qi.frame = frame - _reels[qi.reel].start ();
if (film()->three_d() && eyes == Eyes::BOTH) {
- /* 2D material in a 3D DCP; fake the 3D */
+ /* 2D material in a 3D DCP; fake the 3D.
+ * XXX: this shouldn't really be necessary any more but something is still sending BOTH
+ */
qi.eyes = Eyes::LEFT;
_queue.push_back (qi);
++_queued_full_in_memory;