Very basic audio processing framework.
[dcpomatic.git] / src / wx / audio_panel.h
index 02faf6cd47c6f0ba7b7232738f739c9a12ce2604..9a9d326985975bc60f98216f85f92f02d0d31a76 100644 (file)
@@ -43,6 +43,8 @@ private:
        void stream_changed ();
        void mapping_changed (AudioMapping);
        void setup_stream_description ();
+       void processor_changed ();
+       void setup_processors ();
 
        ContentSpinCtrlDouble<AudioContent>* _gain;
        wxButton* _gain_calculate_button;
@@ -50,6 +52,7 @@ private:
        ContentSpinCtrl<AudioContent>* _delay;
        wxChoice* _stream;
        wxStaticText* _description;
+       wxChoice* _processor;
        AudioMappingView* _mapping;
        AudioDialog* _audio_dialog;
 };