class PlayerText
{
public:
- void add_fonts (std::list<boost::shared_ptr<dcpomatic::Font> > fonts_);
- std::list<boost::shared_ptr<dcpomatic::Font> > fonts;
+ void add_fonts (std::list<std::shared_ptr<dcpomatic::Font> > fonts_);
+ std::list<std::shared_ptr<dcpomatic::Font> > fonts;
/** BitmapTexts, with their rectangles transformed as specified by their content */
std::list<BitmapText> bitmap;