: Decoder (f)
, AudioDecoder (f)
, _sndfile_content (c)
+ , _deinterleave_buffer (0)
{
_sndfile = sf_open (_sndfile_content->file().string().c_str(), SFM_READ, &_info);
if (!_sndfile) {
SndfileDecoder::~SndfileDecoder ()
{
sf_close (_sndfile);
+ delete[] _deinterleave_buffer;
}
bool
*/
sf_count_t const block = _sndfile_content->audio_frame_rate() / 2;
sf_count_t const this_time = min (block, _remaining);
+
+ int const channels = _sndfile_content->audio_channels ();
- shared_ptr<AudioBuffers> audio (new AudioBuffers (_sndfile_content->audio_channels(), this_time));
- sf_read_float (_sndfile, audio->data(0), this_time);
+ shared_ptr<AudioBuffers> audio (new AudioBuffers (channels, this_time));
+
+ if (_sndfile_content->audio_channels() == 1) {
+ /* No de-interleaving required */
+ sf_read_float (_sndfile, audio->data(0), this_time);
+ } else {
+ /* Deinterleave */
+ if (!_deinterleave_buffer) {
+ _deinterleave_buffer = new float[block * channels];
+ }
+ sf_readf_float (_sndfile, _deinterleave_buffer, this_time);
+ vector<float*> out_ptr (channels);
+ for (int i = 0; i < channels; ++i) {
+ out_ptr[i] = audio->data(i);
+ }
+ float* in_ptr = _deinterleave_buffer;
+ for (int i = 0; i < this_time; ++i) {
+ for (int j = 0; j < channels; ++j) {
+ *out_ptr[j]++ = *in_ptr++;
+ }
+ }
+ }
+
audio->set_frames (this_time);
Audio (audio, double(_done) / audio_frame_rate());
_done += this_time;