Add NamedChannel and use it to hide the never-used channels
[dcpomatic.git] / src / wx / audio_mapping_view.cc
index 438b1e8569037ba557d192191f3f74792e28656f..da08b66adbd375e3169034c3c68290666aeb9672 100644 (file)
@@ -191,9 +191,9 @@ AudioMappingView::paint_column_labels (wxDC& dc)
        wxCoord label_width;
        wxCoord label_height;
        int N = 0;
-       BOOST_FOREACH (string i, _output_channels) {
-               dc.GetTextExtent (std_to_wx(i), &label_width, &label_height);
-               dc.DrawText (std_to_wx(i), LEFT_WIDTH + GRID_SPACING * N + (GRID_SPACING - label_width) / 2, GRID_SPACING + (GRID_SPACING - label_height) / 2);
+       BOOST_FOREACH (NamedChannel const& i, _output_channels) {
+               dc.GetTextExtent (std_to_wx(i.name), &label_width, &label_height);
+               dc.DrawText (std_to_wx(i.name), LEFT_WIDTH + GRID_SPACING * N + (GRID_SPACING - label_width) / 2, GRID_SPACING + (GRID_SPACING - label_height) / 2);
                ++N;
        }
 
@@ -226,9 +226,9 @@ AudioMappingView::paint_row_labels (wxDC& dc)
        /* Row channel labels */
 
        int N = 0;
-       BOOST_FOREACH (string i, _input_channels) {
-               dc.GetTextExtent (std_to_wx(i), &label_width, &label_height);
-               dc.DrawText (std_to_wx(i), GRID_SPACING * 2 + (GRID_SPACING - label_width) / 2, TOP_HEIGHT + GRID_SPACING * N + (GRID_SPACING - label_height) / 2);
+       BOOST_FOREACH (NamedChannel const& i, _input_channels) {
+               dc.GetTextExtent (std_to_wx(i.name), &label_width, &label_height);
+               dc.DrawText (std_to_wx(i.name), GRID_SPACING * 2 + (GRID_SPACING - label_width) / 2, TOP_HEIGHT + GRID_SPACING * N + (GRID_SPACING - label_height) / 2);
                ++N;
        }
 
@@ -305,7 +305,7 @@ AudioMappingView::paint_indicators (wxDC& dc)
                                        )
                                );
 
-                       float const value_dB = linear_to_db(_map.get(y, x));
+                       float const value_dB = linear_to_db(_map.get(_input_channels[y].index, _output_channels[x].index));
                        wxColour const colour = value_dB <= 0 ? wxColour(0, 255, 0) : wxColour(255, 150, 0);
                        int const range = 18;
                        int height = 0;
@@ -410,24 +410,24 @@ AudioMappingView::paint ()
        restore (dc);
 }
 
-optional<pair<int, int> >
+optional<pair<NamedChannel, NamedChannel> >
 AudioMappingView::mouse_event_to_channels (wxMouseEvent& ev) const
 {
        int const x = ev.GetX() + _horizontal_scroll->GetThumbPosition();
        int const y = ev.GetY() + _vertical_scroll->GetThumbPosition();
 
        if (x <= LEFT_WIDTH || y < TOP_HEIGHT) {
-               return optional<pair<int, int> >();
+               return optional<pair<NamedChannel, NamedChannel> >();
        }
 
        int const input = (y - TOP_HEIGHT) / GRID_SPACING;
        int const output = (x - LEFT_WIDTH) / GRID_SPACING;
 
        if (input >= int(_input_channels.size()) || output >= int(_output_channels.size())) {
-               return optional<pair<int, int> >();
+               return optional<pair<NamedChannel, NamedChannel> >();
        }
 
-       return make_pair (input, output);
+       return make_pair (_input_channels[input], _output_channels[output]);
 }
 
 optional<string>
@@ -451,15 +451,15 @@ AudioMappingView::mouse_event_to_input_group_name (wxMouseEvent& ev) const
 void
 AudioMappingView::left_down (wxMouseEvent& ev)
 {
-       optional<pair<int, int> > channels = mouse_event_to_channels (ev);
+       optional<pair<NamedChannel, NamedChannel> > channels = mouse_event_to_channels (ev);
        if (!channels) {
                return;
        }
 
-       if (_map.get(channels->first, channels->second) > 0) {
-               _map.set (channels->first, channels->second, 0);
+       if (_map.get(channels->first.index, channels->second.index) > 0) {
+               _map.set (channels->first.index, channels->second.index, 0);
        } else {
-               _map.set (channels->first, channels->second, 1);
+               _map.set (channels->first.index, channels->second.index, 1);
        }
 
        map_values_changed ();
@@ -468,13 +468,13 @@ AudioMappingView::left_down (wxMouseEvent& ev)
 void
 AudioMappingView::right_down (wxMouseEvent& ev)
 {
-       optional<pair<int, int> > channels = mouse_event_to_channels (ev);
+       optional<pair<NamedChannel, NamedChannel> > channels = mouse_event_to_channels (ev);
        if (!channels) {
                return;
        }
 
-       _menu_input = channels->first;
-       _menu_output = channels->second;
+       _menu_input = channels->first.index;
+       _menu_output = channels->second.index;
        PopupMenu (_menu, ev.GetPosition());
 }
 
@@ -499,7 +499,7 @@ void
 AudioMappingView::map_values_changed ()
 {
        Changed (_map);
-       _last_tooltip_channels = optional<pair<int, int> >();
+       _last_tooltip_channels = optional<pair<NamedChannel, NamedChannel> >();
        Refresh ();
 }
 
@@ -530,84 +530,72 @@ AudioMappingView::set (AudioMapping map)
 }
 
 void
-AudioMappingView::set_input_channels (vector<string> const & names)
+AudioMappingView::set_input_channels (vector<NamedChannel> const& channels)
 {
-       _input_channels = names;
+       _input_channels = channels;
        setup ();
        Refresh ();
 }
 
 void
-AudioMappingView::set_output_channels (vector<string> const & names)
+AudioMappingView::set_output_channels (vector<NamedChannel> const & channels)
 {
-       _output_channels = names;
+       _output_channels = channels;
        setup ();
        Refresh ();
 }
 
+
 wxString
-AudioMappingView::safe_input_channel_name (int n) const
+AudioMappingView::input_channel_name_with_group (NamedChannel const& n) const
 {
-       if (n >= int(_input_channels.size())) {
-               return wxString::Format ("%d", n + 1);
-       }
-
        optional<wxString> group;
        BOOST_FOREACH (Group i, _input_groups) {
-               if (i.from <= n && n <= i.to) {
+               if (i.from <= n.index && n.index <= i.to) {
                        group = std_to_wx (i.name);
                }
        }
 
        if (group && !group->IsEmpty()) {
-               return wxString::Format ("%s/%s", group->data(), std_to_wx(_input_channels[n]).data());
+               return wxString::Format ("%s/%s", group->data(), std_to_wx(n.name).data());
        }
 
-       return std_to_wx(_input_channels[n]);
+       return std_to_wx(n.name);
 }
 
-wxString
-AudioMappingView::safe_output_channel_name (int n) const
-{
-       if (n >= int(_output_channels.size())) {
-               return wxString::Format ("%d", n + 1);
-       }
-
-       return std_to_wx(_output_channels[n]);
-}
 
 void
 AudioMappingView::motion (wxMouseEvent& ev)
 {
-       optional<pair<int, int> > channels = mouse_event_to_channels (ev);
+       optional<pair<NamedChannel, NamedChannel> > channels = mouse_event_to_channels (ev);
        if (channels) {
                if (channels != _last_tooltip_channels) {
                        wxString s;
-                       float const gain = _map.get(channels->first, channels->second);
+                       float const gain = _map.get(channels->first.index, channels->second.index);
                        if (gain == 0) {
                                s = wxString::Format (
                                        _("No audio will be passed from %s channel '%s' to %s channel '%s'."),
                                        _from,
-                                       safe_input_channel_name(channels->first),
+                                       input_channel_name_with_group(channels->first),
                                        _to,
-                                       safe_output_channel_name(channels->second)
+                                       std_to_wx(channels->second.name)
                                        );
                        } else if (gain == 1) {
                                s = wxString::Format (
                                        _("Audio will be passed from %s channel %s to %s channel %s unaltered."),
                                        _from,
-                                       safe_input_channel_name(channels->first),
+                                       input_channel_name_with_group(channels->first),
                                        _to,
-                                       safe_output_channel_name(channels->second)
+                                       std_to_wx(channels->second.name)
                                        );
                        } else {
                                float const dB = linear_to_db(gain);
                                s = wxString::Format (
                                        _("Audio will be passed from %s channel %s to %s channel %s with gain %.1fdB."),
                                        _from,
-                                       safe_input_channel_name(channels->first),
+                                       input_channel_name_with_group(channels->first),
                                        _to,
-                                       safe_output_channel_name(channels->second),
+                                       std_to_wx(channels->second.name),
                                        dB
                                        );
                        }