Player (std::shared_ptr<const Film>, Image::Alignment subtitle_alignment);
Player (std::shared_ptr<const Film>, std::shared_ptr<const Playlist> playlist);
- Player (Player const& Player) = delete;
- Player& operator= (Player const& Player) = delete;
+ Player (Player const&) = delete;
+ Player& operator= (Player const&) = delete;
+
+ Player(Player&& other);
+ Player& operator=(Player&& other);
bool pass ();
void seek (dcpomatic::DCPTime time, bool accurate);
friend struct overlap_video_test1;
void construct ();
+ void connect();
void setup_pieces ();
void film_change (ChangeType, Film::Property);
void playlist_change (ChangeType);
*/
mutable boost::mutex _mutex;
- std::weak_ptr<const Film> const _film;
+ std::weak_ptr<const Film> _film;
/** Playlist, or 0 if we are using the one from the _film */
- std::shared_ptr<const Playlist> const _playlist;
+ std::shared_ptr<const Playlist> _playlist;
/** > 0 if we are suspended (i.e. pass() and seek() do nothing) */
boost::atomic<int> _suspended;
/** true if we should try to be fast rather than high quality */
boost::atomic<bool> _fast;
/** true if we should keep going in the face of `survivable' errors */
- bool const _tolerant;
+ bool _tolerant;
/** true if we should `play' (i.e output) referenced DCP data (e.g. for preview) */
boost::atomic<bool> _play_referenced;
boost::atomic<dcpomatic::DCPTime> _playback_length;
/** Alignment for subtitle images that we create */
- Image::Alignment const _subtitle_alignment = Image::Alignment::PADDED;
+ Image::Alignment _subtitle_alignment = Image::Alignment::PADDED;
boost::signals2::scoped_connection _film_changed_connection;
boost::signals2::scoped_connection _playlist_change_connection;