Rather hacky support for burnt subtitle Z-position in 3D (#1359).
[dcpomatic.git] / src / lib / writer.cc
index 7792dda8e28c7655d7c1c372a3ab7116bda0980e..a760185ecf3611d8718df718d309d00046114ab3 100644 (file)
@@ -154,7 +154,9 @@ Writer::write (shared_ptr<const Data> encoded, Frame frame, Eyes eyes)
        qi.frame = frame - _reels[qi.reel].start ();
 
        if (film()->three_d() && eyes == Eyes::BOTH) {
-               /* 2D material in a 3D DCP; fake the 3D */
+               /* 2D material in a 3D DCP; fake the 3D.
+                * XXX: this shouldn't really be necessary any more but something is still sending BOTH
+                */
                qi.eyes = Eyes::LEFT;
                _queue.push_back (qi);
                ++_queued_full_in_memory;