{
LOG_DEBUG_THREE_D ("Shuffler::video frame=%1 eyes=%2 part=%3", video.frame, static_cast<int>(video.eyes), static_cast<int>(video.part));
- if (video.eyes != EYES_LEFT && video.eyes != EYES_RIGHT) {
+ if (video.eyes != Eyes::LEFT && video.eyes != Eyes::RIGHT) {
/* Pass through anything that we don't care about */
Video (weak_piece, video);
return;
shared_ptr<Piece> piece = weak_piece.lock ();
DCPOMATIC_ASSERT (piece);
- if (!_last && video.eyes == EYES_LEFT) {
+ if (!_last && video.eyes == Eyes::LEFT) {
LOG_DEBUG_THREE_D_NC ("Shuffler first after clear");
/* We haven't seen anything since the last clear() and we have some eyes-left so assume everything is OK */
Video (weak_piece, video);
!_store.empty() &&
_last &&
(
- (_store.front().second.frame == _last->frame && _store.front().second.eyes == EYES_RIGHT && _last->eyes == EYES_LEFT) ||
- (_store.front().second.frame >= (_last->frame + 1) && _store.front().second.eyes == EYES_LEFT && _last->eyes == EYES_RIGHT)
+ (_store.front().second.frame == _last->frame && _store.front().second.eyes == Eyes::RIGHT && _last->eyes == Eyes::LEFT) ||
+ (_store.front().second.frame >= (_last->frame + 1) && _store.front().second.eyes == Eyes::LEFT && _last->eyes == Eyes::RIGHT)
);
if (!store_front_in_sequence) {