Player::Player (shared_ptr<const Film> film, Image::Alignment subtitle_alignment)
: _film (film)
, _suspended (0)
+ , _ignore_video(false)
+ , _ignore_audio(false)
+ , _ignore_text(false)
+ , _always_burn_open_subtitles(false)
+ , _fast(false)
, _tolerant (film->tolerant())
+ , _play_referenced(false)
, _audio_merger (_film->audio_frame_rate())
, _subtitle_alignment (subtitle_alignment)
{
: _film (film)
, _playlist (playlist_)
, _suspended (0)
+ , _ignore_video(false)
+ , _ignore_audio(false)
+ , _ignore_text(false)
+ , _always_burn_open_subtitles(false)
+ , _fast(false)
, _tolerant (film->tolerant())
+ , _play_referenced(false)
, _audio_merger (_film->audio_frame_rate())
{
construct ();
{
Change (ChangeType::PENDING, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
- {
- boost::mutex::scoped_lock lm (_mutex);
-
- if (s == _video_container_size) {
- lm.unlock ();
- Change (ChangeType::CANCELLED, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
- return;
- }
+ if (s == _video_container_size) {
+ Change(ChangeType::CANCELLED, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
+ return;
+ }
- _video_container_size = s;
+ _video_container_size = s;
+ {
+ boost::mutex::scoped_lock lm (_mutex);
_black_image = make_shared<Image>(AV_PIX_FMT_RGB24, _video_container_size, Image::Alignment::PADDED);
_black_image->make_black ();
}
void
Player::set_ignore_video ()
{
- boost::mutex::scoped_lock lm (_mutex);
_ignore_video = true;
- setup_pieces_unlocked ();
+ setup_pieces();
}
void
Player::set_ignore_audio ()
{
- boost::mutex::scoped_lock lm (_mutex);
_ignore_audio = true;
- setup_pieces_unlocked ();
+ setup_pieces();
}
void
Player::set_ignore_text ()
{
- boost::mutex::scoped_lock lm (_mutex);
_ignore_text = true;
- setup_pieces_unlocked ();
+ setup_pieces();
}
void
Player::set_always_burn_open_subtitles ()
{
- boost::mutex::scoped_lock lm (_mutex);
_always_burn_open_subtitles = true;
}
void
Player::set_fast ()
{
- boost::mutex::scoped_lock lm (_mutex);
_fast = true;
- setup_pieces_unlocked ();
+ setup_pieces();
}
void
Player::set_play_referenced ()
{
- boost::mutex::scoped_lock lm (_mutex);
_play_referenced = true;
- setup_pieces_unlocked ();
+ setup_pieces();
}
);
if (latest_last_push_end != _stream_states.end()) {
- LOG_DEBUG_PLAYER("Leading stream is in %1 at %2", latest_last_push_end->second.piece->content->path(0), to_string(latest_last_push_end->second.last_push_end));
+ LOG_DEBUG_PLAYER("Leading audio stream is in %1 at %2", latest_last_push_end->second.piece->content->path(0), to_string(latest_last_push_end->second.last_push_end));
}
/* Now make a list of those streams that are less than ignore_streams_behind behind the leader */
}
/* i.image will already have been scaled to fit _video_container_size */
- dcp::Size scaled_size (i.rectangle.width * _video_container_size.width, i.rectangle.height * _video_container_size.height);
+ dcp::Size scaled_size (i.rectangle.width * _video_container_size.load().width, i.rectangle.height * _video_container_size.load().height);
captions.push_back (
PositionImage (
i.image,
Position<int> (
- lrint(_video_container_size.width * i.rectangle.x),
- lrint(_video_container_size.height * i.rectangle.y)
+ lrint(_video_container_size.load().width * i.rectangle.x),
+ lrint(_video_container_size.load().height * i.rectangle.y)
)
)
);
auto image = sub.image;
/* We will scale the subtitle up to fit _video_container_size */
- int const width = sub.rectangle.width * _video_container_size.width;
- int const height = sub.rectangle.height * _video_container_size.height;
+ int const width = sub.rectangle.width * _video_container_size.load().width;
+ int const height = sub.rectangle.height * _video_container_size.load().height;
if (width == 0 || height == 0) {
return;
}
{
Change (ChangeType::PENDING, PlayerProperty::DCP_DECODE_REDUCTION, false);
- {
- boost::mutex::scoped_lock lm (_mutex);
-
- if (reduction == _dcp_decode_reduction) {
- lm.unlock ();
- Change (ChangeType::CANCELLED, PlayerProperty::DCP_DECODE_REDUCTION, false);
- return;
- }
-
- _dcp_decode_reduction = reduction;
- setup_pieces_unlocked ();
+ if (reduction == _dcp_decode_reduction.load()) {
+ Change(ChangeType::CANCELLED, PlayerProperty::DCP_DECODE_REDUCTION, false);
+ return;
}
+ _dcp_decode_reduction = reduction;
+ setup_pieces();
+
Change (ChangeType::DONE, PlayerProperty::DCP_DECODE_REDUCTION, false);
}