Make the _film member of Player a weak_ptr.
[dcpomatic.git] / src / lib / player.h
index 71b3cc4644a6b14dfd6e13cdb8abb52c3772f691..6e83da103df66d8444171025230c8912dc59e702 100644 (file)
@@ -32,6 +32,7 @@
 #include "content_text.h"
 #include "content_video.h"
 #include "empty.h"
+#include "enum_indexed_vector.h"
 #include "film.h"
 #include "image.h"
 #include "player_text.h"
@@ -62,6 +63,11 @@ public:
        static int const FILM_VIDEO_FRAME_RATE;
        static int const DCP_DECODE_REDUCTION;
        static int const PLAYBACK_LENGTH;
+       static int const IGNORE_VIDEO;
+       static int const IGNORE_AUDIO;
+       static int const IGNORE_TEXT;
+       static int const ALWAYS_BURN_OPEN_SUBTITLES;
+       static int const PLAY_REFERENCED;
 };
 
 
@@ -81,9 +87,8 @@ public:
        void seek (dcpomatic::DCPTime time, bool accurate);
 
        std::vector<std::shared_ptr<dcpomatic::Font>> get_subtitle_fonts ();
-       std::list<ReferencedReelAsset> get_reel_assets ();
+
        dcp::Size video_container_size () const {
-               boost::mutex::scoped_lock lm (_mutex);
                return _video_container_size;
        }
 
@@ -96,9 +101,15 @@ public:
        void set_play_referenced ();
        void set_dcp_decode_reduction (boost::optional<int> reduction);
 
-       boost::optional<dcpomatic::DCPTime> content_time_to_dcp (std::shared_ptr<const Content> content, dcpomatic::ContentTime t);
-       boost::optional<dcpomatic::ContentTime> dcp_to_content_time (std::shared_ptr<const Content> content, dcpomatic::DCPTime t);
+       boost::optional<dcpomatic::DCPTime> content_time_to_dcp (std::shared_ptr<const Content> content, dcpomatic::ContentTime t) const;
+       boost::optional<dcpomatic::ContentTime> dcp_to_content_time (std::shared_ptr<const Content> content, dcpomatic::DCPTime t) const;
+
+       void signal_change(ChangeType type, int property);
 
+       /** First parameter is PENDING, DONE or CANCELLED.
+        *  Second parameter is the property.
+        *  Third parameter is true if these signals are currently likely to be frequent.
+        */
        boost::signals2::signal<void (ChangeType, int, bool)> Change;
 
        /** Emitted when a video frame is ready.  These emissions happen in the correct order. */
@@ -127,7 +138,6 @@ private:
 
        void construct ();
        void setup_pieces ();
-       void setup_pieces_unlocked ();
        void film_change (ChangeType, Film::Property);
        void playlist_change (ChangeType);
        void playlist_content_change (ChangeType, int, bool);
@@ -157,13 +167,13 @@ private:
        void emit_audio (std::shared_ptr<AudioBuffers> data, dcpomatic::DCPTime time);
        std::shared_ptr<const Playlist> playlist () const;
 
-       /** Mutex to protect the whole Player state.  When it's used for the preview we have
+       /** Mutex to protect the most of the Player state.  When it's used for the preview we have
            seek() and pass() called from the Butler thread and lots of other stuff called
            from the GUI thread.
        */
        mutable boost::mutex _mutex;
 
-       std::shared_ptr<const Film> const _film;
+       std::weak_ptr<const Film> const _film;
        /** Playlist, or 0 if we are using the one from the _film */
        std::shared_ptr<const Playlist> const _playlist;
 
@@ -174,21 +184,23 @@ private:
        /** Size of the image we are rendering to; this may be the DCP frame size, or
         *  the size of preview in a window.
         */
-       dcp::Size _video_container_size;
+       boost::atomic<dcp::Size> _video_container_size;
+
+       mutable boost::mutex _black_image_mutex;
        std::shared_ptr<Image> _black_image;
 
        /** true if the player should ignore all video; i.e. never produce any */
-       bool _ignore_video = false;
-       bool _ignore_audio = false;
+       boost::atomic<bool> _ignore_video;
+       boost::atomic<bool> _ignore_audio;
        /** true if the player should ignore all text; i.e. never produce any */
-       bool _ignore_text = false;
-       bool _always_burn_open_subtitles = false;
+       boost::atomic<bool> _ignore_text;
+       boost::atomic<bool> _always_burn_open_subtitles;
        /** true if we should try to be fast rather than high quality */
-       bool _fast = false;
+       boost::atomic<bool> _fast;
        /** true if we should keep going in the face of `survivable' errors */
        bool const _tolerant;
        /** true if we should `play' (i.e output) referenced DCP data (e.g. for preview) */
-       bool _play_referenced = false;
+       boost::atomic<bool> _play_referenced;
 
        /** Time of the next video that we will emit, or the time of the last accurate seek */
        boost::optional<dcpomatic::DCPTime> _next_video_time;
@@ -197,7 +209,7 @@ private:
        /** Time of the next audio that we will emit, or the time of the last accurate seek */
        boost::optional<dcpomatic::DCPTime> _next_audio_time;
 
-       boost::optional<int> _dcp_decode_reduction;
+       boost::atomic<boost::optional<int>> _dcp_decode_reduction;
 
        typedef std::map<std::weak_ptr<Piece>, std::shared_ptr<PlayerVideo>, std::owner_less<std::weak_ptr<Piece>>> LastVideoMap;
        LastVideoMap _last_video;
@@ -224,10 +236,10 @@ private:
        Empty _black;
        Empty _silent;
 
-       ActiveText _active_texts[static_cast<int>(TextType::COUNT)];
+       EnumIndexedVector<ActiveText, TextType> _active_texts;
        std::shared_ptr<AudioProcessor> _audio_processor;
 
-       dcpomatic::DCPTime _playback_length;
+       boost::atomic<dcpomatic::DCPTime> _playback_length;
 
        /** Alignment for subtitle images that we create */
        Image::Alignment const _subtitle_alignment = Image::Alignment::PADDED;