+
+ if (prop == Config::PLAYER_DEBUG_LOG) {
+ optional<boost::filesystem::path> p = Config::instance()->player_debug_log_file();
+ if (p) {
+ dcpomatic_log.reset (new FileLog(*p));
+ } else {
+ dcpomatic_log.reset (new NullLog());
+ }
+ dcpomatic_log->set_types (LogEntry::TYPE_GENERAL | LogEntry::TYPE_WARNING | LogEntry::TYPE_ERROR);
+ }