In general the player assumes that it won't receive out of order video.
[dcpomatic.git] / src / lib / util.h
index 1d4b013581870c97184eff2b11453766a205c97a..53a0a2d6674317cfbb1f4a61d0ec9a4e193fe864 100644 (file)
@@ -92,5 +92,6 @@ extern float relaxed_string_to_float (std::string);
 extern std::string careful_string_filter (std::string);
 extern std::pair<int, int> audio_channel_types (std::list<int> mapped, int channels);
 extern boost::shared_ptr<AudioBuffers> remap (boost::shared_ptr<const AudioBuffers> input, int output_channels, AudioMapping map);
+extern Eyes increment_eyes (Eyes e);
 
 #endif