#include "lib/dcpomatic_time.h"
#include "lib/types.h"
#include "lib/film.h"
-#include "lib/spl_entry.h"
+#include "lib/spl.h"
#include <wx/wx.h>
#include <boost/shared_ptr.hpp>
#include <boost/signals2.hpp>
void show_extended_player_controls (bool s);
void log (wxString s);
- boost::signals2::signal<void (std::list<SPLEntry>)> SPLChanged;
+ boost::signals2::signal<void (SPL)> SPLChanged;
private:
void update_position_label ();
wxToggleButton* _play_button;
#endif
boost::optional<std::string> _active_job;
- std::list<SPLEntry> _spl;
+ SPL _spl;
ClosedCaptionsDialog* _closed_captions_dialog;