Handle multiple audio streams in a single piece of content
[dcpomatic.git] / src / wx / audio_panel.h
index a5bfef4ca918ffc23425d33f52da15901c6f0f99..ad7d6081bf656b82a863ea943ab039712f08c4da 100644 (file)
@@ -40,18 +40,13 @@ public:
 private:
        void gain_calculate_button_clicked ();
        void show_clicked ();
-       void stream_changed ();
        void mapping_changed (AudioMapping);
-       void processor_changed ();
-       void setup_processors ();
        void setup_description ();
 
        ContentSpinCtrlDouble<AudioContent>* _gain;
        wxButton* _gain_calculate_button;
        wxButton* _show;
        ContentSpinCtrl<AudioContent>* _delay;
-       wxChoice* _stream;
-       wxChoice* _processor;
        AudioMappingView* _mapping;
        wxStaticText* _description;
        AudioDialog* _audio_dialog;