return _film;
}
- void seek (DCPTime t, bool accurate);
- void seek (boost::shared_ptr<Content> content, ContentTime p, bool accurate);
- void seek_by (DCPTime by, bool accurate);
+ void seek (dcpomatic::DCPTime t, bool accurate);
+ void seek (boost::shared_ptr<Content> content, dcpomatic::ContentTime p, bool accurate);
+ void seek_by (dcpomatic::DCPTime by, bool accurate);
/** @return our `playhead' position; this may not lie exactly on a frame boundary */
- DCPTime position () const {
+ dcpomatic::DCPTime position () const {
return _video_position;
}
- DCPTime one_video_frame () const;
+ dcpomatic::DCPTime one_video_frame () const;
void start ();
bool stop ();
boost::signals2::signal<void (boost::weak_ptr<PlayerVideo>)> ImageChanged;
boost::signals2::signal<void ()> PositionChanged;
- boost::signals2::signal<void (DCPTime)> Started;
- boost::signals2::signal<void (DCPTime)> Stopped;
+ boost::signals2::signal<void (dcpomatic::DCPTime)> Started;
+ boost::signals2::signal<void (dcpomatic::DCPTime)> Stopped;
/** While playing back we reached the end of the film (emitted from GUI thread) */
boost::signals2::signal<void ()> Finished;
void config_changed (Config::Property);
bool maybe_draw_background_image (wxPaintDC& dc);
- DCPTime time () const;
- DCPTime uncorrected_time () const;
+ dcpomatic::DCPTime time () const;
+ dcpomatic::DCPTime uncorrected_time () const;
Frame average_latency () const;
void refresh_panel ();
bool _coalesce_player_changes;
std::list<int> _pending_player_changes;
- std::pair<boost::shared_ptr<PlayerVideo>, DCPTime> _player_video;
+ std::pair<boost::shared_ptr<PlayerVideo>, dcpomatic::DCPTime> _player_video;
boost::shared_ptr<const Image> _frame;
- DCPTime _video_position;
+ dcpomatic::DCPTime _video_position;
Position<int> _inter_position;
dcp::Size _inter_size;