, _player (f->player ())
, _encoder (new Encoder (f))
{
- if (f->has_audio ()) {
- _matcher.reset (new Matcher (f->log(), f->audio_frame_rate(), f->video_frame_rate()));
- _delay_line.reset (new DelayLine (f->log(), f->audio_channels(), f->audio_delay() * f->audio_frame_rate() / 1000));
- _gain.reset (new Gain (f->log(), f->audio_gain()));
- }
+ _matcher.reset (new Matcher (f->log(), f->audio_frame_rate(), f->video_frame_rate()));
+ _delay_line.reset (new DelayLine (f->log(), f->audio_delay() * f->audio_frame_rate() / 1000));
+ _gain.reset (new Gain (f->log(), f->audio_gain()));
- if (_matcher) {
- _player->connect_video (_matcher);
- _matcher->connect_video (_encoder);
- } else {
- _player->connect_video (_encoder);
+ if (!f->with_subtitles ()) {
+ _player->disable_subtitles ();
}
+
+ _player->connect_video (_delay_line);
+ _delay_line->connect_video (_matcher);
+ _matcher->connect_video (_encoder);
- if (_matcher && _delay_line && f->has_audio ()) {
- _player->connect_audio (_delay_line);
- _delay_line->connect_audio (_matcher);
- _matcher->connect_audio (_gain);
- _gain->connect_audio (_encoder);
- }
+ _player->connect_audio (_delay_line);
+ _delay_line->connect_audio (_matcher);
+ _matcher->connect_audio (_gain);
+ _gain->connect_audio (_encoder);
}
void
Transcoder::go ()
{
_encoder->process_begin ();
- try {
- while (1) {
- if (_player->pass ()) {
- break;
- }
- _player->set_progress (_job);
+ while (1) {
+ if (_player->pass ()) {
+ break;
}
-
- } catch (...) {
- _encoder->process_end ();
- throw;
- }
-
- if (_delay_line) {
- _delay_line->process_end ();
- }
- if (_matcher) {
- _matcher->process_end ();
- }
- if (_gain) {
- _gain->process_end ();
+ _player->set_progress (_job);
}
+
+ _delay_line->process_end ();
+ _matcher->process_end ();
+ _gain->process_end ();
_encoder->process_end ();
}