Add SPL class.
[dcpomatic.git] / src / wx / controls.h
index ba7c46fcc50a7ff724c6df6768cd09360b3bbcc0..fd8178435e253c7ffbb51f2f712019357e32a250 100644 (file)
@@ -21,7 +21,7 @@
 #include "lib/dcpomatic_time.h"
 #include "lib/types.h"
 #include "lib/film.h"
-#include "lib/spl_entry.h"
+#include "lib/spl.h"
 #include <wx/wx.h>
 #include <boost/shared_ptr.hpp>
 #include <boost/signals2.hpp>
@@ -54,7 +54,7 @@ public:
        void show_extended_player_controls (bool s);
        void log (wxString s);
 
-       boost::signals2::signal<void (std::list<SPLEntry>)> SPLChanged;
+       boost::signals2::signal<void (SPL)> SPLChanged;
 
 private:
        void update_position_label ();
@@ -125,7 +125,7 @@ private:
        wxToggleButton* _play_button;
 #endif
        boost::optional<std::string> _active_job;
-       std::list<SPLEntry> _spl;
+       SPL _spl;
 
        ClosedCaptionsDialog* _closed_captions_dialog;