float fps = 0;
if (finish.tv_sec != start.tv_sec) {
- fps = _transcoder->video_frames_out() / (finish.tv_sec - start.tv_sec);
+ fps = _transcoder->video_frames_enqueued() / (finish.tv_sec - start.tv_sec);
}
LOG_GENERAL (N_("Transcode job completed successfully: %1 fps"), fps);
if (!finished () && !_transcoder->finishing ()) {
/// TRANSLATORS: fps here is an abbreviation for frames per second
- s << "; " << _transcoder->video_frames_out() << "/"
+ s << "; " << _transcoder->video_frames_enqueued() << "/"
<< _film->length().frames_round (_film->video_frame_rate ()) << " " << _("frames") << "; "
<< fixed << setprecision (1) << fps << " " << _("fps");
}
}
/* Compute approximate proposed length here, as it's only here that we need it */
- return (_film->length().frames_round (_film->video_frame_rate ()) - t->video_frames_out()) / fps;
+ return (_film->length().frames_round (_film->video_frame_rate ()) - t->video_frames_enqueued()) / fps;
}