/*
- Copyright (C) 2012-2020 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2012-2021 Carl Hetherington <cth@carlh.net>
This file is part of DCP-o-matic.
*/
-#include "video_decoder.h"
-#include "image.h"
-#include "raw_image_proxy.h"
+
+#include "compose.hpp"
#include "film.h"
-#include "log.h"
#include "frame_interval_checker.h"
-#include "compose.hpp"
+#include "image.h"
+#include "j2k_image_proxy.h"
+#include "log.h"
+#include "raw_image_proxy.h"
+#include "video_decoder.h"
#include <iostream>
#include "i18n.h"
+
using std::cout;
-using std::list;
-using std::max;
-using std::back_inserter;
+using std::dynamic_pointer_cast;
using std::shared_ptr;
-using boost::optional;
using namespace dcpomatic;
+
VideoDecoder::VideoDecoder (Decoder* parent, shared_ptr<const Content> c)
: DecoderPart (parent)
, _content (c)
}
+
/** Called by decoder classes when they have a video frame ready.
* @param frame Frame index within the content; this does not take into account 3D
* so for 3D_ALTERNATE this value goes:
return;
}
- double const afr = _content->active_video_frame_rate(film);
- VideoFrameType const vft = _content->video->frame_type();
+ auto const afr = _content->active_video_frame_rate(film);
+ auto const vft = _content->video->frame_type();
- ContentTime frame_time = ContentTime::from_frames (decoder_frame, afr);
+ auto frame_time = ContentTime::from_frames (decoder_frame, afr);
/* Do some heuristics to try and spot the case where the user sets content to 3D
* when it is not. We try to tell this by looking at the differences in time between
if (!_position) {
/* This is the first data we have received since initialisation or seek. Set
the position based on the frame that was given. After this first time
- we just cound frames, since (as with audio) it seems that ContentTimes
+ we just count frames, since (as with audio) it seems that ContentTimes
are unreliable from FFmpegDecoder. They are much better than audio times
but still we get the occasional one which is duplicated. In this case
ffmpeg seems to carry on regardless, processing the video frame as normal.
If we drop the frame with the duplicated timestamp we obviously lose sync.
*/
- _position = ContentTime::from_frames (decoder_frame, afr);
+
if (vft == VideoFrameType::THREE_D_ALTERNATE) {
frame = decoder_frame / 2;
- _last_emitted_eyes = Eyes::RIGHT;
+ eyes = (decoder_frame % 2) ? Eyes::RIGHT : Eyes::LEFT;
} else {
frame = decoder_frame;
+ if (vft == VideoFrameType::THREE_D) {
+ auto j2k = dynamic_pointer_cast<const J2KImageProxy>(image);
+ /* At the moment only DCP decoders producers VideoFrameType::THREE_D, so only the J2KImageProxy
+ * knows which eye it is.
+ */
+ if (j2k && j2k->eye()) {
+ eyes = j2k->eye().get() == dcp::Eye::LEFT ? Eyes::LEFT : Eyes::RIGHT;
+ }
+ }
}
+
+ _position = ContentTime::from_frames (frame, afr);
} else {
- if (vft == VideoFrameType::THREE_D || vft == VideoFrameType::THREE_D_ALTERNATE) {
+ if (vft == VideoFrameType::THREE_D) {
+ auto j2k = dynamic_pointer_cast<const J2KImageProxy>(image);
+ if (j2k && j2k->eye()) {
+ if (j2k->eye() == dcp::Eye::LEFT) {
+ frame = _position->frames_round(afr) + 1;
+ eyes = Eyes::LEFT;
+ } else {
+ frame = _position->frames_round(afr);
+ eyes = Eyes::RIGHT;
+ }
+ } else {
+ /* This should not happen; see above */
+ frame = _position->frames_round(afr) + 1;
+ }
+ } else if (vft == VideoFrameType::THREE_D_ALTERNATE) {
DCPOMATIC_ASSERT (_last_emitted_eyes);
if (_last_emitted_eyes.get() == Eyes::RIGHT) {
frame = _position->frames_round(afr) + 1;
switch (vft) {
case VideoFrameType::TWO_D:
- Data (ContentVideo (image, frame, Eyes::BOTH, Part::WHOLE));
- break;
case VideoFrameType::THREE_D:
- {
Data (ContentVideo (image, frame, eyes, Part::WHOLE));
- _last_emitted_frame = frame;
- _last_emitted_eyes = eyes;
break;
- }
case VideoFrameType::THREE_D_ALTERNATE:
{
Data (ContentVideo (image, frame, eyes, Part::WHOLE));
_position = ContentTime::from_frames (frame, afr);
}
+
void
VideoDecoder::seek ()
{
_position = boost::none;
- _last_emitted_frame.reset ();
_last_emitted_eyes.reset ();
_frame_interval_checker.reset (new FrameIntervalChecker());
}