*piece)->content->video)) {
+ /* Look for content later in the content list with in-use video that overlaps this */
+ auto const period = (*piece)->content->period(film);
+ for (auto later_piece = std::next(piece); later_piece != _pieces.end(); ++later_piece) {
+ if (ignore_overlap((*later_piece)->content->video)) {
+ if (auto overlap = (*later_piece)->content->period(film).overlap(period)) {
+ (*piece)->ignore_video.push_back(*overlap);
+ }
+ }
+ }
+ }
+ }
- _last_video_time = DCPTime ();
- _last_video_eyes = EYES_BOTH;
- _last_audio_time = DCPTime ();
+ for (auto piece = _pieces.begin(); piece != _pieces.end(); ++piece) {
+ if ((*piece)->content->atmos) {
+ /* Look for content later in the content list with ATMOS that overlaps this */
+ auto const period = (*piece)->content->period(film);
+ for (auto later_piece = std::next(piece); later_piece != _pieces.end(); ++later_piece) {
+ if ((*later_piece)->content->atmos) {
+ if (auto overlap = (*later_piece)->content->period(film).overlap(period)) {
+ (*piece)->ignore_atmos.push_back(*overlap);
+ }
+ }
+ }
+ }
+ }
+
+ _black = Empty(film, playlist(), bind(&have_video, _1), _playback_length);
+ _silent = Empty(film, playlist(), bind(&have_audio, _1), _playback_length);
+
+ _next_video_time = boost::none;
+ _next_video_eyes = Eyes::BOTH;
+ _next_audio_time = boost::none;
}
+
void
Player::playlist_content_change (ChangeType type, int property, bool frequent)
{
- if (type == CHANGE_TYPE_PENDING) {
- boost::mutex::scoped_lock lm (_mutex);
- /* The player content is probably about to change, so we can't carry on
- until that has happened and we've rebuilt our pieces. Stop pass()
- and seek() from working until then.
- */
- _suspended = true;
- } else if (type == CHANGE_TYPE_DONE) {
- /* A change in our content has gone through. Re-build our pieces. */
- setup_pieces ();
- _suspended = false;
- } else if (type == CHANGE_TYPE_CANCELLED) {
- boost::mutex::scoped_lock lm (_mutex);
- _suspended = false;
+ auto film = _film.lock();
+ if (!film) {
+ return;
+ }
+
+ if (property == VideoContentProperty::CROP) {
+ if (type == ChangeType::DONE) {
+ boost::mutex::scoped_lock lm (_mutex);
+ for (auto const& i: _delay) {
+ i.first->reset_metadata(film, _video_container_size);
+ }
+ }
+ } else {
+ if (type == ChangeType::PENDING) {
+ /* The player content is probably about to change, so we can't carry on
+ until that has happened and we've rebuilt our pieces. Stop pass()
+ and seek() from working until then.
+ */
+ ++_suspended;
+ } else if (type == ChangeType::DONE) {
+ /* A change in our content has gone through. Re-build our pieces. */
+ setup_pieces ();
+ --_suspended;
+ } else if (type == ChangeType::CANCELLED) {
+ --_suspended;
+ }
}
Change (type, property, frequent);
}
+
void
Player::set_video_container_size (dcp::Size s)
{
- Change (CHANGE_TYPE_PENDING, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
+ ChangeSignaller<Player, int> cc(this, PlayerProperty::VIDEO_CONTAINER_SIZE);
- {
- boost::mutex::scoped_lock lm (_mutex);
-
- if (s == _video_container_size) {
- lm.unlock ();
- Change (CHANGE_TYPE_CANCELLED, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
- return;
- }
+ if (s == _video_container_size) {
+ cc.abort();
+ return;
+ }
- _video_container_size = s;
+ _video_container_size = s;
- _black_image.reset (new Image (AV_PIX_FMT_RGB24, _video_container_size, true));
+ {
+ boost::mutex::scoped_lock lm(_black_image_mutex);
+ _black_image = make_shared<Image>(AV_PIX_FMT_RGB24, _video_container_size, Image::Alignment::PADDED);
_black_image->make_black ();
}
-
- Change (CHANGE_TYPE_DONE, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
}
+
void
Player::playlist_change (ChangeType type)
{
- if (type == CHANGE_TYPE_DONE) {
+ if (type == ChangeType::DONE) {
setup_pieces ();
}
Change (type, PlayerProperty::PLAYLIST, false);
}
+
void
Player::film_change (ChangeType type, Film::Property p)
{
last time we were run.
*/
- if (p == Film::CONTAINER) {
+ auto film = _film.lock();
+ if (!film) {
+ return;
+ }
+
+ if (p == Film::Property::CONTAINER) {
Change (type, PlayerProperty::FILM_CONTAINER, false);
- } else if (p == Film::VIDEO_FRAME_RATE) {
+ } else if (p == Film::Property::VIDEO_FRAME_RATE) {
/* Pieces contain a FrameRateChange which contains the DCP frame rate,
so we need new pieces here.
*/
- if (type == CHANGE_TYPE_DONE) {
+ if (type == ChangeType::DONE) {
setup_pieces ();
}
Change (type, PlayerProperty::FILM_VIDEO_FRAME_RATE, false);
- } else if (p == Film::AUDIO_PROCESSOR) {
- if (type == CHANGE_TYPE_DONE && _film->audio_processor ()) {
+ } else if (p == Film::Property::AUDIO_PROCESSOR) {
+ if (type == ChangeType::DONE && film->audio_processor ()) {
boost::mutex::scoped_lock lm (_mutex);
- _audio_processor = _film->audio_processor()->clone (_film->audio_frame_rate ());
+ _audio_processor = film->audio_processor()->clone(film->audio_frame_rate());
}
- } else if (p == Film::AUDIO_CHANNELS) {
- if (type == CHANGE_TYPE_DONE) {
+ } else if (p == Film::Property::AUDIO_CHANNELS) {
+ if (type == ChangeType::DONE) {
boost::mutex::scoped_lock lm (_mutex);
_audio_merger.clear ();
}
}
}
+
shared_ptr<PlayerVideo>
Player::black_player_video_frame (Eyes eyes) const
{
- return shared_ptr<PlayerVideo> (
- new PlayerVideo (
- shared_ptr<const ImageProxy> (new RawImageProxy (_black_image)),
- Crop (),
- optional<double> (),
- _video_container_size,
- _video_container_size,
- eyes,
- PART_WHOLE,
- PresetColourConversion::all().front().conversion,
- boost::weak_ptr<Content>(),
- boost::optional<Frame>()
- )
+ boost::mutex::scoped_lock lm(_black_image_mutex);
+
+ return std::make_shared<PlayerVideo> (
+ std::make_shared<const RawImageProxy>(_black_image),
+ Crop(),
+ optional<double>(),
+ _video_container_size,
+ _video_container_size,
+ eyes,
+ Part::WHOLE,
+ PresetColourConversion::all().front().conversion,
+ VideoRange::FULL,
+ std::weak_ptr<Content>(),
+ boost::optional<Frame>(),
+ false
);
}
+
Frame
Player::dcp_to_content_video (shared_ptr<const Piece> piece, DCPTime t) const
{
- DCPTime s = t - piece->content->position ();
- s = min (piece->content->length_after_trim(_film), s);
+ auto film = _film.lock();
+ DCPOMATIC_ASSERT(film);
+
+ auto s = t - piece->content->position ();
+ s = min (piece->content->length_after_trim(film), s);
s = max (DCPTime(), s + DCPTime (piece->content->trim_start(), piece->frc));
/* It might seem more logical here to convert s to a ContentTime (using the FrameRateChange)
return s.frames_floor (piece->frc.dcp) / piece->frc.factor ();
}
+
DCPTime
Player::content_video_to_dcp (shared_ptr<const Piece> piece, Frame f) const
{
/* See comment in dcp_to_content_video */
- DCPTime const d = DCPTime::from_frames (f * piece->frc.factor(), piece->frc.dcp) - DCPTime(piece->content->trim_start(), piece->frc);
+ auto const d = DCPTime::from_frames (f * piece->frc.factor(), piece->frc.dcp) - DCPTime(piece->content->trim_start(), piece->frc);
return d + piece->content->position();
}
+
Frame
Player::dcp_to_resampled_audio (shared_ptr<const Piece> piece, DCPTime t) const
{
- DCPTime s = t - piece->content->position ();
- s = min (piece->content->length_after_trim(_film), s);
+ auto film = _film.lock();
+ DCPOMATIC_ASSERT(film);
+
+ auto s = t - piece->content->position ();
+ s = min (piece->content->length_after_trim(film), s);
/* See notes in dcp_to_content_video */
- return max (DCPTime (), DCPTime (piece->content->trim_start (), piece->frc) + s).frames_floor (_film->audio_frame_rate ());
+ return max (DCPTime(), DCPTime(piece->content->trim_start(), piece->frc) + s).frames_floor(film->audio_frame_rate());
}
+
DCPTime
Player::resampled_audio_to_dcp (shared_ptr<const Piece> piece, Frame f) const
{
+ auto film = _film.lock();
+ DCPOMATIC_ASSERT(film);
+
/* See comment in dcp_to_content_video */
- return DCPTime::from_frames (f, _film->audio_frame_rate())
+ return DCPTime::from_frames(f, film->audio_frame_rate())
- DCPTime (piece->content->trim_start(), piece->frc)
+ piece->content->position();
}
+
ContentTime
Player::dcp_to_content_time (shared_ptr<const Piece> piece, DCPTime t) const
{
- DCPTime s = t - piece->content->position ();
- s = min (piece->content->length_after_trim(_film), s);
+ auto film = _film.lock();
+ DCPOMATIC_ASSERT(film);
+
+ auto s = t - piece->content->position ();
+ s = min (piece->content->length_after_trim(film), s);
return max (ContentTime (), ContentTime (s, piece->frc) + piece->content->trim_start());
}
+
DCPTime
Player::content_time_to_dcp (shared_ptr<const Piece> piece, ContentTime t) const
{
- return max (DCPTime (), DCPTime (t - piece->content->trim_start(), piece->frc) + piece->content->position());
+ return max (DCPTime(), DCPTime(t - piece->content->trim_start(), piece->frc) + piece->content->position());
}
-list<shared_ptr<Font> >
+
+vector<shared_ptr<Font>>
Player::get_subtitle_fonts ()
{
boost::mutex::scoped_lock lm (_mutex);
- list<shared_ptr<Font> > fonts;
- BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
- BOOST_FOREACH (shared_ptr<TextContent> j, i->content->text) {
- /* XXX: things may go wrong if there are duplicate font IDs
- with different font files.
- */
- list<shared_ptr<Font> > f = j->fonts ();
- copy (f.begin(), f.end(), back_inserter (fonts));
+ vector<shared_ptr<Font>> fonts;
+ for (auto piece: _pieces) {
+ for (auto text: piece->content->text) {
+ auto text_fonts = text->fonts();
+ copy (text_fonts.begin(), text_fonts.end(), back_inserter(fonts));
}
}
return fonts;
}
+
/** Set this player never to produce any video data */
void
Player::set_ignore_video ()
{
- boost::mutex::scoped_lock lm (_mutex);
+ ChangeSignaller<Player, int> cc(this, PlayerProperty::IGNORE_VIDEO);
_ignore_video = true;
- setup_pieces_unlocked ();
+ setup_pieces();
}
+
void
Player::set_ignore_audio ()
{
- boost::mutex::scoped_lock lm (_mutex);
+ ChangeSignaller<Player, int> cc(this, PlayerProperty::IGNORE_AUDIO);
_ignore_audio = true;
- setup_pieces_unlocked ();
+ setup_pieces();
}
+
void
Player::set_ignore_text ()
{
- boost::mutex::scoped_lock lm (_mutex);
+ ChangeSignaller<Player, int> cc(this, PlayerProperty::IGNORE_TEXT);
_ignore_text = true;
- setup_pieces_unlocked ();
+ setup_pieces();
}
+
/** Set the player to always burn open texts into the image regardless of the content settings */
void
Player::set_always_burn_open_subtitles ()
{
- boost::mutex::scoped_lock lm (_mutex);
+ ChangeSignaller<Player, int> cc(this, PlayerProperty::ALWAYS_BURN_OPEN_SUBTITLES);
_always_burn_open_subtitles = true;
}
+
/** Sets up the player to be faster, possibly at the expense of quality */
void
Player::set_fast ()
{
- boost::mutex::scoped_lock lm (_mutex);
_fast = true;
- setup_pieces_unlocked ();
+ setup_pieces();
}
+
void
Player::set_play_referenced ()
{
- boost::mutex::scoped_lock lm (_mutex);
+ ChangeSignaller<Player, int> cc(this, PlayerProperty::PLAY_REFERENCED);
_play_referenced = true;
- setup_pieces_unlocked ();
+ setup_pieces();
}
-static void
-maybe_add_asset (list<ReferencedReelAsset>& a, shared_ptr<dcp::ReelAsset> r, Frame reel_trim_start, Frame reel_trim_end, DCPTime from, int const ffr)
-{
- DCPOMATIC_ASSERT (r);
- r->set_entry_point (r->entry_point().get_value_or(0) + reel_trim_start);
- r->set_duration (r->actual_duration() - reel_trim_start - reel_trim_end);
- if (r->actual_duration() > 0) {
- a.push_back (
- ReferencedReelAsset(r, DCPTimePeriod(from, from + DCPTime::from_frames(r->actual_duration(), ffr)))
- );
- }
-}
-
-list<ReferencedReelAsset>
-Player::get_reel_assets ()
-{
- /* Does not require a lock on _mutex as it's only called from DCPEncoder */
-
- list<ReferencedReelAsset> a;
-
- BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
- shared_ptr<DCPContent> j = dynamic_pointer_cast<DCPContent> (i);
- if (!j) {
- continue;
- }
-
- scoped_ptr<DCPDecoder> decoder;
- try {
- decoder.reset (new DCPDecoder (_film, j, false));
- } catch (...) {
- return a;
- }
-
- DCPOMATIC_ASSERT (j->video_frame_rate ());
- double const cfr = j->video_frame_rate().get();
- Frame const trim_start = j->trim_start().frames_round (cfr);
- Frame const trim_end = j->trim_end().frames_round (cfr);
- int const ffr = _film->video_frame_rate ();
-
- /* position in the asset from the start */
- int64_t offset_from_start = 0;
- /* position in the asset from the end */
- int64_t offset_from_end = 0;
- BOOST_FOREACH (shared_ptr<dcp::Reel> k, decoder->reels()) {
- /* Assume that main picture duration is the length of the reel */
- offset_from_end += k->main_picture()->actual_duration();
- }
-
- BOOST_FOREACH (shared_ptr<dcp::Reel> k, decoder->reels()) {
-
- /* Assume that main picture duration is the length of the reel */
- int64_t const reel_duration = k->main_picture()->actual_duration();
-
- /* See doc/design/trim_reels.svg */
- Frame const reel_trim_start = min(reel_duration, max(int64_t(0), trim_start - offset_from_start));
- Frame const reel_trim_end = min(reel_duration, max(int64_t(0), reel_duration - (offset_from_end - trim_end)));
-
- DCPTime const from = i->position() + DCPTime::from_frames (offset_from_start, _film->video_frame_rate());
- if (j->reference_video ()) {
- maybe_add_asset (a, k->main_picture(), reel_trim_start, reel_trim_end, from, ffr);
- }
-
- if (j->reference_audio ()) {
- maybe_add_asset (a, k->main_sound(), reel_trim_start, reel_trim_end, from, ffr);
- }
-
- if (j->reference_text (TEXT_OPEN_SUBTITLE)) {
- maybe_add_asset (a, k->main_subtitle(), reel_trim_start, reel_trim_end, from, ffr);
- }
-
- if (j->reference_text (TEXT_CLOSED_CAPTION)) {
- BOOST_FOREACH (shared_ptr<dcp::ReelClosedCaptionAsset> l, k->closed_captions()) {
- maybe_add_asset (a, l, reel_trim_start, reel_trim_end, from, ffr);
- }
- }
-
- offset_from_start += reel_duration;
- offset_from_end -= reel_duration;
- }
- }
-
- return a;
-}
bool
Player::pass ()
if (_suspended) {
/* We can't pass in this state */
+ LOG_DEBUG_PLAYER_NC ("Player is suspended");
return false;
}
- if (_playlist->length(_film) == DCPTime()) {
- /* Special case of an empty Film; just give one black frame */
- emit_video (black_player_video_frame(EYES_BOTH), DCPTime());
+ auto film = _film.lock();
+
+ if (_playback_length.load() == DCPTime() || !film) {
+ /* Special; just give one black frame */
+ emit_video (black_player_video_frame(Eyes::BOTH), DCPTime());
return true;
}
shared_ptr<Piece> earliest_content;
optional<DCPTime> earliest_time;
- BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
+ for (auto i: _pieces) {
if (i->done) {
continue;
}
- DCPTime const t = content_time_to_dcp (i, max(i->decoder->position(), i->content->trim_start()));
- if (t > i->content->end(_film)) {
+ auto const t = content_time_to_dcp (i, max(i->decoder->position(), i->content->trim_start()));
+ if (t > i->content->end(film)) {
i->done = true;
} else {
which = CONTENT;
}
- if (!_black.done() && (!earliest_time || _black.position() < *earliest_time)) {
+ if (!_black.done() && !_ignore_video && (!earliest_time || _black.position() < *earliest_time)) {
earliest_time = _black.position ();
which = BLACK;
}
- if (!_silent.done() && (!earliest_time || _silent.position() < *earliest_time)) {
+ if (!_silent.done() && !_ignore_audio && (!earliest_time || _silent.position() < *earliest_time)) {
earliest_time = _silent.position ();
which = SILENT;
}
switch (which) {
case CONTENT:
{
+ LOG_DEBUG_PLAYER ("Calling pass() on %1", earliest_content->content->path(0));
earliest_content->done = earliest_content->decoder->pass ();
- shared_ptr<DCPContent> dcp = dynamic_pointer_cast<DCPContent>(earliest_content->content);
+ auto dcp = dynamic_pointer_cast<DCPContent>(earliest_content->content);
if (dcp && !_play_referenced && dcp->reference_audio()) {
- /* We are skipping some referenced DCP audio content, so we need to update _last_audio_time
+ /* We are skipping some referenced DCP audio content, so we need to update _next_audio_time
to `hide' the fact that no audio was emitted during the referenced DCP (though
we need to behave as though it was).
*/
- _last_audio_time = dcp->end (_film);
+ _next_audio_time = dcp->end(film);
}
break;
}
case BLACK:
- emit_video (black_player_video_frame(EYES_BOTH), _black.position());
+ LOG_DEBUG_PLAYER ("Emit black for gap at %1", to_string(_black.position()));
+ if (film->three_d()) {
+ emit_video(black_player_video_frame(Eyes::LEFT), _black.position());
+ emit_video(black_player_video_frame(Eyes::RIGHT), _black.position());
+ } else {
+ emit_video(black_player_video_frame(Eyes::BOTH), _black.position());
+ }
_black.set_position (_black.position() + one_video_frame());
break;
case SILENT:
{
+ LOG_DEBUG_PLAYER ("Emit silence for gap at %1", to_string(_silent.position()));
DCPTimePeriod period (_silent.period_at_position());
- if (_last_audio_time) {
+ if (_next_audio_time) {
/* Sometimes the thing that happened last finishes fractionally before
or after this silence. Bodge the start time of the silence to fix it.
+ I think this is nothing to worry about since we will just add or
+ remove a little silence at the end of some content.
*/
- DCPOMATIC_ASSERT (labs(period.from.get() - _last_audio_time->get()) < 2);
- period.from = *_last_audio_time;
+ int64_t const error = labs(period.from.get() - _next_audio_time->get());
+ /* Let's not worry about less than a frame at 24fps */
+ int64_t const too_much_error = DCPTime::from_frames(1, 24).get();
+ if (error >= too_much_error) {
+ film->log()->log(String::compose("Silence starting before or after last audio by %1", error), LogEntry::TYPE_ERROR);
+ }
+ DCPOMATIC_ASSERT (error < too_much_error);
+ period.from = *_next_audio_time;
}
if (period.duration() > one_video_frame()) {
period.to = period.from + one_video_frame();
/* Emit any audio that is ready */
/* Work out the time before which the audio is definitely all here. This is the earliest last_push_end of one
- of our streams, or the position of the _silent.
+ of our streams, or the position of the _silent. First, though we choose only streams that are less than
+ ignore_streams_behind seconds behind the furthest ahead (we assume that if a stream has fallen that far
+ behind it has finished). This is so that we don't withhold audio indefinitely awaiting data from a stream
+ that will never come, causing bugs like #2101.
*/
- DCPTime pull_to = _film->length ();
- for (map<AudioStreamPtr, StreamState>::const_iterator i = _stream_states.begin(); i != _stream_states.end(); ++i) {
- if (!i->second.piece->done && i->second.last_push_end < pull_to) {
- pull_to = i->second.last_push_end;
+ constexpr int ignore_streams_behind = 5;
+
+ using state_pair = std::pair<AudioStreamPtr, StreamState>;
+
+ /* Find streams that have pushed */
+ std::vector<state_pair> have_pushed;
+ std::copy_if(_stream_states.begin(), _stream_states.end(), std::back_inserter(have_pushed), [](state_pair const& a) { return static_cast<bool>(a.second.last_push_end); });
+
+ /* Find the 'leading' stream (i.e. the one that pushed data most recently) */
+ auto latest_last_push_end = std::max_element(
+ have_pushed.begin(),
+ have_pushed.end(),
+ [](state_pair const& a, state_pair const& b) { return a.second.last_push_end.get() < b.second.last_push_end.get(); }
+ );
+
+ if (latest_last_push_end != have_pushed.end()) {
+ LOG_DEBUG_PLAYER("Leading audio stream is in %1 at %2", latest_last_push_end->second.piece->content->path(0), to_string(latest_last_push_end->second.last_push_end.get()));
+ }
+
+ /* Now make a list of those streams that are less than ignore_streams_behind behind the leader */
+ std::map<AudioStreamPtr, StreamState> alive_stream_states;
+ for (auto const& i: _stream_states) {
+ if (!i.second.last_push_end || (latest_last_push_end->second.last_push_end.get() - i.second.last_push_end.get()) < dcpomatic::DCPTime::from_seconds(ignore_streams_behind)) {
+ alive_stream_states.insert(i);
+ } else {
+ LOG_DEBUG_PLAYER("Ignoring stream %1 because it is too far behind", i.second.piece->content->path(0));
+ }
+ }
+
+ auto pull_to = _playback_length.load();
+ for (auto const& i: alive_stream_states) {
+ auto position = i.second.last_push_end.get_value_or(i.second.piece->content->position());
+ if (!i.second.piece->done && position < pull_to) {
+ pull_to = position;
}
}
if (!_silent.done() && _silent.position() < pull_to) {
pull_to = _silent.position();
}
- list<pair<shared_ptr<AudioBuffers>, DCPTime> > audio = _audio_merger.pull (pull_to);
- for (list<pair<shared_ptr<AudioBuffers>, DCPTime> >::iterator i = audio.begin(); i != audio.end(); ++i) {
- if (_last_audio_time && i->second < *_last_audio_time) {
+ LOG_DEBUG_PLAYER("Emitting audio up to %1", to_string(pull_to));
+ auto audio = _audio_merger.pull (pull_to);
+ for (auto i = audio.begin(); i != audio.end(); ++i) {
+ if (_next_audio_time && i->second < *_next_audio_time) {
/* This new data comes before the last we emitted (or the last seek); discard it */
- pair<shared_ptr<AudioBuffers>, DCPTime> cut = discard_audio (i->first, i->second, *_last_audio_time);
+ auto cut = discard_audio (i->first, i->second, *_next_audio_time);
if (!cut.first) {
continue;
}
*i = cut;
- } else if (_last_audio_time && i->second > *_last_audio_time) {
+ } else if (_next_audio_time && i->second > *_next_audio_time) {
/* There's a gap between this data and the last we emitted; fill with silence */
- fill_audio (DCPTimePeriod (*_last_audio_time, i->second));
+ fill_audio (DCPTimePeriod (*_next_audio_time, i->second));
}
emit_audio (i->first, i->second);
}
if (done) {
- _shuffler->flush ();
- for (list<pair<shared_ptr<PlayerVideo>, DCPTime> >::const_iterator i = _delay.begin(); i != _delay.end(); ++i) {
- do_emit_video(i->first, i->second);
+ if (_shuffler) {
+ _shuffler->flush ();
+ }
+ for (auto const& i: _delay) {
+ do_emit_video(i.first, i.second);
+ }
+
+ /* Perhaps we should have Empty entries for both eyes in the 3D case (somehow).
+ * However, if we have L and R video files, and one is shorter than the other,
+ * the fill code in ::video mostly takes care of filling in the gaps.
+ * However, since it fills at the point when it knows there is more video coming
+ * at time t (so it should fill any gap up to t) it can't do anything right at the
+ * end. This is particularly bad news if the last frame emitted is a LEFT
+ * eye, as the MXF writer will complain about the 3D sequence being wrong.
+ * Here's a hack to workaround that particular case.
+ */
+ if (_next_video_eyes && _next_video_time && *_next_video_eyes == Eyes::RIGHT) {
+ do_emit_video (black_player_video_frame(Eyes::RIGHT), *_next_video_time);
}
}
return done;
}
+
/** @return Open subtitles for the frame at the given time, converted to images */
optional<PositionImage>
Player::open_subtitles_for_frame (DCPTime time) const
{
+ auto film = _film.lock();
+ if (!film) {
+ return {};
+ }
+
list<PositionImage> captions;
- int const vfr = _film->video_frame_rate();
+ int const vfr = film->video_frame_rate();
- BOOST_FOREACH (
- PlayerText j,
- _active_texts[TEXT_OPEN_SUBTITLE].get_burnt(DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_open_subtitles)
+ for (
+ auto j:
+ _active_texts[TextType::OPEN_SUBTITLE].get_burnt(DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_open_subtitles)
) {
/* Bitmap subtitles */
- BOOST_FOREACH (BitmapText i, j.bitmap) {
+ for (auto i: j.bitmap) {
if (!i.image) {
continue;
}
/* i.image will already have been scaled to fit _video_container_size */
- dcp::Size scaled_size (i.rectangle.width * _video_container_size.width, i.rectangle.height * _video_container_size.height);
+ dcp::Size scaled_size (i.rectangle.width * _video_container_size.load().width, i.rectangle.height * _video_container_size.load().height);
captions.push_back (
PositionImage (
i.image,
Position<int> (
- lrint (_video_container_size.width * i.rectangle.x),
- lrint (_video_container_size.height * i.rectangle.y)
+ lrint(_video_container_size.load().width * i.rectangle.x),
+ lrint(_video_container_size.load().height * i.rectangle.y)
)
)
);
}
/* String subtitles (rendered to an image) */
- if (!j.string.empty ()) {
- list<PositionImage> s = render_text (j.string, j.fonts, _video_container_size, time, vfr);
+ if (!j.string.empty()) {
+ auto s = render_text(j.string, _video_container_size, time, vfr);
copy (s.begin(), s.end(), back_inserter (captions));
}
}
- if (captions.empty ()) {
- return optional<PositionImage> ();
+ if (captions.empty()) {
+ return {};
+ }
+
+ return merge (captions, _subtitle_alignment);
+}
+
+
+static
+Eyes
+increment_eyes (Eyes e)
+{
+ if (e == Eyes::LEFT) {
+ return Eyes::RIGHT;
}
- return merge (captions);
+ return Eyes::LEFT;
}
+
void
-Player::video (weak_ptr<Piece> wp, ContentVideo video)
+Player::video (weak_ptr<Piece> weak_piece, ContentVideo video)
{
- shared_ptr<Piece> piece = wp.lock ();
+ if (_suspended) {
+ return;
+ }
+
+ auto piece = weak_piece.lock ();
if (!piece) {
return;
}
- FrameRateChange frc (_film, piece->content);
+ if (!piece->content->video->use()) {
+ return;
+ }
+
+ auto film = _film.lock();
+ if (!film) {
+ return;
+ }
+
+ FrameRateChange frc(film, piece->content);
if (frc.skip && (video.frame % 2) == 1) {
return;
}
+ vector<Eyes> eyes_to_emit;
+
+ if (!film->three_d()) {
+ if (video.eyes == Eyes::RIGHT) {
+ /* 2D film, 3D content: discard right */
+ return;
+ } else if (video.eyes == Eyes::LEFT) {
+ /* 2D film, 3D content: emit left as "both" */
+ video.eyes = Eyes::BOTH;
+ eyes_to_emit = { Eyes::BOTH };
+ }
+ } else {
+ if (video.eyes == Eyes::BOTH) {
+ /* 3D film, 2D content; emit "both" for left and right */
+ eyes_to_emit = { Eyes::LEFT, Eyes::RIGHT };
+ }
+ }
+
+ if (eyes_to_emit.empty()) {
+ eyes_to_emit = { video.eyes };
+ }
+
/* Time of the first frame we will emit */
DCPTime const time = content_video_to_dcp (piece, video.frame);
+ LOG_DEBUG_PLAYER("Received video frame %1 at %2", video.frame, to_string(time));
/* Discard if it's before the content's period or the last accurate seek. We can't discard
if it's after the content's period here as in that case we still need to fill any gap between
`now' and the end of the content's period.
*/
- if (time < piece->content->position() || (_last_video_time && time < *_last_video_time)) {
+ if (time < piece->content->position() || (_next_video_time && time < *_next_video_time)) {
+ return;
+ }
+
+ auto ignore_video = std::find_if(
+ piece->ignore_video.begin(),
+ piece->ignore_video.end(),
+ [time](DCPTimePeriod period) { return period.contains(time); }
+ );
+ if (ignore_video != piece->ignore_video.end()) {
return;
}
/* Fill gaps that we discover now that we have some video which needs to be emitted.
This is where we need to fill to.
*/
- DCPTime fill_to = min (time, piece->content->end(_film));
+ DCPTime fill_to = min(time, piece->content->end(film));
- if (_last_video_time) {
- DCPTime fill_from = max (*_last_video_time, piece->content->position());
+ if (_next_video_time) {
+ DCPTime fill_from = max (*_next_video_time, piece->content->position());
/* Fill if we have more than half a frame to do */
if ((fill_to - fill_from) > one_video_frame() / 2) {
- LastVideoMap::const_iterator last = _last_video.find (wp);
- if (_film->three_d()) {
- Eyes fill_to_eyes = video.eyes;
- if (fill_to_eyes == EYES_BOTH) {
- fill_to_eyes = EYES_LEFT;
+ auto last = _last_video.find (weak_piece);
+ if (film->three_d()) {
+ auto fill_to_eyes = eyes_to_emit[0];
+ if (fill_to_eyes == Eyes::BOTH) {
+ fill_to_eyes = Eyes::LEFT;
}
- if (fill_to == piece->content->end(_film)) {
+ if (fill_to == piece->content->end(film)) {
/* Don't fill after the end of the content */
- fill_to_eyes = EYES_LEFT;
+ fill_to_eyes = Eyes::LEFT;
}
- DCPTime j = fill_from;
- Eyes eyes = _last_video_eyes.get_value_or(EYES_LEFT);
- if (eyes == EYES_BOTH) {
- eyes = EYES_LEFT;
+ auto j = fill_from;
+ auto eyes = _next_video_eyes.get_value_or(Eyes::LEFT);
+ if (eyes == Eyes::BOTH) {
+ eyes = Eyes::LEFT;
}
while (j < fill_to || eyes != fill_to_eyes) {
if (last != _last_video.end()) {
- shared_ptr<PlayerVideo> copy = last->second->shallow_copy();
+ LOG_DEBUG_PLAYER("Fill using last video at %1 in 3D mode", to_string(j));
+ auto copy = last->second->shallow_copy();
copy->set_eyes (eyes);
emit_video (copy, j);
} else {
+ LOG_DEBUG_PLAYER("Fill using black at %1 in 3D mode", to_string(j));
emit_video (black_player_video_frame(eyes), j);
}
- if (eyes == EYES_RIGHT) {
+ if (eyes == Eyes::RIGHT) {
j += one_video_frame();
}
eyes = increment_eyes (eyes);
if (last != _last_video.end()) {
emit_video (last->second, j);
} else {
- emit_video (black_player_video_frame(EYES_BOTH), j);
+ emit_video (black_player_video_frame(Eyes::BOTH), j);
}
}
}
}
}
- _last_video[wp].reset (
- new PlayerVideo (
+ auto const content_video = piece->content->video;
+
+ for (auto eyes: eyes_to_emit) {
+ _last_video[weak_piece] = std::make_shared<PlayerVideo>(
video.image,
- piece->content->video->crop (),
- piece->content->video->fade (_film, video.frame),
- piece->content->video->scale().size (
- piece->content->video, _video_container_size, _film->frame_size ()
+ content_video->actual_crop(),
+ content_video->fade(film, video.frame),
+ scale_for_display(
+ content_video->scaled_size(film->frame_size()),
+ _video_container_size,
+ film->frame_size(),
+ content_video->pixel_quanta()
),
_video_container_size,
- video.eyes,
+ eyes,
video.part,
- piece->content->video->colour_conversion(),
+ content_video->colour_conversion(),
+ content_video->range(),
piece->content,
- video.frame
- )
- );
+ video.frame,
+ false
+ );
- DCPTime t = time;
- for (int i = 0; i < frc.repeat; ++i) {
- if (t < piece->content->end(_film)) {
- emit_video (_last_video[wp], t);
+ DCPTime t = time;
+ for (int i = 0; i < frc.repeat; ++i) {
+ if (t < piece->content->end(film)) {
+ emit_video (_last_video[weak_piece], t);
+ }
+ t += one_video_frame ();
}
- t += one_video_frame ();
}
}
+
void
-Player::audio (weak_ptr<Piece> wp, AudioStreamPtr stream, ContentAudio content_audio)
+Player::audio (weak_ptr<Piece> weak_piece, AudioStreamPtr stream, ContentAudio content_audio)
{
+ if (_suspended) {
+ return;
+ }
+
DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
- shared_ptr<Piece> piece = wp.lock ();
+ auto piece = weak_piece.lock ();
if (!piece) {
return;
}
- shared_ptr<AudioContent> content = piece->content->audio;
+ auto film = _film.lock();
+ if (!film) {
+ return;
+ }
+
+ auto content = piece->content->audio;
DCPOMATIC_ASSERT (content);
+ int const rfr = content->resampled_frame_rate(film);
+
/* Compute time in the DCP */
- DCPTime time = resampled_audio_to_dcp (piece, content_audio.frame);
+ auto time = resampled_audio_to_dcp (piece, content_audio.frame);
+
/* And the end of this block in the DCP */
- DCPTime end = time + DCPTime::from_frames(content_audio.audio->frames(), content->resampled_frame_rate(_film));
+ auto end = time + DCPTime::from_frames(content_audio.audio->frames(), rfr);
+ LOG_DEBUG_PLAYER("Received audio frame %1 covering %2 to %3 (%4)", content_audio.frame, to_string(time), to_string(end), piece->content->path(0).filename());
/* Remove anything that comes before the start or after the end of the content */
if (time < piece->content->position()) {
- pair<shared_ptr<AudioBuffers>, DCPTime> cut = discard_audio (content_audio.audio, time, piece->content->position());
+ auto cut = discard_audio (content_audio.audio, time, piece->content->position());
if (!cut.first) {
/* This audio is entirely discarded */
return;
}
content_audio.audio = cut.first;
time = cut.second;
- } else if (time > piece->content->end(_film)) {
+ } else if (time > piece->content->end(film)) {
/* Discard it all */
return;
- } else if (end > piece->content->end(_film)) {
- Frame const remaining_frames = DCPTime(piece->content->end(_film) - time).frames_round(_film->audio_frame_rate());
+ } else if (end > piece->content->end(film)) {
+ Frame const remaining_frames = DCPTime(piece->content->end(film) - time).frames_round(rfr);
if (remaining_frames == 0) {
return;
}
- shared_ptr<AudioBuffers> cut (new AudioBuffers (content_audio.audio->channels(), remaining_frames));
- cut->copy_from (content_audio.audio.get(), remaining_frames, 0, 0);
- content_audio.audio = cut;
+ content_audio.audio = make_shared<AudioBuffers>(content_audio.audio, remaining_frames, 0);
}
DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
- /* Gain */
-
- if (content->gain() != 0) {
- shared_ptr<AudioBuffers> gain (new AudioBuffers (content_audio.audio));
- gain->apply_gain (content->gain ());
- content_audio.audio = gain;
+ /* Gain and fade */
+
+ auto const fade_coeffs = content->fade (stream, content_audio.frame, content_audio.audio->frames(), rfr);
+ if (content->gain() != 0 || !fade_coeffs.empty()) {
+ auto gain_buffers = make_shared<AudioBuffers>(content_audio.audio);
+ if (!fade_coeffs.empty()) {
+ /* Apply both fade and gain */
+ DCPOMATIC_ASSERT (fade_coeffs.size() == static_cast<size_t>(gain_buffers->frames()));
+ auto const channels = gain_buffers->channels();
+ auto const frames = fade_coeffs.size();
+ auto data = gain_buffers->data();
+ auto const gain = db_to_linear (content->gain());
+ for (auto channel = 0; channel < channels; ++channel) {
+ for (auto frame = 0U; frame < frames; ++frame) {
+ data[channel][frame] *= gain * fade_coeffs[frame];
+ }
+ }
+ } else {
+ /* Just apply gain */
+ gain_buffers->apply_gain (content->gain());
+ }
+ content_audio.audio = gain_buffers;
}
/* Remap */
- content_audio.audio = remap (content_audio.audio, _film->audio_channels(), stream->mapping());
+ content_audio.audio = remap(content_audio.audio, film->audio_channels(), stream->mapping());
/* Process */
if (_audio_processor) {
- content_audio.audio = _audio_processor->run (content_audio.audio, _film->audio_channels ());
+ content_audio.audio = _audio_processor->run(content_audio.audio, film->audio_channels());
}
/* Push */
_audio_merger.push (content_audio.audio, time);
DCPOMATIC_ASSERT (_stream_states.find (stream) != _stream_states.end ());
- _stream_states[stream].last_push_end = time + DCPTime::from_frames (content_audio.audio->frames(), _film->audio_frame_rate());
+ _stream_states[stream].last_push_end = time + DCPTime::from_frames(content_audio.audio->frames(), film->audio_frame_rate());
}
+
void
-Player::bitmap_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentBitmapText subtitle)
+Player::bitmap_text_start (weak_ptr<Piece> weak_piece, weak_ptr<const TextContent> weak_content, ContentBitmapText subtitle)
{
- shared_ptr<Piece> piece = wp.lock ();
- shared_ptr<const TextContent> text = wc.lock ();
- if (!piece || !text) {
+ if (_suspended) {
+ return;
+ }
+
+ auto piece = weak_piece.lock ();
+ auto content = weak_content.lock ();
+ if (!piece || !content) {
return;
}
- /* Apply content's subtitle offsets */
- subtitle.sub.rectangle.x += text->x_offset ();
- subtitle.sub.rectangle.y += text->y_offset ();
+ PlayerText ps;
+ for (auto& sub: subtitle.subs)
+ {
+ /* Apply content's subtitle offsets */
+ sub.rectangle.x += content->x_offset ();
+ sub.rectangle.y += content->y_offset ();
+
+ /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
+ sub.rectangle.x -= sub.rectangle.width * ((content->x_scale() - 1) / 2);
+ sub.rectangle.y -= sub.rectangle.height * ((content->y_scale() - 1) / 2);
- /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
- subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * ((text->x_scale() - 1) / 2);
- subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * ((text->y_scale() - 1) / 2);
+ /* Apply content's subtitle scale */
+ sub.rectangle.width *= content->x_scale ();
+ sub.rectangle.height *= content->y_scale ();
- /* Apply content's subtitle scale */
- subtitle.sub.rectangle.width *= text->x_scale ();
- subtitle.sub.rectangle.height *= text->y_scale ();
+ auto image = sub.image;
- PlayerText ps;
- shared_ptr<Image> image = subtitle.sub.image;
- /* We will scale the subtitle up to fit _video_container_size */
- dcp::Size scaled_size (subtitle.sub.rectangle.width * _video_container_size.width, subtitle.sub.rectangle.height * _video_container_size.height);
- ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUV_TO_RGB_REC601, image->pixel_format(), true, _fast), subtitle.sub.rectangle));
- DCPTime from (content_time_to_dcp (piece, subtitle.from()));
+ /* We will scale the subtitle up to fit _video_container_size */
+ int const width = sub.rectangle.width * _video_container_size.load().width;
+ int const height = sub.rectangle.height * _video_container_size.load().height;
+ if (width == 0 || height == 0) {
+ return;
+ }
+
+ dcp::Size scaled_size (width, height);
+ ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUVToRGB::REC601, image->pixel_format(), Image::Alignment::PADDED, _fast), sub.rectangle));
+ }
- _active_texts[text->type()].add_from (wc, ps, from);
+ DCPTime from(content_time_to_dcp(piece, subtitle.from()));
+ _active_texts[content->type()].add_from(weak_content, ps, from);
}
+
void
-Player::plain_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentStringText subtitle)
+Player::plain_text_start (weak_ptr<Piece> weak_piece, weak_ptr<const TextContent> weak_content, ContentStringText subtitle)
{
- shared_ptr<Piece> piece = wp.lock ();
- shared_ptr<const TextContent> text = wc.lock ();
- if (!piece || !text) {
+ if (_suspended) {
+ return;
+ }
+
+ auto piece = weak_piece.lock ();
+ auto content = weak_content.lock ();
+ auto film = _film.lock();
+ if (!piece || !content || !film) {
return;
}
PlayerText ps;
DCPTime const from (content_time_to_dcp (piece, subtitle.from()));
- if (from > piece->content->end(_film)) {
+ if (from > piece->content->end(film)) {
return;
}
- BOOST_FOREACH (dcp::SubtitleString s, subtitle.subs) {
- s.set_h_position (s.h_position() + text->x_offset ());
- s.set_v_position (s.v_position() + text->y_offset ());
- float const xs = text->x_scale();
- float const ys = text->y_scale();
+ for (auto s: subtitle.subs) {
+ s.set_h_position (s.h_position() + content->x_offset());
+ s.set_v_position (s.v_position() + content->y_offset());
+ float const xs = content->x_scale();
+ float const ys = content->y_scale();
float size = s.size();
/* Adjust size to express the common part of the scaling;
}
s.set_in (dcp::Time(from.seconds(), 1000));
- ps.string.push_back (StringText (s, text->outline_width()));
- ps.add_fonts (text->fonts ());
+ ps.string.push_back (s);
}
- _active_texts[text->type()].add_from (wc, ps, from);
+ _active_texts[content->type()].add_from(weak_content, ps, from);
}
+
void
-Player::subtitle_stop (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentTime to)
+Player::subtitle_stop (weak_ptr<Piece> weak_piece, weak_ptr<const TextContent> weak_content, ContentTime to)
{
- shared_ptr<const TextContent> text = wc.lock ();
- if (!text) {
+ if (_suspended) {
return;
}
- if (!_active_texts[text->type()].have(wc)) {
+ auto content = weak_content.lock ();
+ if (!content) {
return;
}
- shared_ptr<Piece> piece = wp.lock ();
- if (!piece) {
+ if (!_active_texts[content->type()].have(weak_content)) {
+ return;
+ }
+
+ auto piece = weak_piece.lock ();
+ auto film = _film.lock();
+ if (!piece || !film) {
return;
}
DCPTime const dcp_to = content_time_to_dcp (piece, to);
- if (dcp_to > piece->content->end(_film)) {
+ if (dcp_to > piece->content->end(film)) {
return;
}
- pair<PlayerText, DCPTime> from = _active_texts[text->type()].add_to (wc, dcp_to);
+ auto from = _active_texts[content->type()].add_to(weak_content, dcp_to);
- bool const always = (text->type() == TEXT_OPEN_SUBTITLE && _always_burn_open_subtitles);
- if (text->use() && !always && !text->burn()) {
- Text (from.first, text->type(), text->dcp_track().get_value_or(DCPTextTrack()), DCPTimePeriod (from.second, dcp_to));
+ bool const always = (content->type() == TextType::OPEN_SUBTITLE && _always_burn_open_subtitles);
+ if (content->use() && !always && !content->burn()) {
+ Text (from.first, content->type(), content->dcp_track().get_value_or(DCPTextTrack()), DCPTimePeriod(from.second, dcp_to));
}
}
+
void
Player::seek (DCPTime time, bool accurate)
{
boost::mutex::scoped_lock lm (_mutex);
+ LOG_DEBUG_PLAYER("Seek to %1 (%2accurate)", to_string(time), accurate ? "" : "in");
if (_suspended) {
/* We can't seek in this state */
return;
}
+ auto film = _film.lock();
+ if (!film) {
+ return;
+ }
+
if (_shuffler) {
_shuffler->clear ();
}
}
_audio_merger.clear ();
- for (int i = 0; i < TEXT_COUNT; ++i) {
- _active_texts[i].clear ();
- }
+ std::for_each(_active_texts.begin(), _active_texts.end(), [](ActiveText& a) { a.clear(); });
- BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
+ for (auto i: _pieces) {
if (time < i->content->position()) {
- /* Before; seek to the start of the content */
- i->decoder->seek (dcp_to_content_time (i, i->content->position()), accurate);
+ /* Before; seek to the start of the content. Even if this request is for an inaccurate seek
+ we must seek this (following) content accurately, otherwise when we come to the end of the current
+ content we may not start right at the beginning of the next, causing a gap (if the next content has
+ been trimmed to a point between keyframes, or something).
+ */
+ i->decoder->seek (dcp_to_content_time (i, i->content->position()), true);
i->done = false;
- } else if (i->content->position() <= time && time < i->content->end(_film)) {
+ } else if (i->content->position() <= time && time < i->content->end(film)) {
/* During; seek to position */
i->decoder->seek (dcp_to_content_time (i, time), accurate);
i->done = false;
}
if (accurate) {
- _last_video_time = time;
- _last_video_eyes = EYES_LEFT;
- _last_audio_time = time;
+ _next_video_time = time;
+ _next_video_eyes = Eyes::LEFT;
+ _next_audio_time = time;
} else {
- _last_video_time = optional<DCPTime>();
- _last_video_eyes = optional<Eyes>();
- _last_audio_time = optional<DCPTime>();
+ _next_video_time = boost::none;
+ _next_video_eyes = boost::none;
+ _next_audio_time = boost::none;
}
_black.set_position (time);
_silent.set_position (time);
_last_video.clear ();
+
+ for (auto& state: _stream_states) {
+ state.second.last_push_end = boost::none;
+ }
}
+
void
Player::emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
{
- /* We need a delay to give a little wiggle room to ensure that relevent subtitles arrive at the
+ auto film = _film.lock();
+ DCPOMATIC_ASSERT(film);
+
+ if (!film->three_d()) {
+ if (pv->eyes() == Eyes::LEFT) {
+ /* Use left-eye images for both eyes... */
+ pv->set_eyes (Eyes::BOTH);
+ } else if (pv->eyes() == Eyes::RIGHT) {
+ /* ...and discard the right */
+ return;
+ }
+ }
+
+ /* We need a delay to give a little wiggle room to ensure that relevant subtitles arrive at the
player before the video that requires them.
*/
_delay.push_back (make_pair (pv, time));
- if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
- _last_video_time = time + one_video_frame();
+ if (pv->eyes() == Eyes::BOTH || pv->eyes() == Eyes::RIGHT) {
+ _next_video_time = time + one_video_frame();
}
- _last_video_eyes = increment_eyes (pv->eyes());
+ _next_video_eyes = increment_eyes (pv->eyes());
if (_delay.size() < 3) {
return;
}
- pair<shared_ptr<PlayerVideo>, DCPTime> to_do = _delay.front();
+ auto to_do = _delay.front();
_delay.pop_front();
do_emit_video (to_do.first, to_do.second);
}
+
void
Player::do_emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
{
- if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
- for (int i = 0; i < TEXT_COUNT; ++i) {
- _active_texts[i].clear_before (time);
- }
+ if (pv->eyes() == Eyes::BOTH || pv->eyes() == Eyes::RIGHT) {
+ std::for_each(_active_texts.begin(), _active_texts.end(), [time](ActiveText& a) { a.clear_before(time); });
}
- optional<PositionImage> subtitles = open_subtitles_for_frame (time);
+ auto subtitles = open_subtitles_for_frame (time);
if (subtitles) {
pv->set_text (subtitles.get ());
}
Video (pv, time);
}
+
void
Player::emit_audio (shared_ptr<AudioBuffers> data, DCPTime time)
{
+ auto film = _film.lock();
+ DCPOMATIC_ASSERT(film);
+
/* Log if the assert below is about to fail */
- if (_last_audio_time && labs(time.get() - _last_audio_time->get()) > 1) {
- _film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_last_audio_time)), LogEntry::TYPE_WARNING);
+ if (_next_audio_time && labs(time.get() - _next_audio_time->get()) > 1) {
+ film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_next_audio_time)), LogEntry::TYPE_WARNING);
}
/* This audio must follow on from the previous, allowing for half a sample (at 48kHz) leeway */
- DCPOMATIC_ASSERT (!_last_audio_time || labs(time.get() - _last_audio_time->get()) < 2);
- Audio (data, time, _film->audio_frame_rate());
- _last_audio_time = time + DCPTime::from_frames (data->frames(), _film->audio_frame_rate());
+ DCPOMATIC_ASSERT (!_next_audio_time || labs(time.get() - _next_audio_time->get()) < 2);
+ Audio(data, time, film->audio_frame_rate());
+ _next_audio_time = time + DCPTime::from_frames(data->frames(), film->audio_frame_rate());
}
+
void
Player::fill_audio (DCPTimePeriod period)
{
+ auto film = _film.lock();
+ DCPOMATIC_ASSERT(film);
+
if (period.from == period.to) {
return;
}
DCPTime t = period.from;
while (t < period.to) {
DCPTime block = min (DCPTime::from_seconds (0.5), period.to - t);
- Frame const samples = block.frames_round(_film->audio_frame_rate());
+ Frame const samples = block.frames_round(film->audio_frame_rate());
if (samples) {
- shared_ptr<AudioBuffers> silence (new AudioBuffers (_film->audio_channels(), samples));
+ auto silence = make_shared<AudioBuffers>(film->audio_channels(), samples);
silence->make_silent ();
emit_audio (silence, t);
}
}
}
+
DCPTime
Player::one_video_frame () const
{
- return DCPTime::from_frames (1, _film->video_frame_rate ());
+ auto film = _film.lock();
+ DCPOMATIC_ASSERT(film);
+
+ return DCPTime::from_frames(1, film->video_frame_rate ());
}
+
pair<shared_ptr<AudioBuffers>, DCPTime>
Player::discard_audio (shared_ptr<const AudioBuffers> audio, DCPTime time, DCPTime discard_to) const
{
- DCPTime const discard_time = discard_to - time;
- Frame const discard_frames = discard_time.frames_round(_film->audio_frame_rate());
- Frame remaining_frames = audio->frames() - discard_frames;
+ auto film = _film.lock();
+ DCPOMATIC_ASSERT(film);
+
+ auto const discard_time = discard_to - time;
+ auto const discard_frames = discard_time.frames_round(film->audio_frame_rate());
+ auto remaining_frames = audio->frames() - discard_frames;
if (remaining_frames <= 0) {
return make_pair(shared_ptr<AudioBuffers>(), DCPTime());
}
- shared_ptr<AudioBuffers> cut (new AudioBuffers (audio->channels(), remaining_frames));
- cut->copy_from (audio.get(), remaining_frames, discard_frames, 0);
+ auto cut = make_shared<AudioBuffers>(audio, remaining_frames, discard_frames);
return make_pair(cut, time + discard_time);
}
+
void
Player::set_dcp_decode_reduction (optional<int> reduction)
{
- Change (CHANGE_TYPE_PENDING, PlayerProperty::DCP_DECODE_REDUCTION, false);
-
- {
- boost::mutex::scoped_lock lm (_mutex);
+ ChangeSignaller<Player, int> cc(this, PlayerProperty::DCP_DECODE_REDUCTION);
- if (reduction == _dcp_decode_reduction) {
- lm.unlock ();
- Change (CHANGE_TYPE_CANCELLED, PlayerProperty::DCP_DECODE_REDUCTION, false);
- return;
- }
-
- _dcp_decode_reduction = reduction;
- setup_pieces_unlocked ();
+ if (reduction == _dcp_decode_reduction.load()) {
+ cc.abort();
+ return;
}
- Change (CHANGE_TYPE_DONE, PlayerProperty::DCP_DECODE_REDUCTION, false);
+ _dcp_decode_reduction = reduction;
+ setup_pieces();
}
+
optional<DCPTime>
-Player::content_time_to_dcp (shared_ptr<Content> content, ContentTime t)
+Player::content_time_to_dcp (shared_ptr<const Content> content, ContentTime t) const
{
boost::mutex::scoped_lock lm (_mutex);
- BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
+ for (auto i: _pieces) {
if (i->content == content) {
return content_time_to_dcp (i, t);
}
}
/* We couldn't find this content; perhaps things are being changed over */
- return optional<DCPTime>();
+ return {};
+}
+
+
+optional<ContentTime>
+Player::dcp_to_content_time (shared_ptr<const Content> content, DCPTime t) const
+{
+ boost::mutex::scoped_lock lm (_mutex);
+
+ for (auto i: _pieces) {
+ if (i->content == content) {
+ return dcp_to_content_time (i, t);
+ }
+ }
+
+ /* We couldn't find this content; perhaps things are being changed over */
+ return {};
+}
+
+
+shared_ptr<const Playlist>
+Player::playlist () const
+{
+ auto film = _film.lock();
+ if (!film) {
+ return {};
+ }
+
+ return _playlist ? _playlist : film->playlist();
}
+
+
+void
+Player::atmos (weak_ptr<Piece> weak_piece, ContentAtmos data)
+{
+ if (_suspended) {
+ return;
+ }
+
+ auto film = _film.lock();
+ DCPOMATIC_ASSERT(film);
+
+ auto piece = weak_piece.lock ();
+ DCPOMATIC_ASSERT (piece);
+
+ auto const vfr = film->video_frame_rate();
+
+ DCPTime const dcp_time = DCPTime::from_frames(data.frame, vfr) - DCPTime(piece->content->trim_start(), FrameRateChange(vfr, vfr));
+ if (dcp_time < piece->content->position() || dcp_time >= (piece->content->end(film))) {
+ return;
+ }
+
+ auto ignore_atmos = std::find_if(
+ piece->ignore_atmos.begin(),
+ piece->ignore_atmos.end(),
+ [dcp_time](DCPTimePeriod period) { return period.contains(dcp_time); }
+ );
+ if (ignore_atmos != piece->ignore_atmos.end()) {
+ return;
+ }
+
+ Atmos (data.data, dcp_time, data.metadata);
+}
+
+
+void
+Player::signal_change(ChangeType type, int property)
+{
+ Change(type, property, false);
+}
+