int
TranscodeJob::remaining_time () const
{
- if (!_transcoder) {
+ /* _transcoder might be destroyed by the job-runner thread */
+ shared_ptr<Transcoder> t = _transcoder;
+
+ if (!t) {
return 0;
}
- float fps = _transcoder->current_encoding_rate ();
+ float fps = t->current_encoding_rate ();
if (fps == 0) {
return 0;
}
/* Compute approximate proposed length here, as it's only here that we need it */
- VideoFrame const left = _film->time_to_video_frames (_film->length ()) - _transcoder->video_frames_out();
+ VideoFrame const left = _film->time_to_video_frames (_film->length ()) - t->video_frames_out();
return left / fps;
}