Move get_reel_assets() out of Player, as it doesn't need to be there.
[dcpomatic.git] / src / lib / player.h
index e52ca3ffee2e5bc463f923bec9c1cb9f9cd31019..e07cc8200a3bb9af2d15b51856511e1902f311c4 100644 (file)
@@ -81,7 +81,7 @@ public:
        void seek (dcpomatic::DCPTime time, bool accurate);
 
        std::vector<std::shared_ptr<dcpomatic::Font>> get_subtitle_fonts ();
-       std::list<ReferencedReelAsset> get_reel_assets ();
+
        dcp::Size video_container_size () const {
                return _video_container_size;
        }
@@ -95,8 +95,8 @@ public:
        void set_play_referenced ();
        void set_dcp_decode_reduction (boost::optional<int> reduction);
 
-       boost::optional<dcpomatic::DCPTime> content_time_to_dcp (std::shared_ptr<const Content> content, dcpomatic::ContentTime t);
-       boost::optional<dcpomatic::ContentTime> dcp_to_content_time (std::shared_ptr<const Content> content, dcpomatic::DCPTime t);
+       boost::optional<dcpomatic::DCPTime> content_time_to_dcp (std::shared_ptr<const Content> content, dcpomatic::ContentTime t) const;
+       boost::optional<dcpomatic::ContentTime> dcp_to_content_time (std::shared_ptr<const Content> content, dcpomatic::DCPTime t) const;
 
        boost::signals2::signal<void (ChangeType, int, bool)> Change;