#include "atmos_decoder.h"
-#include "player.h"
-#include "film.h"
#include "audio_buffers.h"
+#include "audio_content.h"
+#include "audio_decoder.h"
+#include "audio_processor.h"
+#include "compose.hpp"
+#include "config.h"
#include "content_audio.h"
+#include "content_video.h"
#include "dcp_content.h"
+#include "dcp_decoder.h"
#include "dcpomatic_log.h"
-#include "job.h"
+#include "decoder.h"
+#include "decoder_factory.h"
+#include "ffmpeg_content.h"
+#include "film.h"
+#include "frame_rate_change.h"
#include "image.h"
-#include "raw_image_proxy.h"
-#include "ratio.h"
+#include "image_decoder.h"
+#include "job.h"
#include "log.h"
-#include "render_text.h"
-#include "config.h"
-#include "content_video.h"
+#include "maths_util.h"
+#include "piece.h"
+#include "player.h"
#include "player_video.h"
-#include "frame_rate_change.h"
-#include "audio_processor.h"
#include "playlist.h"
+#include "ratio.h"
+#include "raw_image_proxy.h"
#include "referenced_reel_asset.h"
-#include "decoder_factory.h"
-#include "decoder.h"
-#include "video_decoder.h"
-#include "audio_decoder.h"
+#include "render_text.h"
+#include "shuffler.h"
#include "text_content.h"
#include "text_decoder.h"
-#include "ffmpeg_content.h"
-#include "audio_content.h"
-#include "dcp_decoder.h"
-#include "image_decoder.h"
-#include "compose.hpp"
-#include "shuffler.h"
#include "timer.h"
+#include "video_decoder.h"
#include <dcp/reel.h>
+#include <dcp/reel_closed_caption_asset.h>
+#include <dcp/reel_picture_asset.h>
#include <dcp/reel_sound_asset.h>
#include <dcp/reel_subtitle_asset.h>
-#include <dcp/reel_picture_asset.h>
-#include <dcp/reel_closed_caption_asset.h>
-#include <stdint.h>
#include <algorithm>
#include <iostream>
+#include <stdint.h>
#include "i18n.h"
using std::list;
using std::make_pair;
using std::make_shared;
+using std::make_shared;
using std::max;
using std::min;
using std::min;
using std::shared_ptr;
using std::vector;
using std::weak_ptr;
-using std::make_shared;
using boost::optional;
using boost::scoped_ptr;
#if BOOST_VERSION >= 106100
Player::Player (shared_ptr<const Film> film, Image::Alignment subtitle_alignment)
: _film (film)
, _suspended (0)
+ , _ignore_video(false)
+ , _ignore_audio(false)
+ , _ignore_text(false)
+ , _always_burn_open_subtitles(false)
+ , _fast(false)
, _tolerant (film->tolerant())
+ , _play_referenced(false)
, _audio_merger (_film->audio_frame_rate())
, _subtitle_alignment (subtitle_alignment)
{
: _film (film)
, _playlist (playlist_)
, _suspended (0)
+ , _ignore_video(false)
+ , _ignore_audio(false)
+ , _ignore_text(false)
+ , _always_burn_open_subtitles(false)
+ , _fast(false)
, _tolerant (film->tolerant())
+ , _play_referenced(false)
, _audio_merger (_film->audio_frame_rate())
{
construct ();
bool
have_video (shared_ptr<const Content> content)
{
- return static_cast<bool>(content->video) && content->video->use();
+ return static_cast<bool>(content->video) && content->video->use() && content->can_be_played();
}
bool
have_audio (shared_ptr<const Content> content)
{
- return static_cast<bool>(content->audio);
+ return static_cast<bool>(content->audio) && content->can_be_played();
}
auto old_pieces = _pieces;
_pieces.clear ();
- _shuffler.reset (new Shuffler());
- _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
+ auto playlist_content = playlist()->content();
+ bool const have_threed = std::any_of(
+ playlist_content.begin(),
+ playlist_content.end(),
+ [](shared_ptr<const Content> c) {
+ return c->video && (c->video->frame_type() == VideoFrameType::THREE_D_LEFT || c->video->frame_type() == VideoFrameType::THREE_D_RIGHT);
+ });
+
+
+ if (have_threed) {
+ _shuffler.reset(new Shuffler());
+ _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
+ }
for (auto i: playlist()->content()) {
_pieces.push_back (piece);
if (decoder->video) {
- if (i->video->frame_type() == VideoFrameType::THREE_D_LEFT || i->video->frame_type() == VideoFrameType::THREE_D_RIGHT) {
+ if (have_threed) {
/* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
decoder->video->Data.connect (bind(&Shuffler::video, _shuffler.get(), weak_ptr<Piece>(piece), _1));
} else {
}
}
+ auto ignore_overlap = [](shared_ptr<VideoContent> v) {
+ return v && v->use() && v->frame_type() != VideoFrameType::THREE_D_LEFT && v->frame_type() != VideoFrameType::THREE_D_RIGHT;
+ };
+
for (auto i = _pieces.begin(); i != _pieces.end(); ++i) {
- if (auto video = (*i)->content->video) {
- if (video->use() && video->frame_type() != VideoFrameType::THREE_D_LEFT && video->frame_type() != VideoFrameType::THREE_D_RIGHT) {
- /* Look for content later in the content list with in-use video that overlaps this */
- auto period = DCPTimePeriod((*i)->content->position(), (*i)->content->end(_film));
- auto j = i;
- ++j;
- for (; j != _pieces.end(); ++j) {
- if ((*j)->content->video && (*j)->content->video->use()) {
- (*i)->ignore_video = DCPTimePeriod((*j)->content->position(), (*j)->content->end(_film)).overlap(period);
- }
+ if (ignore_overlap((*i)->content->video)) {
+ /* Look for content later in the content list with in-use video that overlaps this */
+ auto const period = DCPTimePeriod((*i)->content->position(), (*i)->content->end(_film));
+ for (auto j = std::next(i); j != _pieces.end(); ++j) {
+ if ((*j)->content->video && ignore_overlap((*j)->content->video)) {
+ (*i)->ignore_video = DCPTimePeriod((*j)->content->position(), (*j)->content->end(_film)).overlap(period);
}
}
}
_black = Empty (_film, playlist(), bind(&have_video, _1), _playback_length);
_silent = Empty (_film, playlist(), bind(&have_audio, _1), _playback_length);
- _last_video_time = boost::optional<dcpomatic::DCPTime>();
- _last_video_eyes = Eyes::BOTH;
- _last_audio_time = boost::optional<dcpomatic::DCPTime>();
+ _next_video_time = boost::none;
+ _next_video_eyes = Eyes::BOTH;
+ _next_audio_time = boost::none;
}
{
Change (ChangeType::PENDING, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
- {
- boost::mutex::scoped_lock lm (_mutex);
-
- if (s == _video_container_size) {
- lm.unlock ();
- Change (ChangeType::CANCELLED, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
- return;
- }
+ if (s == _video_container_size) {
+ Change(ChangeType::CANCELLED, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
+ return;
+ }
- _video_container_size = s;
+ _video_container_size = s;
+ {
+ boost::mutex::scoped_lock lm (_mutex);
_black_image = make_shared<Image>(AV_PIX_FMT_RGB24, _video_container_size, Image::Alignment::PADDED);
_black_image->make_black ();
}
}
-vector<FontData>
+vector<shared_ptr<Font>>
Player::get_subtitle_fonts ()
{
boost::mutex::scoped_lock lm (_mutex);
- vector<FontData> fonts;
- for (auto i: _pieces) {
- /* XXX: things may go wrong if there are duplicate font IDs
- with different font files.
- */
- auto f = i->decoder->fonts ();
- copy (f.begin(), f.end(), back_inserter(fonts));
+ vector<shared_ptr<Font>> fonts;
+ for (auto piece: _pieces) {
+ for (auto text: piece->content->text) {
+ auto text_fonts = text->fonts();
+ copy (text_fonts.begin(), text_fonts.end(), back_inserter(fonts));
+ }
}
return fonts;
void
Player::set_ignore_video ()
{
- boost::mutex::scoped_lock lm (_mutex);
_ignore_video = true;
- setup_pieces_unlocked ();
+ setup_pieces();
}
void
Player::set_ignore_audio ()
{
- boost::mutex::scoped_lock lm (_mutex);
_ignore_audio = true;
- setup_pieces_unlocked ();
+ setup_pieces();
}
void
Player::set_ignore_text ()
{
- boost::mutex::scoped_lock lm (_mutex);
_ignore_text = true;
- setup_pieces_unlocked ();
+ setup_pieces();
}
void
Player::set_always_burn_open_subtitles ()
{
- boost::mutex::scoped_lock lm (_mutex);
_always_burn_open_subtitles = true;
}
void
Player::set_fast ()
{
- boost::mutex::scoped_lock lm (_mutex);
_fast = true;
- setup_pieces_unlocked ();
+ setup_pieces();
}
void
Player::set_play_referenced ()
{
- boost::mutex::scoped_lock lm (_mutex);
_play_referenced = true;
- setup_pieces_unlocked ();
+ setup_pieces();
}
Frame const reel_trim_start = min(reel_duration, max(int64_t(0), trim_start - offset_from_start));
Frame const reel_trim_end = min(reel_duration, max(int64_t(0), reel_duration - (offset_from_end - trim_end)));
- auto const from = max(DCPTime(), content->position() + DCPTime::from_frames(offset_from_start, frame_rate) - DCPTime::from_frames(trim_start, frame_rate));
+ auto const from = content->position() + std::max(DCPTime(), DCPTime::from_frames(offset_from_start - trim_start, frame_rate));
if (dcp->reference_video()) {
maybe_add_asset (reel_assets, reel->main_picture(), reel_trim_start, reel_trim_end, from, frame_rate);
}
earliest_content->done = earliest_content->decoder->pass ();
auto dcp = dynamic_pointer_cast<DCPContent>(earliest_content->content);
if (dcp && !_play_referenced && dcp->reference_audio()) {
- /* We are skipping some referenced DCP audio content, so we need to update _last_audio_time
+ /* We are skipping some referenced DCP audio content, so we need to update _next_audio_time
to `hide' the fact that no audio was emitted during the referenced DCP (though
we need to behave as though it was).
*/
- _last_audio_time = dcp->end (_film);
+ _next_audio_time = dcp->end (_film);
}
break;
}
{
LOG_DEBUG_PLAYER ("Emit silence for gap at %1", to_string(_silent.position()));
DCPTimePeriod period (_silent.period_at_position());
- if (_last_audio_time) {
+ if (_next_audio_time) {
/* Sometimes the thing that happened last finishes fractionally before
or after this silence. Bodge the start time of the silence to fix it.
I think this is nothing to worry about since we will just add or
remove a little silence at the end of some content.
*/
- int64_t const error = labs(period.from.get() - _last_audio_time->get());
+ int64_t const error = labs(period.from.get() - _next_audio_time->get());
/* Let's not worry about less than a frame at 24fps */
int64_t const too_much_error = DCPTime::from_frames(1, 24).get();
if (error >= too_much_error) {
_film->log()->log(String::compose("Silence starting before or after last audio by %1", error), LogEntry::TYPE_ERROR);
}
DCPOMATIC_ASSERT (error < too_much_error);
- period.from = *_last_audio_time;
+ period.from = *_next_audio_time;
}
if (period.duration() > one_video_frame()) {
period.to = period.from + one_video_frame();
);
if (latest_last_push_end != _stream_states.end()) {
- LOG_DEBUG_PLAYER("Leading stream is in %1 at %2", latest_last_push_end->second.piece->content->path(0), to_string(latest_last_push_end->second.last_push_end));
+ LOG_DEBUG_PLAYER("Leading audio stream is in %1 at %2", latest_last_push_end->second.piece->content->path(0), to_string(latest_last_push_end->second.last_push_end));
}
/* Now make a list of those streams that are less than ignore_streams_behind behind the leader */
LOG_DEBUG_PLAYER("Emitting audio up to %1", to_string(pull_to));
auto audio = _audio_merger.pull (pull_to);
for (auto i = audio.begin(); i != audio.end(); ++i) {
- if (_last_audio_time && i->second < *_last_audio_time) {
+ if (_next_audio_time && i->second < *_next_audio_time) {
/* This new data comes before the last we emitted (or the last seek); discard it */
- auto cut = discard_audio (i->first, i->second, *_last_audio_time);
+ auto cut = discard_audio (i->first, i->second, *_next_audio_time);
if (!cut.first) {
continue;
}
*i = cut;
- } else if (_last_audio_time && i->second > *_last_audio_time) {
+ } else if (_next_audio_time && i->second > *_next_audio_time) {
/* There's a gap between this data and the last we emitted; fill with silence */
- fill_audio (DCPTimePeriod (*_last_audio_time, i->second));
+ fill_audio (DCPTimePeriod (*_next_audio_time, i->second));
}
emit_audio (i->first, i->second);
}
if (done) {
- _shuffler->flush ();
+ if (_shuffler) {
+ _shuffler->flush ();
+ }
for (auto const& i: _delay) {
do_emit_video(i.first, i.second);
}
+
+ /* Perhaps we should have Empty entries for both eyes in the 3D case (somehow).
+ * However, if we have L and R video files, and one is shorter than the other,
+ * the fill code in ::video mostly takes care of filling in the gaps.
+ * However, since it fills at the point when it knows there is more video coming
+ * at time t (so it should fill any gap up to t) it can't do anything right at the
+ * end. This is particularly bad news if the last frame emitted is a LEFT
+ * eye, as the MXF writer will complain about the 3D sequence being wrong.
+ * Here's a hack to workaround that particular case.
+ */
+ if (_next_video_eyes && _next_video_time && *_next_video_eyes == Eyes::RIGHT) {
+ do_emit_video (black_player_video_frame(Eyes::RIGHT), *_next_video_time);
+ }
}
return done;
}
/* i.image will already have been scaled to fit _video_container_size */
- dcp::Size scaled_size (i.rectangle.width * _video_container_size.width, i.rectangle.height * _video_container_size.height);
+ dcp::Size scaled_size (i.rectangle.width * _video_container_size.load().width, i.rectangle.height * _video_container_size.load().height);
captions.push_back (
PositionImage (
i.image,
Position<int> (
- lrint(_video_container_size.width * i.rectangle.x),
- lrint(_video_container_size.height * i.rectangle.y)
+ lrint(_video_container_size.load().width * i.rectangle.x),
+ lrint(_video_container_size.load().height * i.rectangle.y)
)
)
);
/* String subtitles (rendered to an image) */
if (!j.string.empty()) {
- auto s = render_text (j.string, j.fonts, _video_container_size, time, vfr);
+ auto s = render_text(j.string, _video_container_size, time, vfr);
copy (s.begin(), s.end(), back_inserter (captions));
}
}
void
-Player::video (weak_ptr<Piece> wp, ContentVideo video)
+Player::video (weak_ptr<Piece> weak_piece, ContentVideo video)
{
if (_suspended) {
return;
}
- auto piece = wp.lock ();
+ auto piece = weak_piece.lock ();
if (!piece) {
return;
}
if it's after the content's period here as in that case we still need to fill any gap between
`now' and the end of the content's period.
*/
- if (time < piece->content->position() || (_last_video_time && time < *_last_video_time)) {
+ if (time < piece->content->position() || (_next_video_time && time < *_next_video_time)) {
return;
}
*/
DCPTime fill_to = min (time, piece->content->end(_film));
- if (_last_video_time) {
- DCPTime fill_from = max (*_last_video_time, piece->content->position());
+ if (_next_video_time) {
+ DCPTime fill_from = max (*_next_video_time, piece->content->position());
/* Fill if we have more than half a frame to do */
if ((fill_to - fill_from) > one_video_frame() / 2) {
- auto last = _last_video.find (wp);
+ auto last = _last_video.find (weak_piece);
if (_film->three_d()) {
auto fill_to_eyes = video.eyes;
if (fill_to_eyes == Eyes::BOTH) {
fill_to_eyes = Eyes::LEFT;
}
auto j = fill_from;
- auto eyes = _last_video_eyes.get_value_or(Eyes::LEFT);
+ auto eyes = _next_video_eyes.get_value_or(Eyes::LEFT);
if (eyes == Eyes::BOTH) {
eyes = Eyes::LEFT;
}
auto const content_video = piece->content->video;
- _last_video[wp] = std::make_shared<PlayerVideo>(
+ _last_video[weak_piece] = std::make_shared<PlayerVideo>(
video.image,
content_video->actual_crop(),
content_video->fade (_film, video.frame),
DCPTime t = time;
for (int i = 0; i < frc.repeat; ++i) {
if (t < piece->content->end(_film)) {
- emit_video (_last_video[wp], t);
+ emit_video (_last_video[weak_piece], t);
}
t += one_video_frame ();
}
void
-Player::audio (weak_ptr<Piece> wp, AudioStreamPtr stream, ContentAudio content_audio)
+Player::audio (weak_ptr<Piece> weak_piece, AudioStreamPtr stream, ContentAudio content_audio)
{
if (_suspended) {
return;
DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
- auto piece = wp.lock ();
+ auto piece = weak_piece.lock ();
if (!piece) {
return;
}
DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
- /* Gain */
-
- if (content->gain() != 0) {
- auto gain = make_shared<AudioBuffers>(content_audio.audio);
- gain->apply_gain (content->gain());
- content_audio.audio = gain;
+ /* Gain and fade */
+
+ auto const fade_coeffs = content->fade (stream, content_audio.frame, content_audio.audio->frames(), rfr);
+ if (content->gain() != 0 || !fade_coeffs.empty()) {
+ auto gain_buffers = make_shared<AudioBuffers>(content_audio.audio);
+ if (!fade_coeffs.empty()) {
+ /* Apply both fade and gain */
+ DCPOMATIC_ASSERT (fade_coeffs.size() == static_cast<size_t>(gain_buffers->frames()));
+ auto const channels = gain_buffers->channels();
+ auto const frames = fade_coeffs.size();
+ auto data = gain_buffers->data();
+ auto const gain = db_to_linear (content->gain());
+ for (auto channel = 0; channel < channels; ++channel) {
+ for (auto frame = 0U; frame < frames; ++frame) {
+ data[channel][frame] *= gain * fade_coeffs[frame];
+ }
+ }
+ } else {
+ /* Just apply gain */
+ gain_buffers->apply_gain (content->gain());
+ }
+ content_audio.audio = gain_buffers;
}
/* Remap */
void
-Player::bitmap_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentBitmapText subtitle)
+Player::bitmap_text_start (weak_ptr<Piece> weak_piece, weak_ptr<const TextContent> weak_content, ContentBitmapText subtitle)
{
if (_suspended) {
return;
}
- auto piece = wp.lock ();
- auto text = wc.lock ();
- if (!piece || !text) {
+ auto piece = weak_piece.lock ();
+ auto content = weak_content.lock ();
+ if (!piece || !content) {
return;
}
- /* Apply content's subtitle offsets */
- subtitle.sub.rectangle.x += text->x_offset ();
- subtitle.sub.rectangle.y += text->y_offset ();
+ PlayerText ps;
+ for (auto& sub: subtitle.subs)
+ {
+ /* Apply content's subtitle offsets */
+ sub.rectangle.x += content->x_offset ();
+ sub.rectangle.y += content->y_offset ();
- /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
- subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * ((text->x_scale() - 1) / 2);
- subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * ((text->y_scale() - 1) / 2);
+ /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
+ sub.rectangle.x -= sub.rectangle.width * ((content->x_scale() - 1) / 2);
+ sub.rectangle.y -= sub.rectangle.height * ((content->y_scale() - 1) / 2);
- /* Apply content's subtitle scale */
- subtitle.sub.rectangle.width *= text->x_scale ();
- subtitle.sub.rectangle.height *= text->y_scale ();
+ /* Apply content's subtitle scale */
+ sub.rectangle.width *= content->x_scale ();
+ sub.rectangle.height *= content->y_scale ();
- PlayerText ps;
- auto image = subtitle.sub.image;
+ auto image = sub.image;
- /* We will scale the subtitle up to fit _video_container_size */
- int const width = subtitle.sub.rectangle.width * _video_container_size.width;
- int const height = subtitle.sub.rectangle.height * _video_container_size.height;
- if (width == 0 || height == 0) {
- return;
- }
+ /* We will scale the subtitle up to fit _video_container_size */
+ int const width = sub.rectangle.width * _video_container_size.load().width;
+ int const height = sub.rectangle.height * _video_container_size.load().height;
+ if (width == 0 || height == 0) {
+ return;
+ }
- dcp::Size scaled_size (width, height);
- ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUVToRGB::REC601, image->pixel_format(), Image::Alignment::PADDED, _fast), subtitle.sub.rectangle));
- DCPTime from (content_time_to_dcp (piece, subtitle.from()));
+ dcp::Size scaled_size (width, height);
+ ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUVToRGB::REC601, image->pixel_format(), Image::Alignment::PADDED, _fast), sub.rectangle));
+ }
- _active_texts[static_cast<int>(text->type())].add_from (wc, ps, from);
+ DCPTime from(content_time_to_dcp(piece, subtitle.from()));
+ _active_texts[static_cast<int>(content->type())].add_from(weak_content, ps, from);
}
void
-Player::plain_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentStringText subtitle)
+Player::plain_text_start (weak_ptr<Piece> weak_piece, weak_ptr<const TextContent> weak_content, ContentStringText subtitle)
{
if (_suspended) {
return;
}
- auto piece = wp.lock ();
- auto text = wc.lock ();
- if (!piece || !text) {
+ auto piece = weak_piece.lock ();
+ auto content = weak_content.lock ();
+ if (!piece || !content) {
return;
}
}
for (auto s: subtitle.subs) {
- s.set_h_position (s.h_position() + text->x_offset ());
- s.set_v_position (s.v_position() + text->y_offset ());
- float const xs = text->x_scale();
- float const ys = text->y_scale();
+ s.set_h_position (s.h_position() + content->x_offset());
+ s.set_v_position (s.v_position() + content->y_offset());
+ float const xs = content->x_scale();
+ float const ys = content->y_scale();
float size = s.size();
/* Adjust size to express the common part of the scaling;
}
s.set_in (dcp::Time(from.seconds(), 1000));
- ps.string.push_back (StringText (s, text->outline_width()));
- ps.add_fonts (text->fonts ());
+ ps.string.push_back (s);
}
- _active_texts[static_cast<int>(text->type())].add_from (wc, ps, from);
+ _active_texts[static_cast<int>(content->type())].add_from(weak_content, ps, from);
}
void
-Player::subtitle_stop (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentTime to)
+Player::subtitle_stop (weak_ptr<Piece> weak_piece, weak_ptr<const TextContent> weak_content, ContentTime to)
{
if (_suspended) {
return;
}
- auto text = wc.lock ();
- if (!text) {
+ auto content = weak_content.lock ();
+ if (!content) {
return;
}
- if (!_active_texts[static_cast<int>(text->type())].have(wc)) {
+ if (!_active_texts[static_cast<int>(content->type())].have(weak_content)) {
return;
}
- shared_ptr<Piece> piece = wp.lock ();
+ auto piece = weak_piece.lock ();
if (!piece) {
return;
}
return;
}
- auto from = _active_texts[static_cast<int>(text->type())].add_to (wc, dcp_to);
+ auto from = _active_texts[static_cast<int>(content->type())].add_to(weak_content, dcp_to);
- bool const always = (text->type() == TextType::OPEN_SUBTITLE && _always_burn_open_subtitles);
- if (text->use() && !always && !text->burn()) {
- Text (from.first, text->type(), text->dcp_track().get_value_or(DCPTextTrack()), DCPTimePeriod (from.second, dcp_to));
+ bool const always = (content->type() == TextType::OPEN_SUBTITLE && _always_burn_open_subtitles);
+ if (content->use() && !always && !content->burn()) {
+ Text (from.first, content->type(), content->dcp_track().get_value_or(DCPTextTrack()), DCPTimePeriod(from.second, dcp_to));
}
}
}
if (accurate) {
- _last_video_time = time;
- _last_video_eyes = Eyes::LEFT;
- _last_audio_time = time;
+ _next_video_time = time;
+ _next_video_eyes = Eyes::LEFT;
+ _next_audio_time = time;
} else {
- _last_video_time = optional<DCPTime>();
- _last_video_eyes = optional<Eyes>();
- _last_audio_time = optional<DCPTime>();
+ _next_video_time = boost::none;
+ _next_video_eyes = boost::none;
+ _next_audio_time = boost::none;
}
_black.set_position (time);
}
}
- /* We need a delay to give a little wiggle room to ensure that relevent subtitles arrive at the
+ /* We need a delay to give a little wiggle room to ensure that relevant subtitles arrive at the
player before the video that requires them.
*/
_delay.push_back (make_pair (pv, time));
if (pv->eyes() == Eyes::BOTH || pv->eyes() == Eyes::RIGHT) {
- _last_video_time = time + one_video_frame();
+ _next_video_time = time + one_video_frame();
}
- _last_video_eyes = increment_eyes (pv->eyes());
+ _next_video_eyes = increment_eyes (pv->eyes());
if (_delay.size() < 3) {
return;
Player::emit_audio (shared_ptr<AudioBuffers> data, DCPTime time)
{
/* Log if the assert below is about to fail */
- if (_last_audio_time && labs(time.get() - _last_audio_time->get()) > 1) {
- _film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_last_audio_time)), LogEntry::TYPE_WARNING);
+ if (_next_audio_time && labs(time.get() - _next_audio_time->get()) > 1) {
+ _film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_next_audio_time)), LogEntry::TYPE_WARNING);
}
/* This audio must follow on from the previous, allowing for half a sample (at 48kHz) leeway */
- DCPOMATIC_ASSERT (!_last_audio_time || labs(time.get() - _last_audio_time->get()) < 2);
+ DCPOMATIC_ASSERT (!_next_audio_time || labs(time.get() - _next_audio_time->get()) < 2);
Audio (data, time, _film->audio_frame_rate());
- _last_audio_time = time + DCPTime::from_frames (data->frames(), _film->audio_frame_rate());
+ _next_audio_time = time + DCPTime::from_frames (data->frames(), _film->audio_frame_rate());
}
{
Change (ChangeType::PENDING, PlayerProperty::DCP_DECODE_REDUCTION, false);
- {
- boost::mutex::scoped_lock lm (_mutex);
-
- if (reduction == _dcp_decode_reduction) {
- lm.unlock ();
- Change (ChangeType::CANCELLED, PlayerProperty::DCP_DECODE_REDUCTION, false);
- return;
- }
-
- _dcp_decode_reduction = reduction;
- setup_pieces_unlocked ();
+ if (reduction == _dcp_decode_reduction.load()) {
+ Change(ChangeType::CANCELLED, PlayerProperty::DCP_DECODE_REDUCTION, false);
+ return;
}
+ _dcp_decode_reduction = reduction;
+ setup_pieces();
+
Change (ChangeType::DONE, PlayerProperty::DCP_DECODE_REDUCTION, false);
}
optional<DCPTime>
-Player::content_time_to_dcp (shared_ptr<Content> content, ContentTime t)
+Player::content_time_to_dcp (shared_ptr<const Content> content, ContentTime t)
{
boost::mutex::scoped_lock lm (_mutex);
}
+optional<ContentTime>
+Player::dcp_to_content_time (shared_ptr<const Content> content, DCPTime t)
+{
+ boost::mutex::scoped_lock lm (_mutex);
+
+ for (auto i: _pieces) {
+ if (i->content == content) {
+ return dcp_to_content_time (i, t);
+ }
+ }
+
+ /* We couldn't find this content; perhaps things are being changed over */
+ return {};
+}
+
+
shared_ptr<const Playlist>
Player::playlist () const
{
void
-Player::atmos (weak_ptr<Piece>, ContentAtmos data)
+Player::atmos (weak_ptr<Piece> weak_piece, ContentAtmos data)
{
if (_suspended) {
return;
}
- Atmos (data.data, DCPTime::from_frames(data.frame, _film->video_frame_rate()), data.metadata);
+ auto piece = weak_piece.lock ();
+ DCPOMATIC_ASSERT (piece);
+
+ auto const vfr = _film->video_frame_rate();
+
+ DCPTime const dcp_time = DCPTime::from_frames(data.frame, vfr) - DCPTime(piece->content->trim_start(), FrameRateChange(vfr, vfr));
+ if (dcp_time < piece->content->position() || dcp_time >= (piece->content->end(_film))) {
+ return;
+ }
+
+ Atmos (data.data, dcp_time, data.metadata);
}