std::shared_ptr
[dcpomatic.git] / src / lib / transcode_job.cc
index 55b4ef9b69aeadc4e9aaf87e397d9bd50aa10cd8..48a2c8114960daa64d69e725becc60ffdd3cbd5c 100644 (file)
@@ -1,5 +1,5 @@
 /*
-    Copyright (C) 2012-2019 Carl Hetherington <cth@carlh.net>
+    Copyright (C) 2012-2020 Carl Hetherington <cth@carlh.net>
 
     This file is part of DCP-o-matic.
 
@@ -22,6 +22,7 @@
  *  @brief A job which transcodes from one format to another.
  */
 
+#include "config.h"
 #include "transcode_job.h"
 #include "dcp_encoder.h"
 #include "upload_job.h"
@@ -41,9 +42,9 @@ using std::string;
 using std::fixed;
 using std::setprecision;
 using std::cout;
-using boost::shared_ptr;
+using std::shared_ptr;
 using boost::optional;
-using boost::dynamic_pointer_cast;
+using std::dynamic_pointer_cast;
 
 /** @param film Film to use */
 TranscodeJob::TranscodeJob (shared_ptr<const Film> film)
@@ -54,9 +55,6 @@ TranscodeJob::TranscodeJob (shared_ptr<const Film> film)
 
 TranscodeJob::~TranscodeJob ()
 {
-       /* We have to stop the job thread here as we're about to start tearing down
-          the Encoder, which is bad news if the job thread is still feeding it data.
-       */
        stop_thread ();
 }
 
@@ -88,8 +86,6 @@ TranscodeJob::run ()
 
                DCPOMATIC_ASSERT (_encoder);
                _encoder->go ();
-               set_progress (1);
-               set_state (FINISHED_OK);
 
                struct timeval finish;
                gettimeofday (&finish, 0);
@@ -106,13 +102,16 @@ TranscodeJob::run ()
                }
 
                /* XXX: this shouldn't be here */
-               if (_film->upload_after_make_dcp() && dynamic_pointer_cast<DCPEncoder>(_encoder)) {
+               if (Config::instance()->upload_after_make_dcp() && dynamic_pointer_cast<DCPEncoder>(_encoder)) {
                        shared_ptr<Job> job (new UploadJob (_film));
                        JobManager::instance()->add (job);
                }
 
                _encoder.reset ();
 
+               set_progress (1);
+               set_state (FINISHED_OK);
+
        } catch (...) {
                _encoder.reset ();
                throw;