#include "playlist.h"
#include "job.h"
#include "image.h"
+#include "null_content.h"
+#include "black_decoder.h"
+#include "silence_decoder.h"
using std::list;
using std::cout;
using std::min;
+using std::max;
using std::vector;
using boost::shared_ptr;
using boost::weak_ptr;
, _video (true)
, _audio (true)
, _subtitles (true)
- , _have_valid_decoders (false)
+ , _have_valid_pieces (false)
, _position (0)
- , _audio_buffers (MAX_AUDIO_CHANNELS, 0)
- , _last_video (0)
- , _last_was_black (false)
+ , _audio_buffers (f->dcp_audio_channels(), 0)
, _next_audio (0)
{
_playlist->Changed.connect (bind (&Player::playlist_changed, this));
shared_ptr<Piece> earliest;
for (list<shared_ptr<Piece> >::iterator i = _pieces.begin(); i != _pieces.end(); ++i) {
- if ((*i)->content->end(_film) < _position) {
+ cout << "check " << (*i)->content->file() << " start=" << (*i)->content->start() << ", next=" << (*i)->decoder->next() << ", end=" << (*i)->content->end() << "\n";
+ if (((*i)->decoder->next() + (*i)->content->start()) >= (*i)->content->end()) {
+ continue;
+ }
+
+ if (!_audio && dynamic_pointer_cast<SndfileContent> ((*i)->content)) {
continue;
}
Time const t = (*i)->content->start() + (*i)->decoder->next();
if (t < earliest_t) {
+ cout << "\t candidate; " << t << " " << (t / TIME_HZ) << ".\n";
earliest_t = t;
earliest = *i;
}
if (!earliest) {
return true;
}
-
- earliest->decoder->pass ();
-
- /* Move position to earliest active next emission */
-
- for (list<shared_ptr<Piece> >::iterator i = _pieces.begin(); i != _pieces.end(); ++i) {
- if ((*i)->content->end(_film) < _position) {
- continue;
- }
-
- Time const t = (*i)->content->start() + (*i)->decoder->next();
- if (t < _position) {
- _position = t;
- }
+ cout << "PASS:\n";
+ cout << "\tpass " << earliest->content->file() << " ";
+ if (dynamic_pointer_cast<FFmpegContent> (earliest->content)) {
+ cout << " FFmpeg.\n";
+ } else if (dynamic_pointer_cast<ImageMagickContent> (earliest->content)) {
+ cout << " ImageMagickContent.\n";
+ } else if (dynamic_pointer_cast<SndfileContent> (earliest->content)) {
+ cout << " SndfileContent.\n";
+ } else if (dynamic_pointer_cast<BlackDecoder> (earliest->decoder)) {
+ cout << " Black.\n";
+ } else if (dynamic_pointer_cast<SilenceDecoder> (earliest->decoder)) {
+ cout << " Silence.\n";
}
+
+ earliest->decoder->pass ();
+ _position = earliest->content->start() + earliest->decoder->next ();
+ cout << "\tpassed to " << _position << " " << (_position / TIME_HZ) << "\n";
return false;
}
void
-Player::process_video (shared_ptr<Piece> piece, shared_ptr<const Image> image, bool same, shared_ptr<Subtitle> sub, Time time)
+Player::process_video (weak_ptr<Content> weak_content, shared_ptr<const Image> image, bool same, shared_ptr<Subtitle> sub, Time time)
{
- time += piece->start ();
+ cout << "[V]\n";
+
+ shared_ptr<Content> content = weak_content.lock ();
+ if (!content) {
+ return;
+ }
+
+ time += content->start ();
Video (image, same, sub, time);
}
void
-Player::process_audio (shared_ptr<Piece> piece, shared_ptr<const AudioBuffers> audio, Time time)
+Player::process_audio (weak_ptr<Content> weak_content, shared_ptr<const AudioBuffers> audio, Time time)
{
- /* XXX: mapping */
-
+ shared_ptr<Content> content = weak_content.lock ();
+ if (!content) {
+ return;
+ }
+
/* The time of this audio may indicate that some of our buffered audio is not going to
be added to any more, so it can be emitted.
*/
- time += piece->start ();
+ time += content->start ();
if (time > _next_audio) {
/* We can emit some audio from our buffers */
- OutputAudioFrame const N = min (_film->time_to_audio_frames (time - _next_audio), static_cast<OutputAudioFrame> (_audio_buffers.frames()));
+ assert (_film->time_to_audio_frames (time - _next_audio) <= _audio_buffers.frames());
+ OutputAudioFrame const N = _film->time_to_audio_frames (time - _next_audio);
shared_ptr<AudioBuffers> emit (new AudioBuffers (_audio_buffers.channels(), N));
emit->copy_from (&_audio_buffers, N, 0, 0);
Audio (emit, _next_audio);
}
/* Now accumulate the new audio into our buffers */
- _audio_buffers.ensure_size (time - _next_audio + audio->frames());
- _audio_buffers.accumulate (audio.get(), 0, _film->time_to_audio_frames (time - _next_audio));
+ _audio_buffers.ensure_size (_audio_buffers.frames() + audio->frames());
+ _audio_buffers.accumulate_frames (audio.get(), 0, 0, audio->frames ());
}
/** @return true on error */
-bool
+void
Player::seek (Time t)
{
if (!_have_valid_pieces) {
}
if (_pieces.empty ()) {
- return true;
+ return;
}
- /* XXX: don't seek audio because we don't need to... */
+ cout << "seek to " << t << " " << (t / TIME_HZ) << "\n";
- return false;
+ for (list<shared_ptr<Piece> >::iterator i = _pieces.begin(); i != _pieces.end(); ++i) {
+ Time s = t - (*i)->content->start ();
+ s = max (static_cast<Time> (0), s);
+ s = min ((*i)->content->length(), s);
+ cout << "seek [" << (*i)->content->file() << "," << (*i)->content->start() << "," << (*i)->content->end() << "] to " << s << "\n";
+ (*i)->decoder->seek (s);
+ }
+
+ /* XXX: don't seek audio because we don't need to... */
}
void
Player::seek_back ()
{
- /* XXX */
+
}
void
Player::seek_forward ()
{
- /* XXX */
+
}
struct ContentSorter
{
bool operator() (shared_ptr<Content> a, shared_ptr<Content> b)
{
- return a->time() < b->time();
+ return a->start() < b->start();
}
};
void
-Player::setup_decoders ()
+Player::setup_pieces ()
{
+// cout << "----- Player SETUP PIECES.\n";
+
list<shared_ptr<Piece> > old_pieces = _pieces;
_pieces.clear ();
Playlist::ContentList content = _playlist->content ();
- content.sort (ContentSorter ());
+ sort (content.begin(), content.end(), ContentSorter ());
for (Playlist::ContentList::iterator i = content.begin(); i != content.end(); ++i) {
if (fc) {
shared_ptr<FFmpegDecoder> fd (new FFmpegDecoder (_film, fc, _video, _audio, _subtitles));
- fd->Video.connect (bind (&Player::process_video, this, dr, _1, _2, _3, _4));
- fd->Audio.connect (bind (&Player::process_audio, this, dr, _1, _2));
+ fd->Video.connect (bind (&Player::process_video, this, *i, _1, _2, _3, _4));
+ fd->Audio.connect (bind (&Player::process_audio, this, *i, _1, _2));
decoder = fd;
+// cout << "\tFFmpeg @ " << fc->start() << " -- " << fc->end() << "\n";
}
shared_ptr<const ImageMagickContent> ic = dynamic_pointer_cast<const ImageMagickContent> (*i);
shared_ptr<ImageMagickDecoder> id;
/* See if we can re-use an old ImageMagickDecoder */
- for (list<shared_ptr<Piece> >::const_iterator i = old_pieces.begin(); i != old_pieces.end(); ++i) {
- shared_ptr<ContentPiece> cp = dynamic_pointer_cast<ContentPiece> (*i);
- if (cp) {
- shared_ptr<ImageMagickDecoder> imd = dynamic_pointer_cast<ImageMagickDecoder> (cp->decoder ());
- if (imd && imd->content() == ic) {
- id = imd;
- }
+ for (list<shared_ptr<Piece> >::const_iterator j = old_pieces.begin(); j != old_pieces.end(); ++j) {
+ shared_ptr<ImageMagickDecoder> imd = dynamic_pointer_cast<ImageMagickDecoder> ((*j)->decoder);
+ if (imd && imd->content() == ic) {
+ id = imd;
}
}
if (!id) {
id.reset (new ImageMagickDecoder (_film, ic));
- id->Video.connect (bind (&Player::process_video, this, dr, _1, _2, _3, _4));
+ id->Video.connect (bind (&Player::process_video, this, *i, _1, _2, _3, _4));
}
decoder = id;
+// cout << "\tImageMagick @ " << ic->start() << " -- " << ic->end() << "\n";
}
shared_ptr<const SndfileContent> sc = dynamic_pointer_cast<const SndfileContent> (*i);
if (sc) {
shared_ptr<AudioDecoder> sd (new SndfileDecoder (_film, sc));
- sd->Audio.connect (bind (&Player::process_audio, this, dr, _1, _2));
+ sd->Audio.connect (bind (&Player::process_audio, this, *i, _1, _2));
decoder = sd;
+// cout << "\tSndfile @ " << sc->start() << " -- " << sc->end() << "\n";
}
- _pieces.push_back (shared_ptr<new ContentPiece> (*i, decoder));
+ _pieces.push_back (shared_ptr<Piece> (new Piece (*i, decoder)));
}
/* Fill in visual gaps with black and audio gaps with silence */
list<shared_ptr<Piece> > pieces_copy = _pieces;
for (list<shared_ptr<Piece> >::iterator i = pieces_copy.begin(); i != pieces_copy.end(); ++i) {
if (dynamic_pointer_cast<VideoContent> ((*i)->content)) {
- Time const diff = video_pos - (*i)->content->time();
+ Time const diff = (*i)->content->start() - video_pos;
if (diff > 0) {
- _pieces.push_back (
- shared_ptr<Piece> (
- shared_ptr<Content> (new NullContent (video_pos, diff)),
- shared_ptr<Decoder> (new BlackDecoder (video_pos, diff))
- )
- );
+ shared_ptr<NullContent> nc (new NullContent (_film, video_pos, diff));
+ shared_ptr<BlackDecoder> bd (new BlackDecoder (_film, nc));
+ bd->Video.connect (bind (&Player::process_video, this, nc, _1, _2, _3, _4));
+ _pieces.push_back (shared_ptr<Piece> (new Piece (nc, bd)));
+// cout << "\tblack @ " << video_pos << " -- " << (video_pos + diff) << "\n";
}
- video_pos = (*i)->content->time() + (*i)->content->length();
+ video_pos = (*i)->content->end();
} else {
- Time const diff = audio_pos - (*i)->content->time();
+ Time const diff = (*i)->content->start() - audio_pos;
if (diff > 0) {
- _pieces.push_back (
- shared_ptr<Piece> (
- shared_ptr<Content> (new NullContent (audio_pos, diff)),
- shared_ptr<Decoder> (new SilenceDecoder (audio_pos, diff))
- )
- );
+ shared_ptr<NullContent> nc (new NullContent (_film, audio_pos, diff));
+ shared_ptr<SilenceDecoder> sd (new SilenceDecoder (_film, nc));
+ sd->Audio.connect (bind (&Player::process_audio, this, nc, _1, _2));
+ _pieces.push_back (shared_ptr<Piece> (new Piece (nc, sd)));
+// cout << "\tsilence @ " << audio_pos << " -- " << (audio_pos + diff) << "\n";
}
- audio_pos = (*i)->content->time() + (*i)->content->length();
+ audio_pos = (*i)->content->end();
}
}
-
- _position = 0;
}
void
return;
}
- if (p == VideoContentProperty::VIDEO_LENGTH) {
+ if (p == ContentProperty::START || p == VideoContentProperty::VIDEO_LENGTH) {
_have_valid_pieces = false;
}
}
{
_have_valid_pieces = false;
}
-
-void
-Player::emit_black_frame ()
-{
- shared_ptr<SimpleImage> image (new SimpleImage (AV_PIX_FMT_RGB24, libdcp::Size (128, 128), true));
- Video (image, _last_was_black, shared_ptr<Subtitle> (), _last_video);
- _last_video += _film->video_frames_to_time (1);
-}
-
-void
-Player::emit_silence (Time t)
-{
- OutputAudioFrame frames = _film->time_to_audio_frames (t);
- while (frames) {
- /* Do this in half-second chunks so we don't overwhelm anybody */
- OutputAudioFrame this_time = min (_film->dcp_audio_frame_rate() / 2, frames);
- shared_ptr<AudioBuffers> silence (new AudioBuffers (MAX_AUDIO_CHANNELS, this_time));
- silence->make_silent ();
- Audio (silence, _last_audio);
- _last_audio += _film->audio_frames_to_time (this_time);
- frames -= this_time;
- }
-}