#include <boost/foreach.hpp>
#include <stdint.h>
#include <algorithm>
+#include <iostream>
#include "i18n.h"
, _playlist (playlist)
, _have_valid_pieces (false)
, _ignore_video (false)
+ , _ignore_audio (false)
, _always_burn_subtitles (false)
+ , _fast (false)
{
_film_changed_connection = _film->Changed.connect (bind (&Player::film_changed, this, _1));
_playlist_changed_connection = _playlist->Changed.connect (bind (&Player::playlist_changed, this));
/* FFmpeg */
shared_ptr<const FFmpegContent> fc = dynamic_pointer_cast<const FFmpegContent> (i);
if (fc) {
- decoder.reset (new FFmpegDecoder (fc, _film->log()));
+ decoder.reset (new FFmpegDecoder (fc, _film->log(), _fast));
frc = FrameRateChange (fc->video_frame_rate(), _film->video_frame_rate());
}
shared_ptr<const DCPContent> dc = dynamic_pointer_cast<const DCPContent> (i);
if (dc) {
- decoder.reset (new DCPDecoder (dc));
+ decoder.reset (new DCPDecoder (dc, _fast));
frc = FrameRateChange (dc->video_frame_rate(), _film->video_frame_rate());
}
/* SndfileContent */
shared_ptr<const SndfileContent> sc = dynamic_pointer_cast<const SndfileContent> (i);
if (sc) {
- decoder.reset (new SndfileDecoder (sc));
+ decoder.reset (new SndfileDecoder (sc, _fast));
frc = best_overlap_frc;
}
vd->set_ignore_video ();
}
+ shared_ptr<AudioDecoder> ad = dynamic_pointer_cast<AudioDecoder> (decoder);
+ if (ad && _ignore_audio) {
+ ad->set_ignore_audio ();
+ }
+
_pieces.push_back (shared_ptr<Piece> (new Piece (i, decoder, frc.get ())));
}
property == SubtitleContentProperty::SUBTITLE_Y_OFFSET ||
property == SubtitleContentProperty::SUBTITLE_X_SCALE ||
property == SubtitleContentProperty::SUBTITLE_Y_SCALE ||
+ property == SubtitleContentProperty::FONTS ||
property == VideoContentProperty::VIDEO_CROP ||
property == VideoContentProperty::VIDEO_SCALE ||
property == VideoContentProperty::VIDEO_FRAME_RATE ||
property == VideoContentProperty::VIDEO_FADE_IN ||
- property == VideoContentProperty::VIDEO_FADE_OUT
+ property == VideoContentProperty::VIDEO_FADE_OUT ||
+ property == VideoContentProperty::COLOUR_CONVERSION
) {
Changed (frequent);
true
),
Position<int> (
- rint (_video_container_size.width * i->rectangle.x),
- rint (_video_container_size.height * i->rectangle.y)
+ lrint (_video_container_size.width * i->rectangle.x),
+ lrint (_video_container_size.height * i->rectangle.y)
)
)
);
/* Text subtitles (rendered to an image) */
if (!ps.text.empty ()) {
- list<PositionImage> s = render_subtitles (ps.text, _video_container_size);
+ list<PositionImage> s = render_subtitles (ps.text, ps.fonts, _video_container_size);
copy (s.begin (), s.end (), back_inserter (sub_images));
}
subtitles = merge (sub_images);
}
- /* Find video */
+ /* Find pieces containing video which is happening now */
list<shared_ptr<Piece> > ov = overlaps<VideoContent> (
time,
/* No video content at this time */
pvf.push_back (black_player_video_frame (time));
} else {
- /* Decide which pieces of content to use */
- list<shared_ptr<Piece> > ov_to_use;
-
- /* Always use the last one */
- list<shared_ptr<Piece> >::reverse_iterator i = ov.rbegin ();
- ov_to_use.push_back (*i);
- VideoFrameType const first_type = dynamic_pointer_cast<VideoContent> ((*i)->content)->video_frame_type ();
-
- ++i;
- if (i != ov.rend ()) {
- shared_ptr<VideoContent> vc = dynamic_pointer_cast<VideoContent> ((*i)->content);
- /* Use the second to last if it's the other part of a 3D content pair */
- if (
- (first_type == VIDEO_FRAME_TYPE_3D_LEFT && vc->video_frame_type() == VIDEO_FRAME_TYPE_3D_RIGHT) ||
- (first_type == VIDEO_FRAME_TYPE_3D_RIGHT && vc->video_frame_type() == VIDEO_FRAME_TYPE_3D_LEFT)
- ) {
- /* Other part of a pair of 3D content */
- ov_to_use.push_back (*i);
- }
- }
+ /* Some video content at this time */
+ shared_ptr<Piece> last = *(ov.rbegin ());
+ VideoFrameType const last_type = dynamic_pointer_cast<VideoContent> (last->content)->video_frame_type ();
+
+ /* Get video from appropriate piece(s) */
+ BOOST_FOREACH (shared_ptr<Piece> piece, ov) {
- BOOST_FOREACH (shared_ptr<Piece> piece, ov_to_use) {
shared_ptr<VideoDecoder> decoder = dynamic_pointer_cast<VideoDecoder> (piece->decoder);
DCPOMATIC_ASSERT (decoder);
shared_ptr<VideoContent> video_content = dynamic_pointer_cast<VideoContent> (piece->content);
DCPOMATIC_ASSERT (video_content);
- list<ContentVideo> content_video = decoder->get_video (dcp_to_content_video (piece, time), accurate);
- if (content_video.empty ()) {
- pvf.push_back (black_player_video_frame (time));
- } else {
- dcp::Size image_size = video_content->scale().size (video_content, _video_container_size, _film->frame_size ());
-
- for (list<ContentVideo>::const_iterator i = content_video.begin(); i != content_video.end(); ++i) {
- pvf.push_back (
- shared_ptr<PlayerVideo> (
- new PlayerVideo (
- i->image,
- content_video_to_dcp (piece, i->frame),
- video_content->crop (),
- video_content->fade (i->frame),
- image_size,
- _video_container_size,
- i->eyes,
- i->part,
- video_content->colour_conversion ()
+ bool const use =
+ /* always use the last video */
+ piece == last ||
+ /* with a corresponding L/R eye if appropriate */
+ (last_type == VIDEO_FRAME_TYPE_3D_LEFT && video_content->video_frame_type() == VIDEO_FRAME_TYPE_3D_RIGHT) ||
+ (last_type == VIDEO_FRAME_TYPE_3D_RIGHT && video_content->video_frame_type() == VIDEO_FRAME_TYPE_3D_LEFT);
+
+ if (use) {
+ /* We want to use this piece */
+ list<ContentVideo> content_video = decoder->get_video (dcp_to_content_video (piece, time), accurate);
+ if (content_video.empty ()) {
+ pvf.push_back (black_player_video_frame (time));
+ } else {
+ dcp::Size image_size = video_content->scale().size (video_content, _video_container_size, _film->frame_size ());
+
+ for (list<ContentVideo>::const_iterator i = content_video.begin(); i != content_video.end(); ++i) {
+ pvf.push_back (
+ shared_ptr<PlayerVideo> (
+ new PlayerVideo (
+ i->image,
+ content_video_to_dcp (piece, i->frame),
+ video_content->crop (),
+ video_content->fade (i->frame),
+ image_size,
+ _video_container_size,
+ i->eyes,
+ i->part,
+ video_content->colour_conversion ()
+ )
)
- )
- );
+ );
+ }
}
+ } else {
+ /* Discard unused video */
+ decoder->get_video (dcp_to_content_video (piece, time), accurate);
}
}
}
}
if (_audio_processor) {
- dcp_mapped = _audio_processor->run (dcp_mapped);
+ dcp_mapped = _audio_processor->run (dcp_mapped, _film->audio_channels ());
}
all.audio = dcp_mapped;
shared_ptr<const VideoContent> vc = dynamic_pointer_cast<const VideoContent> (piece->content);
DCPTime s = t - piece->content->position ();
s = min (piece->content->length_after_trim(), s);
- /* We're returning a frame index here so we need to floor() the conversion since we want to know the frame
- that contains t, I think
+ s = max (DCPTime(), s + DCPTime (piece->content->trim_start(), piece->frc));
+
+ /* It might seem more logical here to convert s to a ContentTime (using the FrameRateChange)
+ then convert that ContentTime to frames at the content's rate. However this fails for
+ situations like content at 29.9978733fps, DCP at 30fps. The accuracy of the Time type is not
+ enough to distinguish between the two with low values of time (e.g. 3200 in Time units).
+
+ Instead we convert the DCPTime using the DCP video rate then account for any skip/repeat.
*/
- return max (ContentTime (), ContentTime (s, piece->frc) + piece->content->trim_start ()).frames_floor (vc->video_frame_rate ());
+ return s.frames_floor (piece->frc.dcp) / piece->frc.factor ();
}
DCPTime
Player::content_video_to_dcp (shared_ptr<const Piece> piece, Frame f) const
{
shared_ptr<const VideoContent> vc = dynamic_pointer_cast<const VideoContent> (piece->content);
- ContentTime const c = ContentTime::from_frames (f, vc->video_frame_rate ()) - piece->content->trim_start ();
- return max (DCPTime (), DCPTime (c, piece->frc) + piece->content->position ());
+ /* See comment in dcp_to_content_video */
+ DCPTime const d = DCPTime::from_frames (f * piece->frc.factor(), piece->frc.dcp) - DCPTime (piece->content->trim_start (), piece->frc);
+ return max (DCPTime (), d + piece->content->position ());
}
Frame
s.set_aspect_adjust (xs / ys);
}
ps.text.push_back (s);
+ ps.add_fonts (subtitle_content->fonts ());
}
}
}
_ignore_video = true;
}
+/** Set this player never to produce any audio data */
+void
+Player::set_ignore_audio ()
+{
+ _ignore_audio = true;
+}
+
/** Set whether or not this player should always burn text subtitles into the image,
* regardless of the content settings.
* @param burn true to always burn subtitles, false to obey content settings.
{
_always_burn_subtitles = burn;
}
+
+void
+Player::set_fast ()
+{
+ _fast = true;
+ _have_valid_pieces = false;
+}