using std::bad_alloc;
using std::make_pair;
using std::exception;
-using boost::shared_ptr;
-using boost::dynamic_pointer_cast;
-using boost::weak_ptr;
+using std::shared_ptr;
+using std::dynamic_pointer_cast;
+using std::weak_ptr;
using boost::optional;
#if BOOST_VERSION >= 106100
using namespace boost::placeholders;
_coalesce_player_changes = c;
if (!c) {
- BOOST_FOREACH (int i, _pending_player_changes) {
+ for (auto i: _pending_player_changes) {
player_change (CHANGE_TYPE_DONE, i, false);
}
_pending_player_changes.clear ();
}
Frame total = 0;
- BOOST_FOREACH (Frame i, _latency_history) {
+ for (auto i: _latency_history) {
total += i;
}