Add primitive description of what the playlist is doing. Add missing de-interleave...
[dcpomatic.git] / src / lib / sndfile_decoder.cc
index 9ba972e565ffbdb47b52056f2aaede885dcee560..dd9e654c77de7984a4672a7a577fb8d91f340f44 100644 (file)
@@ -36,6 +36,7 @@ SndfileDecoder::SndfileDecoder (shared_ptr<const Film> f, shared_ptr<const Sndfi
        : Decoder (f)
        , AudioDecoder (f)
        , _sndfile_content (c)
+       , _deinterleave_buffer (0)
 {
        _sndfile = sf_open (_sndfile_content->file().string().c_str(), SFM_READ, &_info);
        if (!_sndfile) {
@@ -49,6 +50,7 @@ SndfileDecoder::SndfileDecoder (shared_ptr<const Film> f, shared_ptr<const Sndfi
 SndfileDecoder::~SndfileDecoder ()
 {
        sf_close (_sndfile);
+       delete[] _deinterleave_buffer;
 }
 
 bool
@@ -59,9 +61,32 @@ SndfileDecoder::pass ()
        */
        sf_count_t const block = _sndfile_content->audio_frame_rate() / 2;
        sf_count_t const this_time = min (block, _remaining);
+
+       int const channels = _sndfile_content->audio_channels ();
        
-       shared_ptr<AudioBuffers> audio (new AudioBuffers (_sndfile_content->audio_channels(), this_time));
-       sf_read_float (_sndfile, audio->data(0), this_time);
+       shared_ptr<AudioBuffers> audio (new AudioBuffers (channels, this_time));
+
+       if (_sndfile_content->audio_channels() == 1) {
+               /* No de-interleaving required */
+               sf_read_float (_sndfile, audio->data(0), this_time);
+       } else {
+               /* Deinterleave */
+               if (!_deinterleave_buffer) {
+                       _deinterleave_buffer = new float[block * channels];
+               }
+               sf_readf_float (_sndfile, _deinterleave_buffer, this_time);
+               vector<float*> out_ptr (channels);
+               for (int i = 0; i < channels; ++i) {
+                       out_ptr[i] = audio->data(i);
+               }
+               float* in_ptr = _deinterleave_buffer;
+               for (int i = 0; i < this_time; ++i) {
+                       for (int j = 0; j < channels; ++j) {
+                               *out_ptr[j]++ = *in_ptr++;
+                       }
+               }
+       }
+               
        audio->set_frames (this_time);
        Audio (audio, double(_done) / audio_frame_rate());
        _done += this_time;