Merge master.
[dcpomatic.git] / src / lib / player.cc
index 5d4635e5a865b0a7334e5381f50f59f5aa873ddd..85b4cbd4f77a1c016605bee7274545c7a9d520af 100644 (file)
@@ -1,5 +1,3 @@
-/* -*- c-basic-offset: 8; default-tab-width: 8; -*- */
-
 /*
     Copyright (C) 2013 Carl Hetherington <cth@carlh.net>
 
@@ -19,6 +17,7 @@
 
 */
 
+#include <stdint.h>
 #include "player.h"
 #include "film.h"
 #include "ffmpeg_decoder.h"
 #include "playlist.h"
 #include "job.h"
 #include "image.h"
+#include "null_content.h"
+#include "black_decoder.h"
+#include "silence_decoder.h"
 
 using std::list;
 using std::cout;
 using std::min;
+using std::max;
 using std::vector;
 using boost::shared_ptr;
 using boost::weak_ptr;
 using boost::dynamic_pointer_cast;
 
+struct Piece
+{
+       Piece (shared_ptr<Content> c, shared_ptr<Decoder> d)
+               : content (c)
+               , decoder (d)
+       {}
+       
+       shared_ptr<Content> content;
+       shared_ptr<Decoder> decoder;
+};
+
 Player::Player (shared_ptr<const Film> f, shared_ptr<const Playlist> p)
        : _film (f)
        , _playlist (p)
        , _video (true)
        , _audio (true)
        , _subtitles (true)
-       , _have_valid_decoders (false)
+       , _have_valid_pieces (false)
        , _position (0)
-       , _audio_buffers (MAX_AUDIO_CHANNELS, 0)
-       , _last_video (0)
-       , _last_was_black (false)
-       , _last_audio (0)
+       , _audio_buffers (f->dcp_audio_channels(), 0)
+       , _next_audio (0)
 {
        _playlist->Changed.connect (bind (&Player::playlist_changed, this));
        _playlist->ContentChanged.connect (bind (&Player::content_changed, this, _1, _2));
@@ -77,82 +89,101 @@ Player::disable_subtitles ()
 bool
 Player::pass ()
 {
-       if (!_have_valid_decoders) {
-               setup_decoders ();
-               _have_valid_decoders = true;
+       if (!_have_valid_pieces) {
+               setup_pieces ();
+               _have_valid_pieces = true;
        }
 
         /* Here we are just finding the active decoder with the earliest last emission time, then
-           calling pass on it.  If there is no decoder, we skip our position on until there is.
-           Hence this method will cause video and audio to be emitted, and it is up to the
-           process_{video,audio} methods to tidy it up.
+           calling pass on it.
         */
 
-        Time earliest_pos = TIME_MAX;
-        shared_ptr<DecoderRecord> earliest;
-        Time next_wait = TIME_MAX;
-
-        for (list<shared_ptr<DecoderRecord> >::iterator i = _decoders.begin(); i != _decoders.end(); ++i) {
-                Time const ts = (*i)->content->time();
-                Time const te = (*i)->content->time() + (*i)->content->length (_film);
-                if (ts <= _position && te > _position) {
-                        Time const pos = ts + (*i)->last;
-                        if (pos < earliest_pos) {
-                                earliest_pos = pos;
-                                earliest = *i;
-                        }
-                }
+        Time earliest_t = TIME_MAX;
+        shared_ptr<Piece> earliest;
 
-                if (ts > _position) {
-                        next_wait = min (next_wait, ts - _position);
-                }
-        }
+       for (list<shared_ptr<Piece> >::iterator i = _pieces.begin(); i != _pieces.end(); ++i) {
+               cout << "check " << (*i)->content->file()
+                    << " start=" << (*i)->content->start()
+                    << ", next=" << (*i)->decoder->next()
+                    << ", end=" << (*i)->content->end() << "\n";
+               
+               if ((*i)->decoder->done ()) {
+                       continue;
+               }
 
-        if (earliest) {
-                earliest->decoder->pass ();
-                _position = earliest->last;
-        } else if (next_wait < TIME_MAX) {
-                _position += next_wait;
-        } else {
-                return true;
-        }
+               if (!_audio && dynamic_pointer_cast<AudioDecoder> ((*i)->decoder) && !dynamic_pointer_cast<VideoDecoder> ((*i)->decoder)) {
+                       continue;
+               }
+               
+               Time const t = (*i)->content->start() + (*i)->decoder->next();
+               if (t < earliest_t) {
+                       cout << "\t candidate; " << t << " " << (t / TIME_HZ) << ".\n";
+                       earliest_t = t;
+                       earliest = *i;
+               }
+       }
+
+       if (!earliest) {
+               flush ();
+               return true;
+       }
+
+       cout << "PASS:\n";
+       cout << "\tpass " << earliest->content->file() << " ";
+       if (dynamic_pointer_cast<FFmpegContent> (earliest->content)) {
+               cout << " FFmpeg.\n";
+       } else if (dynamic_pointer_cast<ImageMagickContent> (earliest->content)) {
+               cout << " ImageMagickContent.\n";
+       } else if (dynamic_pointer_cast<SndfileContent> (earliest->content)) {
+               cout << " SndfileContent.\n";
+       } else if (dynamic_pointer_cast<BlackDecoder> (earliest->decoder)) {
+               cout << " Black.\n";
+       } else if (dynamic_pointer_cast<SilenceDecoder> (earliest->decoder)) {
+               cout << " Silence.\n";
+       }
+       
+       earliest->decoder->pass ();
+       _position = earliest->content->start() + earliest->decoder->next ();
+       cout << "\tpassed to " << _position << " " << (_position / TIME_HZ) << "\n";
 
         return false;
 }
 
 void
-Player::process_video (shared_ptr<DecoderRecord> dr, shared_ptr<const Image> image, bool same, shared_ptr<Subtitle> sub, Time time)
+Player::process_video (weak_ptr<Content> weak_content, shared_ptr<const Image> image, bool same, Time time)
 {
-        shared_ptr<VideoDecoder> vd = dynamic_pointer_cast<VideoDecoder> (dr->decoder);
-        
-        Time const global_time = dr->content->time() + time;
-        while ((global_time - _last_video) > 1) {
-                /* Fill in with black */
-                emit_black_frame ();
-        }
-
-        Video (image, same, sub, global_time);
-        dr->last = time;
-       _last_video = global_time;
-       _last_was_black = false;
+       shared_ptr<Content> content = weak_content.lock ();
+       if (!content) {
+               return;
+       }
+       
+       time += content->start ();
+       
+        Video (image, same, time);
 }
 
 void
-Player::process_audio (shared_ptr<DecoderRecord> dr, shared_ptr<const AudioBuffers> audio, Time time)
+Player::process_audio (weak_ptr<Content> weak_content, shared_ptr<const AudioBuffers> audio, Time time)
 {
-        /* XXX: mapping */
-
+       shared_ptr<Content> content = weak_content.lock ();
+       if (!content) {
+               return;
+       }
+       
         /* The time of this audio may indicate that some of our buffered audio is not going to
            be added to any more, so it can be emitted.
         */
 
-        if (time > _last_audio) {
+       time += content->start ();
+
+        if (time > _next_audio) {
                 /* We can emit some audio from our buffers */
-                OutputAudioFrame const N = min (_film->time_to_audio_frames (time - _last_audio), static_cast<OutputAudioFrame> (_audio_buffers.frames()));
+                OutputAudioFrame const N = _film->time_to_audio_frames (time - _next_audio);
+               assert (N <= _audio_buffers.frames());
                 shared_ptr<AudioBuffers> emit (new AudioBuffers (_audio_buffers.channels(), N));
                 emit->copy_from (&_audio_buffers, N, 0, 0);
-                Audio (emit, _last_audio);
-                _last_audio += _film->audio_frames_to_time (N);
+                Audio (emit, _next_audio);
+                _next_audio += _film->audio_frames_to_time (N);
 
                 /* And remove it from our buffers */
                 if (_audio_buffers.frames() > N) {
@@ -162,65 +193,99 @@ Player::process_audio (shared_ptr<DecoderRecord> dr, shared_ptr<const AudioBuffe
         }
 
         /* Now accumulate the new audio into our buffers */
+        _audio_buffers.ensure_size (_audio_buffers.frames() + audio->frames());
+        _audio_buffers.accumulate_frames (audio.get(), 0, 0, audio->frames ());
+       _audio_buffers.set_frames (_audio_buffers.frames() + audio->frames());
+}
 
-        if (_audio_buffers.frames() == 0) {
-                /* We have no remaining data.  Emit silence up to the start of this new data */
-                if ((time - _last_audio) > 0) {
-                        emit_silence (time - _last_audio);
-                }
-        }
-
-        _audio_buffers.ensure_size (time - _last_audio + audio->frames());
-        _audio_buffers.accumulate (audio.get(), 0, _film->time_to_audio_frames (time - _last_audio));
-        dr->last = time + _film->audio_frames_to_time (audio->frames ());
+void
+Player::flush ()
+{
+       if (_audio_buffers.frames() > 0) {
+               shared_ptr<AudioBuffers> emit (new AudioBuffers (_audio_buffers.channels(), _audio_buffers.frames()));
+               emit->copy_from (&_audio_buffers, _audio_buffers.frames(), 0, 0);
+               Audio (emit, _next_audio);
+               _next_audio += _film->audio_frames_to_time (_audio_buffers.frames ());
+               _audio_buffers.set_frames (0);
+       }
 }
 
 /** @return true on error */
-bool
+void
 Player::seek (Time t)
 {
-       if (!_have_valid_decoders) {
-               setup_decoders ();
-               _have_valid_decoders = true;
+       if (!_have_valid_pieces) {
+               setup_pieces ();
+               _have_valid_pieces = true;
        }
 
-       if (_decoders.empty ()) {
-               return true;
+       if (_pieces.empty ()) {
+               return;
        }
 
-       /* XXX */
+//     cout << "seek to " << t << " " << (t / TIME_HZ) << "\n";
 
-       /* XXX: don't seek audio because we don't need to... */
+       for (list<shared_ptr<Piece> >::iterator i = _pieces.begin(); i != _pieces.end(); ++i) {
+               Time s = t - (*i)->content->start ();
+               s = max (static_cast<Time> (0), s);
+               s = min ((*i)->content->length(), s);
+//             cout << "seek [" << (*i)->content->file() << "," << (*i)->content->start() << "," << (*i)->content->end() << "] to " << s << "\n";
+               (*i)->decoder->seek (s);
+       }
 
-       return false;
+       /* XXX: don't seek audio because we don't need to... */
 }
 
 
 void
 Player::seek_back ()
 {
-       /* XXX */
+
 }
 
 void
 Player::seek_forward ()
 {
-       /* XXX */
+
+}
+
+void
+Player::add_black_piece (Time s, Time len)
+{
+       shared_ptr<NullContent> nc (new NullContent (_film, s, len));
+       nc->set_ratio (_film->container ());
+       shared_ptr<BlackDecoder> bd (new BlackDecoder (_film, nc));
+       bd->Video.connect (bind (&Player::process_video, this, nc, _1, _2, _3));
+       _pieces.push_back (shared_ptr<Piece> (new Piece (nc, bd)));
+       cout << "\tblack @ " << s << " -- " << (s + len) << "\n";
+}
+
+void
+Player::add_silent_piece (Time s, Time len)
+{
+       shared_ptr<NullContent> nc (new NullContent (_film, s, len));
+       shared_ptr<SilenceDecoder> sd (new SilenceDecoder (_film, nc));
+       sd->Audio.connect (bind (&Player::process_audio, this, nc, _1, _2));
+       _pieces.push_back (shared_ptr<Piece> (new Piece (nc, sd)));
+       cout << "\tsilence @ " << s << " -- " << (s + len) << "\n";
 }
 
 
 void
-Player::setup_decoders ()
+Player::setup_pieces ()
 {
-       list<shared_ptr<DecoderRecord> > old_decoders = _decoders;
+       cout << "----- Player SETUP PIECES.\n";
 
-       _decoders.clear ();
+       list<shared_ptr<Piece> > old_pieces = _pieces;
+
+       _pieces.clear ();
 
        Playlist::ContentList content = _playlist->content ();
+       sort (content.begin(), content.end(), ContentSorter ());
+       
        for (Playlist::ContentList::iterator i = content.begin(); i != content.end(); ++i) {
 
-               shared_ptr<DecoderRecord> dr (new DecoderRecord);
-               dr->content = *i;
+               shared_ptr<Decoder> decoder;
                
                 /* XXX: into content? */
 
@@ -228,10 +293,11 @@ Player::setup_decoders ()
                if (fc) {
                        shared_ptr<FFmpegDecoder> fd (new FFmpegDecoder (_film, fc, _video, _audio, _subtitles));
                        
-                       fd->Video.connect (bind (&Player::process_video, this, dr, _1, _2, _3, _4));
-                       fd->Audio.connect (bind (&Player::process_audio, this, dr, _1, _2));
+                       fd->Video.connect (bind (&Player::process_video, this, *i, _1, _2, _3));
+                       fd->Audio.connect (bind (&Player::process_audio, this, *i, _1, _2));
 
-                       dr->decoder = fd;
+                       decoder = fd;
+                       cout << "\tFFmpeg @ " << fc->start() << " -- " << fc->end() << "\n";
                }
                
                shared_ptr<const ImageMagickContent> ic = dynamic_pointer_cast<const ImageMagickContent> (*i);
@@ -239,8 +305,8 @@ Player::setup_decoders ()
                        shared_ptr<ImageMagickDecoder> id;
                        
                        /* See if we can re-use an old ImageMagickDecoder */
-                       for (list<shared_ptr<DecoderRecord> >::const_iterator i = old_decoders.begin(); i != old_decoders.end(); ++i) {
-                               shared_ptr<ImageMagickDecoder> imd = dynamic_pointer_cast<ImageMagickDecoder> ((*i)->decoder);
+                       for (list<shared_ptr<Piece> >::const_iterator j = old_pieces.begin(); j != old_pieces.end(); ++j) {
+                               shared_ptr<ImageMagickDecoder> imd = dynamic_pointer_cast<ImageMagickDecoder> ((*j)->decoder);
                                if (imd && imd->content() == ic) {
                                        id = imd;
                                }
@@ -248,24 +314,54 @@ Player::setup_decoders ()
 
                        if (!id) {
                                id.reset (new ImageMagickDecoder (_film, ic));
-                               id->Video.connect (bind (&Player::process_video, this, dr, _1, _2, _3, _4));
+                               id->Video.connect (bind (&Player::process_video, this, *i, _1, _2, _3));
                        }
 
-                       dr->decoder = id;
+                       decoder = id;
+                       cout << "\tImageMagick @ " << ic->start() << " -- " << ic->end() << "\n";
                }
 
                shared_ptr<const SndfileContent> sc = dynamic_pointer_cast<const SndfileContent> (*i);
                if (sc) {
                        shared_ptr<AudioDecoder> sd (new SndfileDecoder (_film, sc));
-                       sd->Audio.connect (bind (&Player::process_audio, this, dr, _1, _2));
+                       sd->Audio.connect (bind (&Player::process_audio, this, *i, _1, _2));
+
+                       decoder = sd;
+                       cout << "\tSndfile @ " << sc->start() << " -- " << sc->end() << "\n";
+               }
+
+               _pieces.push_back (shared_ptr<Piece> (new Piece (*i, decoder)));
+       }
 
-                       dr->decoder = sd;
+       /* Fill in visual gaps with black and audio gaps with silence */
+
+       Time video_pos = 0;
+       Time audio_pos = 0;
+       list<shared_ptr<Piece> > pieces_copy = _pieces;
+       for (list<shared_ptr<Piece> >::iterator i = pieces_copy.begin(); i != pieces_copy.end(); ++i) {
+               if (dynamic_pointer_cast<VideoContent> ((*i)->content)) {
+                       Time const diff = (*i)->content->start() - video_pos;
+                       if (diff > 0) {
+                               add_black_piece (video_pos, diff);
+                       }
+                       video_pos = (*i)->content->end();
                }
 
-               _decoders.push_back (dr);
+               shared_ptr<AudioContent> ac = dynamic_pointer_cast<AudioContent> ((*i)->content);
+               if (ac && ac->audio_channels()) {
+                       Time const diff = (*i)->content->start() - audio_pos;
+                       if (diff > 0) {
+                               add_silent_piece (video_pos, diff);
+                       }
+                       audio_pos = (*i)->content->end();
+               }
        }
 
-       _position = 0;
+       if (video_pos < audio_pos) {
+               add_black_piece (video_pos, audio_pos - video_pos);
+       } else if (audio_pos < video_pos) {
+               add_silent_piece (audio_pos, video_pos - audio_pos);
+       }
 }
 
 void
@@ -276,36 +372,13 @@ Player::content_changed (weak_ptr<Content> w, int p)
                return;
        }
 
-       if (p == VideoContentProperty::VIDEO_LENGTH) {
-               _have_valid_decoders = false;
+       if (p == ContentProperty::START || p == ContentProperty::LENGTH) {
+               _have_valid_pieces = false;
        }
 }
 
 void
 Player::playlist_changed ()
 {
-       _have_valid_decoders = false;
-}
-
-void
-Player::emit_black_frame ()
-{
-       shared_ptr<SimpleImage> image (new SimpleImage (AV_PIX_FMT_RGB24, libdcp::Size (128, 128), true));
-       Video (image, _last_was_black, shared_ptr<Subtitle> (), _last_video);
-       _last_video += _film->video_frames_to_time (1);
-}
-
-void
-Player::emit_silence (Time t)
-{
-       OutputAudioFrame frames = _film->time_to_audio_frames (t);
-       while (frames) {
-               /* Do this in half-second chunks so we don't overwhelm anybody */
-               OutputAudioFrame this_time = min (_film->dcp_audio_frame_rate() / 2, frames);
-               shared_ptr<AudioBuffers> silence (new AudioBuffers (MAX_AUDIO_CHANNELS, this_time));
-               silence->make_silent ();
-               Audio (silence, _last_audio);
-               _last_audio += _film->audio_frames_to_time (this_time);
-               frames -= this_time;
-       }
+       _have_valid_pieces = false;
 }