/* Compute the resampled frames count and add 32 for luck */
int const max_resampled_frames = ceil ((double) in->frames() * _out_rate / _in_rate) + 32;
shared_ptr<AudioBuffers> resampled (new AudioBuffers (_channels, max_resampled_frames));
/* Compute the resampled frames count and add 32 for luck */
int const max_resampled_frames = ceil ((double) in->frames() * _out_rate / _in_rate) + 32;
shared_ptr<AudioBuffers> resampled (new AudioBuffers (_channels, max_resampled_frames));