Emit no audio from DCPs if none is mapped
[dcpomatic.git] / src / wx / gl_video_view.h
index 7ef7b565aaa2fa00f787a8eb212bfc4ab1a30fe0..69de7b76fdbcd4e9555113327ebe92259d2c358b 100644 (file)
 */
 
 
-#include "lib/warnings.h"
-
-DCPOMATIC_DISABLE_WARNINGS
+#include <dcp/warnings.h>
+LIBDCP_DISABLE_WARNINGS
 #include <wx/glcanvas.h>
 #include <wx/wx.h>
-DCPOMATIC_ENABLE_WARNINGS
+LIBDCP_ENABLE_WARNINGS
+
+#undef None
+#undef Success
+#undef Status
+
 
 /* The OpenGL API in wxWidgets 3.0.x is sufficiently different to make it awkward to support,
  * and I think it may even have things missing that we require (e.g. the attributes parameter
@@ -34,6 +38,7 @@ DCPOMATIC_ENABLE_WARNINGS
  */
 #if wxCHECK_VERSION(3,1,0)
 
+
 #include "video_view.h"
 #include "lib/signaller.h"
 #include "lib/position.h"
@@ -41,9 +46,6 @@ DCPOMATIC_ENABLE_WARNINGS
 #include <boost/atomic.hpp>
 #include <boost/thread.hpp>
 #include <boost/thread/condition.hpp>
-#undef None
-#undef Success
-#undef Status
 
 
 class Texture
@@ -91,7 +93,7 @@ public:
 private:
        void set_image (std::shared_ptr<const PlayerVideo> pv);
        void set_image_and_draw ();
-       void draw (Position<int> inter_position, dcp::Size inter_size);
+       void draw ();
        void thread ();
        void thread_playing ();
        void request_one_shot ();
@@ -99,7 +101,8 @@ private:
        void ensure_context ();
        void size_changed (wxSizeEvent const &);
        void setup_shaders ();
-       void set_border_colour (GLuint program);
+       void set_outline_content_colour (GLuint program);
+       void set_crop_guess_colour (GLuint program);
 
        wxGLCanvas* _canvas;
        wxGLContext* _context;
@@ -130,8 +133,10 @@ private:
        Last<Position<int>> _last_inter_position;
        Last<dcp::Size> _last_inter_size;
        Last<dcp::Size> _last_out_size;
+       Last<boost::optional<dcpomatic::Rect<float>>> _last_crop_guess;
 
        boost::atomic<wxSize> _canvas_size;
+       boost::atomic<bool> _rec2020;
        std::unique_ptr<Texture> _video_texture;
        std::unique_ptr<Texture> _subtitle_texture;
        bool _have_subtitle_to_render = false;