delete[] _deinterleave_buffer;
}
-void
+bool
SndfileDecoder::pass ()
{
+ if (_remaining == 0) {
+ return true;
+ }
+
/* Do things in half second blocks as I think there may be limits
to what FFmpeg (and in particular the resampler) can cope with.
*/
}
data->set_frames (this_time);
- audio (data, _done);
+ audio (data, _done * TIME_HZ / audio_frame_rate ());
_done += this_time;
_remaining -= this_time;
+
+ return _remaining == 0;
}
int
return _info.channels;
}
-AudioContent::Frame
+AudioFrame
SndfileDecoder::audio_length () const
{
return _info.frames;
return _info.samplerate;
}
-bool
-SndfileDecoder::done () const
+void
+SndfileDecoder::seek (ContentTime t, bool accurate)
{
- return _audio_position >= _sndfile_content->audio_length ();
+ Decoder::seek (t, accurate);
+ AudioDecoder::seek (t, accurate);
+
+ _done = t * audio_frame_rate() / TIME_HZ;
+ _remaining = _info.frames - _done;
}