/*
- Copyright (C) 2012-2016 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2012-2020 Carl Hetherington <cth@carlh.net>
This file is part of DCP-o-matic.
#include "raw_image_proxy.h"
#include "film.h"
#include "log.h"
+#include "frame_interval_checker.h"
#include "compose.hpp"
-#include <boost/foreach.hpp>
#include <iostream>
#include "i18n.h"
using std::list;
using std::max;
using std::back_inserter;
-using boost::shared_ptr;
+using std::shared_ptr;
using boost::optional;
+using namespace dcpomatic;
-VideoDecoder::VideoDecoder (Decoder* parent, shared_ptr<const Content> c, shared_ptr<Log> log)
-#ifdef DCPOMATIC_DEBUG
- : test_gaps (0)
- , _parent (parent),
- _content (c)
-#else
- : _parent (parent)
+VideoDecoder::VideoDecoder (Decoder* parent, shared_ptr<const Content> c)
+ : DecoderPart (parent)
, _content (c)
-#endif
- , _log (log)
- , _last_seek_accurate (true)
- , _ignore (false)
+ , _frame_interval_checker (new FrameIntervalChecker())
{
- _black_image.reset (new Image (AV_PIX_FMT_RGB24, _content->video->size(), true));
- _black_image->make_black ();
-}
-
-list<ContentVideo>
-VideoDecoder::decoded (Frame frame)
-{
- list<ContentVideo> output;
-
- BOOST_FOREACH (ContentVideo const & i, _decoded) {
- if (i.frame.index() == frame) {
- output.push_back (i);
- }
- }
- return output;
}
-/** Get all frames which exist in the content at a given frame index.
- * @param frame Frame index.
- * @param accurate true to try hard to return frames at the precise time that was requested, otherwise frames nearby may be returned.
- * @return Frames; there may be none (if there is no video there), 1 for 2D or 2 for 3D.
+/** Called by decoder classes when they have a video frame ready.
+ * @param frame Frame index within the content; this does not take into account 3D
+ * so for 3D_ALTERNATE this value goes:
+ * 0: frame 0 left
+ * 1: frame 0 right
+ * 2: frame 1 left
+ * 3: frame 1 right
+ * and so on.
*/
-list<ContentVideo>
-VideoDecoder::get (Frame frame, bool accurate)
+void
+VideoDecoder::emit (shared_ptr<const Film> film, shared_ptr<const ImageProxy> image, Frame decoder_frame)
{
- if (_no_data_frame && frame >= _no_data_frame.get()) {
- return list<ContentVideo> ();
- }
-
- /* At this stage, if we have get_video()ed before, _decoded will contain the last frame that this
- method returned (and possibly a few more). If the requested frame is not in _decoded and it is not the next
- one after the end of _decoded we need to seek.
- */
-
- _log->log (String::compose ("VD has request for %1", frame), LogEntry::TYPE_DEBUG_DECODE);
-
- if (_decoded.empty() || frame < _decoded.front().frame.index() || frame > (_decoded.back().frame.index() + 1)) {
- _parent->seek (ContentTime::from_frames (frame, _content->active_video_frame_rate()), accurate);
+ if (ignore ()) {
+ return;
}
- unsigned int const frames_wanted = _content->video->frame_type() == VIDEO_FRAME_TYPE_2D ? 1 : 2;
+ double const afr = _content->active_video_frame_rate(film);
+ VideoFrameType const vft = _content->video->frame_type();
- list<ContentVideo> dec;
+ ContentTime frame_time = ContentTime::from_frames (decoder_frame, afr);
- /* Now enough pass() calls should either:
- * (a) give us what we want, or
- * (b) give us something after what we want, indicating that we will never get what we want, or
- * (c) hit the end of the decoder.
+ /* Do some heuristics to try and spot the case where the user sets content to 3D
+ * when it is not. We try to tell this by looking at the differences in time between
+ * the first few frames. Real 3D content should have two frames for each timestamp.
*/
- if (accurate) {
- /* We are being accurate, so we want the right frame.
- * This could all be one statement but it's split up for clarity.
- */
- bool no_data = false;
-
- while (true) {
- if (decoded(frame).size() == frames_wanted) {
- /* We got what we want */
- break;
- }
-
- if (_parent->pass (Decoder::PASS_REASON_VIDEO, accurate)) {
- /* The decoder has nothing more for us */
- no_data = true;
- break;
- }
-
- if (!_decoded.empty() && _decoded.front().frame.index() > frame) {
- /* We're never going to get the frame we want. Perhaps the caller is asking
- * for a video frame before the content's video starts (if its audio
- * begins before its video, for example).
- */
- break;
- }
- }
-
- dec = decoded (frame);
-
- if (no_data && dec.empty()) {
- _no_data_frame = frame;
+ if (_frame_interval_checker) {
+ _frame_interval_checker->feed (frame_time, afr);
+ if (_frame_interval_checker->guess() == FrameIntervalChecker::PROBABLY_NOT_3D && vft == VideoFrameType::THREE_D) {
+ boost::throw_exception (
+ DecodeError(
+ String::compose(
+ _("The content file %1 is set as 3D but does not appear to contain 3D images. Please set it to 2D. "
+ "You can still make a 3D DCP from this content by ticking the 3D option in the DCP video tab."),
+ _content->path(0)
+ )
+ )
+ );
}
- } else {
- /* Any frame(s) will do: use the first one(s) that comes out of pass() */
- while (_decoded.size() < frames_wanted && !_parent->pass (Decoder::PASS_REASON_VIDEO, accurate)) {}
- list<ContentVideo>::const_iterator i = _decoded.begin();
- unsigned int j = 0;
- while (i != _decoded.end() && j < frames_wanted) {
- dec.push_back (*i);
- ++i;
- ++j;
+ if (_frame_interval_checker->guess() != FrameIntervalChecker::AGAIN) {
+ _frame_interval_checker.reset ();
}
}
- /* Clean up _decoded; keep the frame we are returning, if any (which may have two images
- for 3D), but nothing before that */
- while (!_decoded.empty() && !dec.empty() && _decoded.front().frame.index() < dec.front().frame.index()) {
- _decoded.pop_front ();
- }
-
- return dec;
-}
-
-/** Fill _decoded from `from' up to, but not including, `to' with
- * a frame for one particular Eyes value (which could be EYES_BOTH,
- * EYES_LEFT or EYES_RIGHT)
- */
-void
-VideoDecoder::fill_one_eye (Frame from, Frame to, Eyes eye)
-{
- if (to == 0) {
- /* Already OK */
- return;
- }
-
- /* Fill with black... */
- shared_ptr<const ImageProxy> filler_image (new RawImageProxy (_black_image));
- Part filler_part = PART_WHOLE;
-
- /* ...unless there's some video we can fill with */
- if (!_decoded.empty ()) {
- filler_image = _decoded.back().image;
- filler_part = _decoded.back().part;
- }
-
- for (Frame i = from; i < to; ++i) {
-#ifdef DCPOMATIC_DEBUG
- test_gaps++;
-#endif
- _decoded.push_back (
- ContentVideo (filler_image, VideoFrame (i, eye), filler_part)
- );
- }
-}
-
-/** Fill _decoded from `from' up to, but not including, `to'
- * adding both left and right eye frames.
- */
-void
-VideoDecoder::fill_both_eyes (VideoFrame from, VideoFrame to)
-{
- /* Fill with black... */
- shared_ptr<const ImageProxy> filler_left_image (new RawImageProxy (_black_image));
- shared_ptr<const ImageProxy> filler_right_image (new RawImageProxy (_black_image));
- Part filler_left_part = PART_WHOLE;
- Part filler_right_part = PART_WHOLE;
-
- /* ...unless there's some video we can fill with */
- for (list<ContentVideo>::const_reverse_iterator i = _decoded.rbegin(); i != _decoded.rend(); ++i) {
- if (i->frame.eyes() == EYES_LEFT && !filler_left_image) {
- filler_left_image = i->image;
- filler_left_part = i->part;
- } else if (i->frame.eyes() == EYES_RIGHT && !filler_right_image) {
- filler_right_image = i->image;
- filler_right_part = i->part;
+ Frame frame;
+ Eyes eyes = Eyes::BOTH;
+ if (!_position) {
+ /* This is the first data we have received since initialisation or seek. Set
+ the position based on the frame that was given. After this first time
+ we just cound frames, since (as with audio) it seems that ContentTimes
+ are unreliable from FFmpegDecoder. They are much better than audio times
+ but still we get the occasional one which is duplicated. In this case
+ ffmpeg seems to carry on regardless, processing the video frame as normal.
+ If we drop the frame with the duplicated timestamp we obviously lose sync.
+ */
+ _position = ContentTime::from_frames (decoder_frame, afr);
+ if (vft == VideoFrameType::THREE_D_ALTERNATE) {
+ frame = decoder_frame / 2;
+ _last_emitted_eyes = Eyes::RIGHT;
+ } else {
+ frame = decoder_frame;
}
-
- if (filler_left_image && filler_right_image) {
- break;
+ } else {
+ if (vft == VideoFrameType::THREE_D || vft == VideoFrameType::THREE_D_ALTERNATE) {
+ DCPOMATIC_ASSERT (_last_emitted_eyes);
+ if (_last_emitted_eyes.get() == Eyes::RIGHT) {
+ frame = _position->frames_round(afr) + 1;
+ eyes = Eyes::LEFT;
+ } else {
+ frame = _position->frames_round(afr);
+ eyes = Eyes::RIGHT;
+ }
+ } else {
+ frame = _position->frames_round(afr) + 1;
}
}
- while (from != to) {
-
-#ifdef DCPOMATIC_DEBUG
- test_gaps++;
-#endif
-
- _decoded.push_back (
- ContentVideo (
- from.eyes() == EYES_LEFT ? filler_left_image : filler_right_image,
- from,
- from.eyes() == EYES_LEFT ? filler_left_part : filler_right_part
- )
- );
-
- ++from;
- }
-}
-
-/** Called by decoder classes when they have a video frame ready */
-void
-VideoDecoder::give (shared_ptr<const ImageProxy> image, Frame frame)
-{
- if (_ignore) {
- return;
- }
-
- _log->log (String::compose ("VD receives %1", frame), LogEntry::TYPE_DEBUG_DECODE);
-
- /* Work out what we are going to push into _decoded next */
- list<ContentVideo> to_push;
- switch (_content->video->frame_type ()) {
- case VIDEO_FRAME_TYPE_2D:
- to_push.push_back (ContentVideo (image, VideoFrame (frame, EYES_BOTH), PART_WHOLE));
+ switch (vft) {
+ case VideoFrameType::TWO_D:
+ Data (ContentVideo (image, frame, Eyes::BOTH, Part::WHOLE));
break;
- case VIDEO_FRAME_TYPE_3D:
- case VIDEO_FRAME_TYPE_3D_ALTERNATE:
+ case VideoFrameType::THREE_D:
{
- /* We receive the same frame index twice for 3D-alternate; hence we know which
- frame this one is.
- */
- bool const same = (!_decoded.empty() && frame == _decoded.back().frame.index());
- to_push.push_back (ContentVideo (image, VideoFrame (frame, same ? EYES_RIGHT : EYES_LEFT), PART_WHOLE));
+ Data (ContentVideo (image, frame, eyes, Part::WHOLE));
+ _last_emitted_frame = frame;
+ _last_emitted_eyes = eyes;
+ break;
+ }
+ case VideoFrameType::THREE_D_ALTERNATE:
+ {
+ Data (ContentVideo (image, frame, eyes, Part::WHOLE));
+ _last_emitted_eyes = eyes;
break;
}
- case VIDEO_FRAME_TYPE_3D_LEFT_RIGHT:
- to_push.push_back (ContentVideo (image, VideoFrame (frame, EYES_LEFT), PART_LEFT_HALF));
- to_push.push_back (ContentVideo (image, VideoFrame (frame, EYES_RIGHT), PART_RIGHT_HALF));
+ case VideoFrameType::THREE_D_LEFT_RIGHT:
+ Data (ContentVideo (image, frame, Eyes::LEFT, Part::LEFT_HALF));
+ Data (ContentVideo (image, frame, Eyes::RIGHT, Part::RIGHT_HALF));
break;
- case VIDEO_FRAME_TYPE_3D_TOP_BOTTOM:
- to_push.push_back (ContentVideo (image, VideoFrame (frame, EYES_LEFT), PART_TOP_HALF));
- to_push.push_back (ContentVideo (image, VideoFrame (frame, EYES_RIGHT), PART_BOTTOM_HALF));
+ case VideoFrameType::THREE_D_TOP_BOTTOM:
+ Data (ContentVideo (image, frame, Eyes::LEFT, Part::TOP_HALF));
+ Data (ContentVideo (image, frame, Eyes::RIGHT, Part::BOTTOM_HALF));
break;
- case VIDEO_FRAME_TYPE_3D_LEFT:
- to_push.push_back (ContentVideo (image, VideoFrame (frame, EYES_LEFT), PART_WHOLE));
+ case VideoFrameType::THREE_D_LEFT:
+ Data (ContentVideo (image, frame, Eyes::LEFT, Part::WHOLE));
break;
- case VIDEO_FRAME_TYPE_3D_RIGHT:
- to_push.push_back (ContentVideo (image, VideoFrame (frame, EYES_RIGHT), PART_WHOLE));
+ case VideoFrameType::THREE_D_RIGHT:
+ Data (ContentVideo (image, frame, Eyes::RIGHT, Part::WHOLE));
break;
default:
DCPOMATIC_ASSERT (false);
}
- /* Now VideoDecoder is required never to have gaps in the frames that it presents
- via get_video(). Hence we need to fill in any gap between the last thing in _decoded
- and the things we are about to push.
- */
-
- optional<VideoFrame> from;
-
- if (_decoded.empty() && _last_seek_time && _last_seek_accurate) {
- from = VideoFrame (
- _last_seek_time->frames_round (_content->active_video_frame_rate ()),
- _content->video->frame_type() == VIDEO_FRAME_TYPE_2D ? EYES_BOTH : EYES_LEFT
- );
- } else if (!_decoded.empty ()) {
- from = _decoded.back().frame;
- ++(*from);
- }
-
- /* If we've pre-rolled on a seek we may now receive out-of-order frames
- (frames before the last seek time) which we can just ignore.
- */
- if (from && (*from) > to_push.front().frame) {
- return;
- }
-
- int const max_decoded_size = 96;
-
- /* If _decoded is already `full' there is no point in adding anything more to it,
- as the new stuff will just be removed again.
- */
- if (_decoded.size() < max_decoded_size) {
- if (from) {
- switch (_content->video->frame_type ()) {
- case VIDEO_FRAME_TYPE_2D:
- fill_one_eye (from->index(), to_push.front().frame.index(), EYES_BOTH);
- break;
- case VIDEO_FRAME_TYPE_3D:
- case VIDEO_FRAME_TYPE_3D_LEFT_RIGHT:
- case VIDEO_FRAME_TYPE_3D_TOP_BOTTOM:
- case VIDEO_FRAME_TYPE_3D_ALTERNATE:
- fill_both_eyes (from.get(), to_push.front().frame);
- break;
- case VIDEO_FRAME_TYPE_3D_LEFT:
- fill_one_eye (from->index(), to_push.front().frame.index(), EYES_LEFT);
- break;
- case VIDEO_FRAME_TYPE_3D_RIGHT:
- fill_one_eye (from->index(), to_push.front().frame.index(), EYES_RIGHT);
- break;
- }
- }
-
- copy (to_push.begin(), to_push.end(), back_inserter (_decoded));
- }
-
- /* We can't let this build up too much or we will run out of memory. There is a
- `best' value for the allowed size of _decoded which balances memory use
- with decoding efficiency (lack of seeks). Throwing away video frames here
- is not a problem for correctness, so do it.
- */
- while (_decoded.size() > max_decoded_size) {
- _decoded.pop_back ();
- }
-}
-
-void
-VideoDecoder::seek (ContentTime s, bool accurate)
-{
- _decoded.clear ();
- _last_seek_time = s;
- _last_seek_accurate = accurate;
+ _position = ContentTime::from_frames (frame, afr);
}
-/** Set this decoder never to produce any data */
void
-VideoDecoder::set_ignore ()
+VideoDecoder::seek ()
{
- _ignore = true;
+ _position = boost::none;
+ _last_emitted_frame.reset ();
+ _last_emitted_eyes.reset ();
+ _frame_interval_checker.reset (new FrameIntervalChecker());
}