#include <iomanip>
#include "transcode_job.h"
#include "film.h"
-#include "format.h"
#include "transcoder.h"
#include "log.h"
-#include "encoder_factory.h"
-#include "encoder.h"
+
+#include "i18n.h"
using std::string;
using std::stringstream;
using boost::shared_ptr;
/** @param s Film to use.
- * @param o Options.
- * @param req Job that must be completed before this job is run.
*/
-TranscodeJob::TranscodeJob (shared_ptr<Film> f, shared_ptr<const DecodeOptions> od, shared_ptr<const EncodeOptions> oe, shared_ptr<Job> req)
- : Job (f, req)
- , _decode_opt (od)
- , _encode_opt (oe)
+TranscodeJob::TranscodeJob (shared_ptr<const Film> f)
+ : Job (f)
{
}
string
TranscodeJob::name () const
{
- return String::compose ("Transcode %1", _film->name());
+ return String::compose (_("Transcode %1"), _film->name());
}
void
{
try {
- _film->log()->log ("Transcode job starting");
- _film->log()->log (String::compose ("Audio delay is %1ms", _film->audio_delay()));
+ _film->log()->log (N_("Transcode job starting"));
- _encoder = encoder_factory (_film, _encode_opt);
- Transcoder w (_film, _decode_opt, this, _encoder);
- w.go ();
+ _transcoder.reset (new Transcoder (_film, shared_from_this ()));
+ _transcoder->go ();
set_progress (1);
set_state (FINISHED_OK);
- _film->log()->log ("Transcode job completed successfully");
-
- } catch (std::exception& e) {
+ _film->log()->log (N_("Transcode job completed successfully"));
+ _transcoder.reset ();
+ } catch (...) {
set_progress (1);
set_state (FINISHED_ERROR);
- _film->log()->log (String::compose ("Transcode job failed (%1)", e.what()));
-
+ _film->log()->log (N_("Transcode job failed or cancelled"));
+ _transcoder.reset ();
throw;
}
}
string
TranscodeJob::status () const
{
- if (!_encoder) {
- return "0%";
+ if (!_transcoder) {
+ return Job::status ();
}
- if (_encoder->skipping () && !finished ()) {
- return "skipping already-encoded frames";
- }
-
-
- float const fps = _encoder->current_frames_per_second ();
+ float const fps = _transcoder->current_encoding_rate ();
if (fps == 0) {
return Job::status ();
}
s << Job::status ();
- if (!finished ()) {
- s << "; " << fixed << setprecision (1) << fps << " frames per second";
+ if (!finished () && !_transcoder->finishing ()) {
+ s << "; " << fixed << setprecision (1) << fps << " " << _("frames per second");
}
return s.str ();
int
TranscodeJob::remaining_time () const
{
- float fps = _encoder->current_frames_per_second ();
- if (fps == 0) {
+ /* _transcoder might be destroyed by the job-runner thread */
+ shared_ptr<Transcoder> t = _transcoder;
+
+ if (!t) {
return 0;
}
+
+ float fps = t->current_encoding_rate ();
- if (!_film->dcp_length()) {
+ if (fps == 0) {
return 0;
}
- /* We assume that dcp_length() is valid, if it is set */
- SourceFrame const left = _film->dcp_trim_start() + _film->dcp_length().get() - _encoder->video_frame();
+ /* Compute approximate proposed length here, as it's only here that we need it */
+ VideoFrame const left = _film->time_to_video_frames (_film->length ()) - t->video_frames_out();
return left / fps;
}