int const channels = _sndfile_content->audio_channels ();
- shared_ptr<AudioBuffers> audio (new AudioBuffers (channels, this_time));
+ shared_ptr<AudioBuffers> data (new AudioBuffers (channels, this_time));
if (_sndfile_content->audio_channels() == 1) {
/* No de-interleaving required */
- sf_read_float (_sndfile, audio->data(0), this_time);
+ sf_read_float (_sndfile, data->data(0), this_time);
} else {
/* Deinterleave */
if (!_deinterleave_buffer) {
sf_readf_float (_sndfile, _deinterleave_buffer, this_time);
vector<float*> out_ptr (channels);
for (int i = 0; i < channels; ++i) {
- out_ptr[i] = audio->data(i);
+ out_ptr[i] = data->data(i);
}
float* in_ptr = _deinterleave_buffer;
for (int i = 0; i < this_time; ++i) {
}
}
- audio->set_frames (this_time);
- Audio (audio, double(_done) / audio_frame_rate());
+ data->set_frames (this_time);
+ audio (data, double(_done) / audio_frame_rate());
_done += this_time;
_remaining -= this_time;
}