boost::mem_fn (&AudioContent::audio_gain),
boost::mem_fn (&AudioContent::set_audio_gain)
);
-
+
_gain->add (grid, wxGBPosition (r, 1));
add_label_to_grid_bag_sizer (grid, this, _("dB"), false, wxGBPosition (r, 2));
_gain_calculate_button = new wxButton (this, wxID_ANY, _("Calculate..."));
boost::mem_fn (&AudioContent::audio_delay),
boost::mem_fn (&AudioContent::set_audio_delay)
);
-
+
_delay->add (grid, wxGBPosition (r, 1));
/// TRANSLATORS: this is an abbreviation for milliseconds, the unit of time
add_label_to_grid_bag_sizer (grid, this, _("ms"), false, wxGBPosition (r, 2));
d->Destroy ();
return;
}
-
+
_gain->wrapped()->SetValue (
Config::instance()->cinema_sound_processor()->db_for_fader_change (
d->wanted_fader (),
I think.
*/
_gain->view_changed ();
-
+
d->Destroy ();
}