Put Font and Screen into dcpomatic namespace.
[dcpomatic.git] / src / lib / reel_writer.h
index 9ea576d7ab371dd01ba659cd519c2f1cf512030b..fff2e0b9ea7568d646b4ef0b18b86e5104757799 100644 (file)
 #include <dcp/picture_asset_writer.h>
 #include <boost/shared_ptr.hpp>
 
+namespace dcpomatic {
+       class Font;
+}
+
 class Film;
 class Job;
-class Font;
 class AudioBuffers;
 
 namespace dcp {
@@ -64,7 +67,7 @@ public:
        void write (PlayerText text, TextType type, boost::optional<DCPTextTrack> track, dcpomatic::DCPTimePeriod period);
 
        void finish ();
-       boost::shared_ptr<dcp::Reel> create_reel (std::list<ReferencedReelAsset> const & refs, std::list<boost::shared_ptr<Font> > const & fonts);
+       boost::shared_ptr<dcp::Reel> create_reel (std::list<ReferencedReelAsset> const & refs, std::list<boost::shared_ptr<dcpomatic::Font> > const & fonts);
        void calculate_digests (boost::function<void (float)> set_progress);
 
        Frame start () const;