#define BATCH_SERVER_PRESENCE_PORT (Config::instance()->server_port_base()+3)
/** Port on which batch converter listens for job requests */
#define BATCH_JOB_PORT (Config::instance()->server_port_base()+4)
+/** Port on which player listens for play requests */
+#define PLAYER_PLAY_PORT (Config::instance()->server_port_base()+5)
typedef std::vector<boost::shared_ptr<Content> > ContentList;
typedef std::vector<boost::shared_ptr<FFmpegContent> > FFmpegContentList;